Dancing Hoskuld
Deity
It has been requested that we do something for people who want to skip the Prehistoric era. I think we should make a start on this for v27 especially as the majority of what needs to be done is just putting a value in an XML tag that already exists
This means looking into what buildings would be free to cities when built with this option on and looking at what units should be given free to start.
Free means only if the requirements are met.
I started a game in the Ancient Era and looked at what I could build in cities, I placed a number of cities around but none on resources to see what was available. This is the list.
If a city is built on a resource it gets extra buildings available
On top of that there are the herd and myth buildings that can only be built by subdued animals.
I suggest that the Free First Order Buildings be
Once we agree on the list of first order buildings then we need to look at what ones they permit and see if any of them should also be free.
Myth buildings - most of these are expired except for the ones that allow other buildings or reduce the cost of other buildings. Some are also specific to regions of the planet. Free ones should be:- All except Bull, Dear, Dragon, Giraffe, Mammoth, Phoenix, Unicorn, Zebra. The following should be free in the first city built only Dragon, Phoenix, Unicorn.
Other animal buildings :- Animal Totem, Feather Worker, Governor's Pets and Menagerie, Kennels, Master Hunter, Naval Standard, Shell Worker, Snake Pit, (Snake Charmer). All should be free except Feather Worker and Shell Worker which should be free only in the, first city built only.
Herds - these are biosphere dependent so I suggest that a free subdued animal be given for each spawning resource (horses from horses etc) in a 20 plot area on the one landmass.
This means looking into what buildings would be free to cities when built with this option on and looking at what units should be given free to start.
Free means only if the requirements are met.
I started a game in the Ancient Era and looked at what I could build in cities, I placed a number of cities around but none on resources to see what was available. This is the list.
Bark Gatherer, Barter Hut, Berry Bushes, Bug Catcher, Child Birthing Hut, Clay Pit, Counter's Hut, Dog Breeder, Earth Wall, Fighting Pit, Hunting Instruction, Juggler's Booth, Knowledge Inheritance, Lookout Post, Lumber Camp, Native Culture, Nut Cracking Stone, Percussion Instrument Maker, Playing Fields, Rock Gatherer, Root Tubers, Sand Pit (Beach), Sand Pit (Desert), Seaweed Farm, Seed Camp, Sentry Post, Storage Pit, Tar Pit, Trails, Tumulus, Wild Herbs and Wild Mushrooms
If a city is built on a resource it gets extra buildings available
On top of that there are the herd and myth buildings that can only be built by subdued animals.
I suggest that the Free First Order Buildings be
Bark Gatherer, Berry Bushes, Bug Catcher, Child Birthing Hut, Clay Pit, Counter's Hut, Dog Breeder, Hunting Instruction, Knowledge Inheritance, Lumber Camp, Native Culture, Nut Cracking Stone, Percussion Instrument Maker, Rock Gatherer, Root Tubers, Sand Pit (Beach), Sand Pit (Desert), Seed Camp, Storage Pit, Tar Pit, Trails, Tumulus, Wild Herbs and Wild Mushrooms
Once we agree on the list of first order buildings then we need to look at what ones they permit and see if any of them should also be free.
Myth buildings - most of these are expired except for the ones that allow other buildings or reduce the cost of other buildings. Some are also specific to regions of the planet. Free ones should be:- All except Bull, Dear, Dragon, Giraffe, Mammoth, Phoenix, Unicorn, Zebra. The following should be free in the first city built only Dragon, Phoenix, Unicorn.
Other animal buildings :- Animal Totem, Feather Worker, Governor's Pets and Menagerie, Kennels, Master Hunter, Naval Standard, Shell Worker, Snake Pit, (Snake Charmer). All should be free except Feather Worker and Shell Worker which should be free only in the, first city built only.
Herds - these are biosphere dependent so I suggest that a free subdued animal be given for each spawning resource (horses from horses etc) in a 20 plot area on the one landmass.