Tomorrow's Dawn
Heroes Never Die
This is a simple suggestion to bring into DoC a quirky unit that has been seen on and off within the Civilization series.
Caravans.
The basic premise of a Caravan is basically a unit that you send into foreign cities to generate Gold (think, a build-able but severely watered down Great Merchant) or establish trade routes.
I understand that with Wealth, and a high enough Hammer base, it could render the prospective unit meaningless.
But before the infrastructure is high enough to meet that threshold, this feature could potentially see some use, especially amongst builder-oriented players.
On a financial screen, we can see a list of all the Civilizations and specifically, what kind of resources they citizens desire.
Your goal would be to build a Caravan carrying that Resource and send it to their cities.
When you build a Caravan, you can select a Resource within that city's BFC, and then proceed to send it out to the target civilization.
Mind you, this doesn't use up the Resource, it only dictates which cities can be used to produce specific Caravans carrying specific goods.
Once your Caravan arrives at the target, you can expend them like you would a Great Merchant and gain the following effects (still a work in progress, you guys can help me out here):
-Generates a small lump sum of Gold for the sender and a small amount of Gold for the receiver, based on relative distance. (a la Civilization Revolution)
The ratio for this; (Hammers to Turns) should be competitive with building Wealth, to some degree.
-Allows you to switch an existing trade route with one linking to the destination city.
-Able to spread corporations manually. (a la vanilla BtS Executives)
-Low chance to spread your religion if you are running a state religion.
-A diplomatic bonus or penalty, based on trade balance.
"Your markets provide us with much wealth"
"We have a trade deficit with you!"
Take effects out or improve on them as you see fit.
A sea-based equivalent would be great too, but it's probably better represented
by loading a couple Caravans onto a few Galleons.
Anyways, I'd love to hear some thoughts.

Caravans.
The basic premise of a Caravan is basically a unit that you send into foreign cities to generate Gold (think, a build-able but severely watered down Great Merchant) or establish trade routes.
I understand that with Wealth, and a high enough Hammer base, it could render the prospective unit meaningless.
But before the infrastructure is high enough to meet that threshold, this feature could potentially see some use, especially amongst builder-oriented players.
On a financial screen, we can see a list of all the Civilizations and specifically, what kind of resources they citizens desire.
Your goal would be to build a Caravan carrying that Resource and send it to their cities.
When you build a Caravan, you can select a Resource within that city's BFC, and then proceed to send it out to the target civilization.
Mind you, this doesn't use up the Resource, it only dictates which cities can be used to produce specific Caravans carrying specific goods.
Once your Caravan arrives at the target, you can expend them like you would a Great Merchant and gain the following effects (still a work in progress, you guys can help me out here):
-Generates a small lump sum of Gold for the sender and a small amount of Gold for the receiver, based on relative distance. (a la Civilization Revolution)
The ratio for this; (Hammers to Turns) should be competitive with building Wealth, to some degree.
-Allows you to switch an existing trade route with one linking to the destination city.
-Able to spread corporations manually. (a la vanilla BtS Executives)
-Low chance to spread your religion if you are running a state religion.
-A diplomatic bonus or penalty, based on trade balance.
"Your markets provide us with much wealth"

"We have a trade deficit with you!"

Take effects out or improve on them as you see fit.
A sea-based equivalent would be great too, but it's probably better represented
by loading a couple Caravans onto a few Galleons.
Anyways, I'd love to hear some thoughts.