City State Gifted me a Khan?

Karatekid5

Warlord
Joined
Nov 11, 2012
Messages
198
Location
Pennsylvania
I was playing a cultural game as Kamehameha and I have the Educated Elite policy. However, even though I'm not Mongolia, I was gifted a Khan! Is there a certain chance of this happening or is it a bug?

Coincidently, Mongolia happens to be my neighbor in this game! xD
 
Not a bug at all. Getting a Khan is one of the best reasons to pick the Patronage bonus.
 
There is also the chance of getting other Unique Units of civilizations not in the current game from City states

Militaristic CSs give UU's once you reach the right tech level in G&K, but I don't remember if they patched it so vanilla would do this (or even if vanilla did this all along and I'm just forgetting... been a while since playing vanilla).
 
Militaristic CSs give UU's once you reach the right tech level in G&K, but I don't remember if they patched it so vanilla would do this (or even if vanilla did this all along and I'm just forgetting... been a while since playing vanilla).

I think nothing changed other than G&K placing in text what the UU was of that city.
 
Not a bug at all. Getting a Khan is one of the best reasons to pick the Patronage bonus.

Absolutely agree. And it seems pretty common, too. I've had games where I've been gifted 3 of them.
 
Is it just me, or do CS's tend to gift GG's and Khans more than other Great People?

I agree about Khans, but I can't say I get GGs from CSs very often. I actually can't ever remember getting one from a CS. I tend to get Great Merchants.
 
In vanilla the units given were more random; it were ordinary units most of the time but a unique unit was always possible.
Now a unique unit is not possible, apart from the one unique unit that a specific CS has knowledge of, and then they will give you that one once you have researched the tech, until it is obsolete.
And it is always an advanced unit, can never be an Ancient Age unit (which is something I regret).
 
And it is always an advanced unit, can never be an Ancient Age unit (which is something I regret).

The reason for this is probably that it's relatively unlikely that you'd ally a CS for very long while in the Ancient era. Makes more sense to have mid-game UUs be the ones that are gifted, otherwise you'll likely either

a) not be able to ally the CS for very long while the window to get the unit is open

or

b) quickly reach the classic or beyond and not need the unit anyways
 
I actually like civs with ancient/classical era UU's, because it seems common that the game is more defined by the units the Militaristic CS's gift you than it is the UU's you can build. If your civ has an ancient/classical era UU, you can feel the effects of UU's virtually the entire game.
 
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