One City Challenge - Emperor Strategy Guide (*New Version*)

The guide looks great! It's good to see a strategy guide for emperor, as some of the higher-level strategies I've tried work differently on the lower levels. What's especially nice is a full tech and SP order, because I always fail in that area late-game... :blush:

I have one comment, and three questions:
-There are spelling errors on pg. 6 in #4 and #5 (Garden and Culture)
-Do archers or scouts come into play in the early game for exploration and defense? If so, when?
-What is the lowest turn victory you have achieved using this strategy?
-Is this strategy viable for multiplayer?

I look forward to trying this strategy tonight. Thank you!
 
The guide looks great! It's good to see a strategy guide for emperor, as some of the higher-level strategies I've tried work differently on the lower levels. What's especially nice is a full tech and SP order, because I always fail in that area late-game... :blush:

I have one comment, and three questions:
-There are spelling errors on pg. 6 in #4 and #5 (Garden and Culture)
-Do archers or scouts come into play in the early game for exploration and defense? If so, when?
-What is the lowest turn victory you have achieved using this strategy?
-Is this strategy viable for multiplayer?

I look forward to trying this strategy tonight. Thank you!

Thanks for the feedback! I have uploaded a new version with corrected spelling and a new small section on exploratin and early defense.

As per your other question:

- It's not necessarily a "fast" strategy. I like to keep the options open and focus on tech (and military), which tend to give you more control over how things play out during the late game. This is very different from non-domination Immortal/Deity strategies where speed is key as you are trying to "steal" a victory (i.e. you stay small and harmless at the bottom of the score board, and suddenly: Utopia/SS complete). In general, you should finish on turns 300-350 (depending on initial terrain, your Civ etc.) in whichever way you like. Personally, I don't mind dragging it out a bit; in particular if it means razing the capital of a Civ that may have annoyed you before with backstabbing and/or repeated declarations of war.

-Does it work on Multiplayer? It does, but then speed is more crucial if you go OCC and again is like "stealing" a victory, i.e. you should aim for a quick cultural victory before you are overwhelmed by the forces of your (human intelligence) opponents. And also, you should choose Piety instead of Rationalism, unless the city is coastal (for the Sydney Opera House, which is ideal because it lets you focus on Science and Military even when aiming for a cultural victory). I have not tried other types of OCC victory on multiplayer.

I hope this helps.
 
Inquistor/Missionaries: They are initially 200 faith (before Ren. era)

Inquisitor: If you get it before the era advances (right after enhancing your religion is a good time); not that expensive, especially after you become friends with every religious city state on the map (along with all the other city state types)

Enhancer: On some maps, IP is preferred for longer range. But these two are the best for expansion.

"Deceptively Friendly" : Note that this is different from pretending friendships; those pretending to be your friends will pay full price (240 for luxury) the turn before they DOW you.
That is however, the first negative modifier; and at this value, it will still accept an even luxury for luxury trade unlike the next level down.(180 for luxury)

This doesn't appear to state weather it's after an OCC Culture victory, an OCC Conquest victory, or an OCC Science victory.

The social policies chosen though appear to be more for Science or Conquest and not for Culture.
Under Wonders for Cultural: Going for a Cultural victory, you should have already won the game before you entered the Information era. (Sydney)
 
I assume you suggest coast for continents? You lose usable tiles on a pangea otherwise.
If I am right, Merenptah is usually playing on pangea plus. This means that most of CS are on islands.

A coastal location helps you in defending your city. Galleass/Frigates/Battleships can help a lot.
 
I have added a new section for a focused Culture Victory.

Cultural Victory is particularly well suited for OCC and is by far the "fastest" way to win. With the general strategy (which prioritizes Science and is more fun in my opinion) you are looking to finish on Turns 300+ without much rush and no real danger of losing unless you don't pay attention. However, if you like to focus on one thing, and aim at finishing fast, then a Cultural Victory is the way to go for OCC.

On my most recent game I finished on Turn 259 pumping 1000+ Culture/Turn with just one City.
Spoiler :


EthiopiaCV.jpg

Setup: Ethiopa, Emperor Level, Standard Size Sandstorm Pangea (8 Civs, 16 City-States), Standard Pace, Ruins/Barbs disabled, all Victory conditions enabled.


