Hydromancerx
C2C Modder
After watching shenryyr2 play Pharaoh on Youtube. I noticed a cool mechanic that we don't have, which is Structural Integrity.
In this Egyptian city building game they have similar factors like Flammability and Crime, but also have Structural Integrity. You build Architect's Post to keep buildings from falling down. I think we should have a similar property. It could work like Flammability in that you build buildings like the Architect's Post and instead of having Fire events you would have building collapse events.
Likewise buildings that are made of weaker materials such as Bark Huts or Bone Huts would have a low Structural Integrity while say a Bomb Shelter would have a high Structural Integrity.
What do you guys think? I personally think this is a very cool idea.
In this Egyptian city building game they have similar factors like Flammability and Crime, but also have Structural Integrity. You build Architect's Post to keep buildings from falling down. I think we should have a similar property. It could work like Flammability in that you build buildings like the Architect's Post and instead of having Fire events you would have building collapse events.
Likewise buildings that are made of weaker materials such as Bark Huts or Bone Huts would have a low Structural Integrity while say a Bomb Shelter would have a high Structural Integrity.
What do you guys think? I personally think this is a very cool idea.