- How did the terrain affect your early decisions?
What a strange map. I thought it was islands for a long time, then found out I'm on a continent, but they can't get to me. I decided to abandon going for CBs early and go for a single city NC before expanding. No idea what is happening on the other continent, so all I can do is grow and try to push my science as best I can.
- What were your initial priorities?
Sailing then Optics when I saw how isolated I was.
- What tech path did you follow and why?
Sailing and Optics, then up to Philosophy, after that beeline for education. I figure I'll need to get a strong science baseline to compete later. That and a strong navy.
- Were there any early wars and who started them?
I DOWed Catherine to steal one of her settlers. I have yet to lose a unit to her, but I thought she would have offered peace by now. Having one less trading partner is probably hurting me.
- What Social Policies did you choose and why?
4 city Tradition and now going for 2 in Commerce for a Great Admiral.
- Was your UB helpful?
Yes, got the second pantheon and took God of the Sea.
Detailed notes on my game so far (118 turns):
T0 - Going in I think I'll need a tall empire based on sea resources, so I'll use a tradition opening but open up sailing first. Workboats instead of workers to start with a focus toward Astronomy to take advantage of the mountain.
T1 - Planted city 1 next to the mountain, researching pottery and building a scout. Sending the warrior west since the terrain looks smoother that way.
T4 - Well that was a waste, looks like we are on the tip of a peninsula, sending warrior back the other way.
T6 - City 1 grows to size 2
T8 - Scout spawns, take a look to the east and we might be on a island, or landlocked by mountains. Ruins give a population increase, and the mountains are definitely impassable. This is going to be interesting. Going to build the Stele since there is not going to be a need for more scouts and we won't be trading for awhile. Looks like I can fit 2 more cities on the island, I might want to go 1 city NC.
T10 - Researching sailing
T12 - Well what do you know, there is land just to the north. I need Optics.
T17 - City 1 grows to size 4.
T18 - Stele completes, going to put a turn in on building a granary until sailing next turn.
T19 - Starting to build a Trireme. I hate how slow it is to get started on water maps. The other Civs will probably have Frigates by the time I find them. Starting research of Optics.
T20 - Opening Tradition anyway, even though land is limited.
T22 - Someone has a Pantheon, they took Goddess of the Hunt
T25 - I get a Pantheon, picked God of the Sea, also next policy is available and took Legalism
T27 - Trireme finishes, starting a work boat.
T28 - Found Milan, I'm first
T29 - Found two unclaimed ruins on two islands due north. I'll send my scout that way once I can get it in the water.
T32 - Optics, putting my units in the water, researching Writing to head for the NC.
T33 - Ivory available on that next island, I could fit a city on it, barely.
T34 - Found Rio and tundra, now I know where the pole is.
T35 - Work boat done and fishing on a whale, someone completes Great Library (no surprise), new policy took Landed Elite, stealing a worker from Milan (I can't remember if it will be able to embark or not), starting to finish the Granary
T37 - Ruin gives a map, marble available up near Rio
T38 - Ouch, Barbs almost killed my scout
T39 - Culture ruin, the stolen worker can swim
T41 - Put my warrior on the other side of the island finding Warsaw, only got 15 for it, so there is another Civ here on the other side of the mountains, starting to research calendar
T42 - 60 gold from ruin, Granary finished and starting another work boat
T46 - Found the Grand Mesa and Catherine, she has no money so no point in selling my whales or DOWing her right now.
T47 - Met Columbo, and Russia is trying to take it. She really hates not have room to grow.
T48 - Another whale being worked, starting to research Philo and build a Library
T50 - Found ice to the south, this isn't a very large map. Took Aristocracy to help build the NC, not sure if I will get another policy before I can start building it.
T51 - Met a Dutch scout. Traded embassies to find out where he is and sold a whale for 146 and 3 gpt. My Trireme is on the wrong side of this landmass. Scout found a ruin with a useless map of water.
T52 - Heh, Columbo is winning against Catherine.
T54 - Library done, taking a chance on building the Great Lighthouse. I have enough cash to buy a Settler once NC is done. Need some hammers so will research mining next.
T56 - Looks like Catherine has 3 cities now.
T60 - Catherine builds the Hanging Gardens.
T62 - Warrior is starting to explore now, looks like it is a continent after all, we are just on a landlocked tip.
T63 - Catherine just left a settler open for theft, might as well get some cash and DOW her. Found Manila and killed a barb Trireme for it.
T65 - Running with the stolen settler, found a good city spot, unlikely to be able to get it though, and close to Catherine which is dangerous. Philo is done, starting to research Mining. 3 turns for the Great Lighthouse then start NC.
T68 - Finished Great Lighthouse, the +1 sight let me find Sri Pada, Mining is done so starting to develop the silk, starting to build NC, researching AH to see if there are horses and to develop the sheep
T70 - AH done, I have some horses
T72 - Archery done, going to push for Theology now and try for the Hagia Sophia
T76 - Took Monarchy, starting to get to the end of the continent, so there will be 5 other Civs I can't get to until Astronomy. Need to decide where to put cities, if I put them down with Dutch and Russians I'll likely get caught up in land wars, but my little section doesn't have very good city spots.
T79 - NC is done, buying a settler and building an archer. I'm going to stick one city on the jungle to the east on the tip to use those sea resources, another city up on the marble on the island to the north, and maybe a 4th next to the mountains southeast to get the sea resources there, the 4th location is pretty poor.
T81 - Drama and Poetry finishes, starting Theology, generating 29 bpt
T82 - Sold whales to the Dutch again for 66 gold and 5 gpt. Finished archer starting to build another settler
T83 - City 2 is settled, starting a work boat, but need the city to grow
T88 - 3rd settler is done, sending with an archer to the northern island. Building some work boats
T91 - Theology done, beeline to education
T92 - Took out a camp, making Florence and Genoa friends. Start building Hagia Sophia
T94 - Golden age starts, buy 4th settler
T95 - 3rd city settled next to marble on north island, building a worker there
T96 - Taking out camp next to 3rd city and Barbs makes Rio an ally and Milan is a friend
T97 - Tradition completed
T99 - 4th city founded and my Trireme has 2 promotions killing Russian boats
T104 - Prophet finally spawns, makes Milan an ally, Hagia Sophia in 2 turns so will be able to enhance quickly. 4th religion, so the Cult of Bacon takes Ceremonial Burial for the happiness boost and Cathedrals.
T106 - Hagia Sophia finishes, enhance religion with Asceticism for happiness benefit in shrines and Holy Order for cheaper missionaries. Pretty underwhelming choices, but maybe I will get CS quests to spread my religion. Start building a shrine.
T108 - shrine done, building more boats to defend against Russia
T111 - Opening Commerce for a Great Admiral, I need someone to sell these whales to
T113 - Sold whales again for 114 and 4 gpt. Going to save money for University instead of buying libraries
T114 - A Great Artist pops, turns out I have a free ampitheater I guess I got it with Legalism because my Stele was already built. Starting a golden age.
T116 - 4 Triremes built now, starting the Great Mosque
T118 - Catherine loses another two boats to my fleet. 5 more turns to Education, Catherine is number 1 ranked at 478, with Dutch number 3 at 385. I'm 5th at 281.
Cities are size 14, 4, 2, 2 right now