Reskin of medieval Plantation needed

whoward69

DLL Minion
Joined
May 30, 2011
Messages
8,728
Location
Near Portsmouth, UK
Can anybody reskin the medieval plantation (HB, normal and PL versions) for use in the fix for the farm crash fix mod - see post #63 of http://forums.civfanatics.com/showthread.php?t=485047&page=4

The random crops work (for me at least) but the building confuses in the early game if you have farms and plantations mixed together

If it helps, the plantation graphics come from the following files

Spoiler :
Code:
<Asset>
  <Texture file="HB_Plantation_MID_DIFF.dds"/>
  <Texture file="HB_Plantation_MID_Ground_D.dds"/>
  <Texture file="HB_Plantation_MID_Ground_H.dds"/>
  <Texture file="HB_Plantation_MID_SREF.dds"/>
  <Texture file="HB_Sub_MID_Farm_Grnd_D.dds"/>
  <Texture file="Sub_MID_Farm_Grnd_H.dds"/>
</Asset>

<Asset>
  <Texture file="Plantation_MID_DIFF.dds"/>
  <Texture file="Plantation_MID_Ground_D.dds"/>
  <Texture file="Plantation_MID_Ground_H.dds"/>
  <Texture file="Plantation_MID_SREF.dds"/>
  <Texture file="Sub_MID_Farm_Grnd_D.dds"/>
  <Texture file="Sub_MID_Farm_Grnd_H.dds"/>
</Asset>

<Asset>
  <Texture file="PL_Plantation_MID_DIFF.dds"/>
  <Texture file="PL_Plantation_MID_Ground_D.dds"/>
  <Texture file="PL_Sub_MID_Farm_Grnd_D.dds"/>
  <Texture file="Plantation_MID_Ground_H.dds"/>
  <Texture file="Plantation_MID_SREF.dds"/>
  <Texture file="Sub_MID_Farm_Grnd_H.dds"/>
</Asset>

TIA
 
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