If I am right, Merenptah is usually playing on pangea plus. This means that most of CS are on islands.

A coastal location helps you in defending your city. Galleass/Frigates/Battleships can help a lot.

That is correct. I generally play on Pangea Plus or Sandstorm Pangea (which guarantees a Petra starting location). Coast is great for defense and mobility ... you just have one city, and it's nice to be able to go to war on another part of the map without having to fight your way through other Civilizations ...
 
6. Avoid befriending Cultural City‐States (+6 CPT). Declare War on incidental Friends (from
building a particular World Wonder, for best Culture/Science progression, or because they just
wanted your Religion and got it); or avoid early scouting for better relations with trade partners.

this makes a apart that pretty decent document (did read 3 pages) just horrible.

Why play bad just because its low difficulty?
 
Yes this makes no sense, I guess the goal is not to piss them off when they complain about you befriending CS under your protection, but diplo penalty is nonexistent for that. They complain and it carries no cost. You can even pledge to protect and tell AI off and they still will like you and sign DOfs.
 
this makes a apart that pretty decent document (did read 3 pages) just horrible.

Why play bad just because its low difficulty?

Thanks for the feedback!

However, this point should not be quoted out of context which discusses how to keep culture low and avoid having to take a filler SP before you enter the Renesaince era and can start Rationalism. I have also added a table in the document which shows numerically that unless your population growth is stellar and you prioritize on building the NC at the earliest there is now way you can avoid taking a filler SP before Rationalism if you have a Cultural CS friend.

Personally, I declare war in those situation (making peace the same turn) and take the diplo hit risking to be labled a warmonger (or steal a worker which is even better). But I guess the "bad" part you are refering to is to avoid early exploration. I somewhat agree with that (I play with Ancient Ruins disabled btw), because it also prevents you from having "incidental" Maritime CS Friends which are golden to have early. I just added it as possible alternative for those that want to maximize Trading Partners / RAs early and still avoid a filler SP in that particular situation. In any case, I removed the exploration part and have updated the document.
 
keep culture low

Kindergarden math will tell u that its better to have more culture and just get other policies before rationalism.
You do play bad to reach a bad goal what puts u in a bad situation.
As a lot of your guide goes around this bad goal a whole lot of it is bad.
lot bad ;(

And all of that doesnt even include that its so much better to have A LOT of culture fast to complete tradition fast whats just superimportant in an occ - only once its completed the growth really starts and things get rolling.
Thats why even focusing a lot early on on food isnt THAT important (obviously u want grow to like 6-8 fast) - once trad is completed and all the multiplicators come in then u want focus on food (thats also usually after the anc and classy wonders been built)

I also think btw that NC is a bit far behind in your BO it should come right after gl in an occ.
 
i didn't read the guide, but for OCC after filling out Traditions you put 2 into Patronage for free friends bonuses if going sci/diplo. And since you only have one city (and puppets if OCC isnt ticked in settings) you dont really need food CSs ally bonus to be empire wide. at emperor you can get allies mostly with quests and not have burn gold until AI starts couping/buying in Industrial era.

and tommynt, quit being so insulting. it isnt necessary to repeat bad so many times and insult someone for not playing like you. it's emperor, not deity, and it is single player which you are thoroughly bored with because it isnt a challenge for you anyway. you dont need to be mean about it.
 
and tommynt, quit being so insulting. it isnt necessary to repeat bad so many times and insult someone for not playing like you. it's emperor, not deity, and it is single player which you are thoroughly bored with because it isnt a challenge for you anyway. you dont need to be mean about it.

U DIDNT EVEN READ his guide and moan about me giving feedback to it?

No1 have to play like me, but giving wrong advice to others is obviously not the way this forum should be about?
 
U DIDNT EVEN READ his guide and moan about me giving feedback to it?

No1 have to play like me, but giving wrong advice to others is obviously not the way this forum should be about?

neither is being rude and insulting. youve already had comments removed here because you lack tact and civility. what you see as 'wrong' is a matter of opinion of what is 'best'. not every bit of information on these forums has to be considered 'best'.
 
what you see as 'wrong' is a matter of opinion of what is 'best'. not every bit of information on these forums has to be considered 'best'.

well u can disagree that 1+1 = 2 and have another opinion - I ll still spread that

If u want be Cathlic church - just be it - I rather be Gallilei
 
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