strategyonly
C2C Supreme Commander
Please post bugs and crashes from version 26 of Caveman 2 Cosmos here. It helps us keep better track of things.
Far as I can see the game still runs.error in BeginPlayer Turn event handler <bound method ANewDawnPopups.onBeginPlayerTurn of <ANewDawnPopups.ANewDawnPopups instance at 0x18F73698
Sorry for posting this in the main thread, i'll delete.
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Love the mod, keep up the good work.
Two bugs I've noticed.
1) in both v25 and v26 (far as I can tell) going into world builder makes all of the models constantly switch between the C2C versions and standard ones. For example the atl-atl switches between its native american indian looking model and I believe a vanilla zulu spearman. Or Wanderer into the great prophet model. Or Neanderthal barbarian into the regular clubman model. This seems to affect every fresh install if you only do it once, even with restarting the game. I'm not that big on aesthetics so I don't care that much. Still if it was fixable, that would be nice.
2) On v26 I keep getting this error message every few turns.
Far as I can see the game still runs.
Using Bts 3.19 and was careful to make sure the folder had the right name.
Low. Need the fps , no way around it? It didn't seem to start doing it till I dicked around in world builder.1. The reason its doing that on the graphics, more than likely you have your setting on Medium or Low, instead of High.
SVN? I read the thread but I don't really get it, pardon my stupidity. How do I fix my game then?2. Should be fixed in the SVN now. thx.
Sevepedia - Leaders - Phillip II portrait is missing. He shows up as a pink square.
Events - Had 2 error messages (sorry they left screen before I could write them down and are not reshown with the scribe button) show up in the turn info text in the first 20 or so turns. Both involved the event handler. I believe it is possibly the same event that is trying to reoccur. I saw it at turns 10(ish), 21 & 40. "popups instance at 0x30CFD50"
1) in both v25 and v26 (far as I can tell) going into world builder makes all of the models constantly switch between the C2C versions and standard ones. For example the atl-atl switches between its native american indian looking model and I believe a vanilla zulu spearman. Or Wanderer into the great prophet model. Or Neanderthal barbarian into the regular clubman model. This seems to affect every fresh install if you only do it once, even with restarting the game. I'm not that big on aesthetics so I don't care that much. Still if it was fixable, that would be nice.
Most of the "event handler" type error messages get written to PythonErr.log (not PythonErr2.log which is something else). Post the PythonErr.log if you have it to help us track down the problem. It is in the Logs folder in the same folder where your Saves folder is.
ok so downloaded the svn, just copy it into the mod's folder like a fresh install?
ah, damn will my save still work if its a v26 save?
Also does the hidden .svn file in the caveman2cosmos folder need to be copied over as well?
Also thank you everyone for all the help. I greatly appreciate it.
This is fixed by Calvitix now on the SVN.
@SO: This issue would seem to be a large enough nuisance to warrant a patch? Would you mind if I uploaded a patch for V26 to ModDB?
Its ok, but if your going to do a patch include everything up to that point then also. That way everything stays intact.
Then PM me and let me know, so i can change all the front pages, thx.