Northern Pike
Deity
- Joined
- Jul 29, 2003
- Messages
- 6,673
Settings: CCM biq 1.7.1, Israel, huge world, no barbarians, continents, 60% water, wet/temperate/5 billion, normal AI aggression, deity.
Conditions: In our latest attempt to keep the AI competitive past 1500 AD, we cannot hold any enemy city beyond the turn of capture, unless it contains a Great Wonder. Retaining a city until the end of the turn of capture for tactical reasons is permitted. Thus--and bearing in mind that settlers are autoproduced at a fixed rate for the first half of a CCM game--our expansion should be severely limited until we become able to build settlers halfway through the Industrial Age.
See Judges 7 for the title--the Lord keeps arbitrarily reducing the size of Gideon's army before he's permitted to smite the hosts of Midian, very much in the spirit of this variant.
The roster:
Northern Pike
Greebley
CommandoBob
THeRat
LKendter
Conditions: In our latest attempt to keep the AI competitive past 1500 AD, we cannot hold any enemy city beyond the turn of capture, unless it contains a Great Wonder. Retaining a city until the end of the turn of capture for tactical reasons is permitted. Thus--and bearing in mind that settlers are autoproduced at a fixed rate for the first half of a CCM game--our expansion should be severely limited until we become able to build settlers halfway through the Industrial Age.
See Judges 7 for the title--the Lord keeps arbitrarily reducing the size of Gideon's army before he's permitted to smite the hosts of Midian, very much in the spirit of this variant.
The roster:
Northern Pike
Greebley
CommandoBob
THeRat
LKendter