Ninja Dude
Sorry, I wasn't listening...
NDNESVI: Myths, Legends, and Gods
Welcome Onlookers and potential participants in this NES! As some of you older members of the community may know, I've run a handful of NESes related to Gods and whatnot. This NES will be of a similar vein, although players will not be restricted to just godhood (Past a certain point at least). This NES will progress in stages:
Stage I: Players can only take the role of Gods or Goddesses. The world is new and needs to be shaped. This will be a stage in the game that requires some creativity, or perhaps I should say it rewards creativity heavily. Interesting terrain, entertaining backstories, and unique concepts behind characters are all appreciated. During this stage players will shape the world into what it will resemble for the rest of the NES and create a good chunk of the lore. Large chunks of time will be covered here, so try not to get into super complex schemes. Just make a nemesis here and there, write stories, and give us a good world to work with. (Approx. 3 updates in length)
Stage II: People may play as Gods, legendary heroes, creatures, adventurers, or rulers. Lots of scheming, epic battles, and probably anything else you'd want. Story telling will be a huge factor in this. Updates will be seasonal. While there is no set amount of updates we'll be shooting for, there will be times where I'll ask the players if they'd like to do a BT and advance to Stage III.
Stage III: No one gets to be a God. Players may play as individuals, groups, or perhaps even as creatures in some cases. Players are encouraged to take the role as rulers, as Stage III will be focused on the actions of leaders and the interactions between states.
Rules
Different stages and player-types necessitate different rules depending on the player.
Stage I Rules
God Name/Player Name
Efforts Points: Major/Minor
Description:
Names - Self explanatory.
Effort Points - A God has two different points to spend, Major and Minor. Major points can be spent on massive alterations in the landscape, the creation of some impressive creature/race/construct, or some other act that has a significant "Wow" factor to it. Minor points are spent on things like miracles (extremely unusual weather, transmutation, the animation of something previously unliving), the altering of a race (taking humans, making some into Dwarves), or bestowing magical powers on someone or something.
Points can be obtained by extending your influence, earning large numbers of followers, being interesting

Description - I will describe your God, and perhaps update the description with recent events and interactions if I deem it necessary.
Rules for Stages II and III will be revealed when needed.