Imperator Knoedel
Currently obsessed with The Owl House
I recently came to enjoy the Next War mod that shipped with BtS, and I figured it would make for a great PBEM. Seeing as two users already agreed to join it, we only need one more player, as this is a preplaced scenario with four civs.
The basic premise of this scenario is that you are leading one of the four power-blocs that rule the world from 2060 onward. It has several futuristic techs, buildings and units added, and really you just need to boot it up and you get a popup explaining the backstory, no need for me to tell you about every last detail actually.
Game speed is Epic and since I can´t easily deactivate the Time victory I´ll just set the amount of maximum turns to an arbitrarily high number.
Still, if you´d rather not have one of the preset options, I think there would probably be a way to ungrey them in a .ini file or somesuch.
Everything is unmarked except for Aggressive AI (which is irrelevant anyway with four players) and No Vassal States.
Non-available victory types are Culture and Space.
The turn order is as follows:
The Great Southern Empire - The Lady - Nighthawk419
Pan-Asiatic People´s Cooperative - The Glorious Leader - Eclipse4449
Europa - His Excellency - Imp. Knoedel
America Inc. - Mr. Big - Luthor_Saxburg
Should our game end because of too many nukes, the person who has the highest Score is declared winner by default UNLESS he is the one who fired the last nuke. In that case the second-highest ranking player wins.
Another thing you should note is that as this is a pre-set scenario, everyone can know already from turn 1 on where every Wonder is, be it National or Great. This is why I have put together this spreadsheet, color-coded for your convenience:
If you want to have the original file, just tell me and I´ll email it to you.
The basic premise of this scenario is that you are leading one of the four power-blocs that rule the world from 2060 onward. It has several futuristic techs, buildings and units added, and really you just need to boot it up and you get a popup explaining the backstory, no need for me to tell you about every last detail actually.
Game speed is Epic and since I can´t easily deactivate the Time victory I´ll just set the amount of maximum turns to an arbitrarily high number.
Still, if you´d rather not have one of the preset options, I think there would probably be a way to ungrey them in a .ini file or somesuch.
Everything is unmarked except for Aggressive AI (which is irrelevant anyway with four players) and No Vassal States.
Non-available victory types are Culture and Space.
The turn order is as follows:
The Great Southern Empire - The Lady - Nighthawk419
Pan-Asiatic People´s Cooperative - The Glorious Leader - Eclipse4449
Europa - His Excellency - Imp. Knoedel
America Inc. - Mr. Big - Luthor_Saxburg
Should our game end because of too many nukes, the person who has the highest Score is declared winner by default UNLESS he is the one who fired the last nuke. In that case the second-highest ranking player wins.
Another thing you should note is that as this is a pre-set scenario, everyone can know already from turn 1 on where every Wonder is, be it National or Great. This is why I have put together this spreadsheet, color-coded for your convenience:
If you want to have the original file, just tell me and I´ll email it to you.
- damn time-zone differences.
mad
Anyway the limit doesn´t seem that low, and after having used a dozen or so I got a warning from my scientists via Python popup predicting an untimely premise for our planet if I keep on nuking. After another dozen mushroom clouds their prediction turned true and I lost.