Game: Civ5 GOTM 53
Date submitted: 2013-01-18
Reference number: 28121
Your name: BWS
Game status: Culture Victory
Game date: 1854AD
Turns played: 297
Base score: 1153
Final score: 1954
Time played: 5:58:00
Submitted save: Boudicca_0297 AD-1854.Civ5Save
Renamed file: BWS_C505301.Civ5Save
My fastest cultural victory yet! I probably could have made it quicker if I were better at the Tradition quad opening. I've been loosely following Tabarnak's opening, but it doesn't fit my play style as well as Sadato's does.
Cities: Founded Edinburgh (turn 1) on the hill between the three forests. Founded Dubin (46) in the western mountain valley for Gold and Copper, and to limit Russian expansion. Founded Cardiff (57) on the river next to Mt. Sinai for faith and Petra. Founded Truro (73) near Antwerp for more Gold and Incense. I think I chose exactly the same four spots as RedRover57.
Tech: Mining from ruins, Animal Husbandry (horse), Pottery, Calendar (incense), Masonry (stone) > Construction (bowmen) > Currency (Petra) > Philosophy (NC, Oracle), Drama & Poetry > Civil Service (Chichen Itza), Education. Didn't finish Education until turn 136. Lost track after that.
Social: Tradition to finisher, Liberty to Representation, Piety to Religious Tolerance, Freedom to finisher, complete Liberty and Piety, Patronage to finisher. Had too much culture and not enough science in the opening, so it took me forever to open Freedom. I already had 14-15 policies by then. Started my end-game Golden Age around turn 200.
Religion: Founded Goddess of the Festivals on turn 6, Druidism with World Church and Cathedrals on turn 72, enhanced with Monasteries and Itinerant Preachers on turn 118. My religion was finished before most of them were even started. Druidism eventually converted everything but the other holy cities. (For the Celts, I rename Shinto to "Druidism" because the symbol reminds me of a henge.)
Wonders: Terracotta Army (turn 86), the Oracle (106), Petra (114), Chichen Itza (127), Hagia Sophia (143), Machu Pichu (165), Sistine Chapel (170), Great Mosque of Djenne (172), Alhambra (182), Notre Dame (197), Forbidden Palace (211), Leaning Tower of Pisa (215), The Louvre (216), Taj Mahal (216), Eiffel Tower (248), Statue of Liberty (283). I spammed pretty much everything with a major culture, happiness, or great person bonus.
Mistakes: I took way too long to get my science game off the ground. I already struggle with science in Tabarnak's opening, and I added a detour to Currency to get Petra, which slowed it down even more. I carelessly let barbarians kidnap my first worker, and while it was easy to get back, I lost several turns. I simply lost focus later in the game and didn't manage my cities as carefully as I should have.
- How did you use religion or spying to your advantage?
I designed Druidism to generate as much faith and culture as I could. With plentiful Incense, Goddess of Festivals and Monasteries were easy picks. With a huge lead start on founding my religion, World Church and Itinerant Preachers made sense. Religion easily accounted for 20-25% of my overall culture production World Church alone was over 10% of my culture for most of the game.
Espionage was less significant. This game was technologically stunted enough that there simply weren't many spies in the game. I used mine mostly to steal tech from Catherine until I eclipsed her.
- How did diplomacy go with your neighbors?
I never really had neighbors! Mountain ranges separated me from Catherine to the west and Gandhi to the east. City states formed a buffer to the north. I eventually shared a mountain pass with Gandhi and some tundra with Catherine, but otherwise my borders never even touched a neighbor.
Alexander hated me from the start, denounced me in turn 26. Catherine was psychotic, offering friendship on turn 42 and denouncing me on 54. Everyone else quite liked me, and I had more than the usual number of research agreements, until I lost focus and stopped maintaining them properly. I did eventually get in a spat with Gandhi over religion, but it never came to blows.
- How did the difficulty level affect your game decisions?
I've been playing on Deity for a while, so this was a cakewalk by comparison. I wouldn't have attempted so many wonders in a harder game, and I would have been more careful about science.