Lord Civius
Emperor

Welcome to Dynasty Game III "Immortal Kingdom". In this installment we will be stepping up to Immortal difficulty and our fearless leaders (turnplayers) will be granted the title of King (or Queen). We must lead our great civilization to victory as a Kingdom set in the middle ages. Our Leaderhead must have the Civilopedia title of King or Queen as well as the Civilization we choose must have existed at some point in the middle ages (500-1500AD).
Variants:
The following civics must be adopted once they become available and cannot be changed-
Heredetary Rule
Vassalage
Serfdom
Decentralization
Organized Religion
Settings:
Leader: Pacal II of Khmer
Traits: Expansive/Financial
Starting technologies: Hunting/Mining
UU: Ballista Elephant (War Elephant)
UB: Baray (Aqueduct)
Map: Standard, Factal, Temperate Climate, Medium Sea-level
Difficulty: Immortal
Speed: Normal
No Goody Huts, No Random Events, Lock Modified Assets.
Roster:
Lord Civius
Cam H
Revent