Game: Civ5 GOTM 56
Date submitted: 2013-03-04
Reference number: 28451
Your name: dthompson32
Game status: Diplomacy Victory
Game date: 1876AD
Turns played: 308
Base score: 820
Final score: 1344
Time played: 27:55:00
It was a long LONG game, but pretty happy with the results. With some different decisions early, especially city placement, I might have gotten under 300 for this. But as the game panned out, some early strategic decisions turned out very well. the decision to completely ignore land units and build only naval units turned out to be genius. Even though I got into a 200 turn long war with Catherine, she kept putting her troops in the water and I kept decimating her. She easily lost over 200 units while I lost 5.
Deciding to beeline to biology and submarines was also a good move. Once I had my subs in the water, I was taking out every ship she launched the moment they left port.
- How many cities did you build and how many did you decide to acquire?
I built 4 cities. Other than the capital, the sites were pretty poor, but in the end I managed to get them up to 26, 24, 18, and 14. I've attached a picture of my tiny empire. Every unit I own can be seen on this map, all 11 of them.
- How did you use religion or spying to your advantage?
Religion was pretty meh, although I was able to buy some critical GPs at key points, especially bulbing plastics and rushing the UN. Spying went well, I was able to gets some tech from Cathy, then later used my spies to rig elections and get me closer to being able to buy the ally.
- How did diplomacy go with your neighbors?
I started a war with Cathy that lasted 200 turns. I don't know if that was good or bad. I never had a war with anyone else until the end, and sold my whales when I could. Several RAs were very helpful.
- How did the difficulty level affect your game decisions?
Well at least it isn't Deity. Knowing Cathy was to my south in an immortal game made me cautious.
- Were your UA and UU helpful?
Getting God of the Sea was very important, so the Stele was good. The 20% bonus also worked out against Cathy.
Here are my detailed notes from my game:
T0 - Going in I think I'll need a tall empire based on sea resources, so I'll use a tradition opening but open up sailing first. Workboats instead of workers to start with a focus toward Astronomy to take advantage of the mountain.
T1 - Planted city 1 next to the mountain, researching pottery and building a scout. Sending the warrior west since the terrain looks smoother that way.
T4 - Well that was a waste, looks like we are on the tip of a peninsula, sending warrior back the other way.
T6 - City 1 grows to size 2
T8 - Scout spawns, taking a look to the east and we might be on a island, or landlocked by mountains. Ruins give a population increase, and the mountains are definitely impassable. This is going to be interesting. Going to build the Stele since there is not going to be a need for more scouts and we won't be trading for awhile. Looks like I can fit 2 more cities on the island, I might want to go 1 city NC.
T10 - Researching sailing
T12 - Well what do you know, there is land just to the north. I need Optics.
T17 - City 1 grows to size 4.
T18 - Stele completes, going to put a turn in on building a granary until sailing next turn.
T19 - Starting to build a Trireme. I hate how slow it is to get started on water maps. The other Civs will probably have Frigates by the time I find them. Starting research of Optics.
T20 - Opening Tradition anyway, even though land is limited.
T22 - Someone has a Pantheon, they took Goddess of the Hunt
T25 - I get a Pantheon, picked God of the Sea, also next policy is available and took Legalism
T27 - Trireme finishes, starting a work boat.
T28 - Found Milan, I'm first so there is no on up on this island.
T29 - Found two unclaimed ruins on two islands due north. I'll send my scout that way once I can get it in the water.
T32 - Optics, putting my units in the water, researching Writing to head up to the NC.
T33 - Ivory available on that next island, I could fit a city on it, barely.
T34 - Found Rio and tundra, now I know where the pole is.
T35 - Work boat done and fishing on a whale, someone completes Great Library (no surprise), new policy took Landed Elite, stealing a worker from Milan (I can't remember if it will be able to embark or not), starting to finish the Granary
T37 - Ruin gives a map, marble available up near Rio
T38 - Ouch, Barbs almost killed my scout
T39 - Culture ruin, the stolen worker can swim
T41 - Put my warrior on the other side of the island finding Warsaw, only got 15 for it, so there is another Civ here on the other side of the mountains, starting to research calendar
T42 - 60 gold from ruin, Granary finished and starting another boat
T46 - Found the Grand Mesa and Catherine, she has no money to no point in selling my whales or DOWing her right now.
T47 - Met Columbo, and Russia is trying to take it. She really hates not have room to grow.
T48 - Another whale being worked, starting to research Philo and build a Library
T50 - Found ice to the south, this isn't a very large map. Took Aristocracy to help build the NC, not sure if I will get another policy before I can start building it.
T51 - Met a Dutch scout. Traded embassies to find out where he is and sold a whale for 146 and 3 gpt. My Trireme is on the wrong side of this landmass. Scout found a ruin with a useless map of water.
T52 - Heh, Columbo is winning against Catherine.
T54 - Library done, taking a chance on building the Great Lighthouse. I have enough cash to buy a Settler once NC is done. Need some hammers so will research mining next.
T56 - Looks like Catherine has 3 cities now.
T60 - Catherine builds the Hanging Gardens.
T62 - Warrior is starting to explore now, looks like it is a continent after all, we are just on a landlocked tip.
T63 - Catherine just left a settler open for theft, might as well get some cash and DOW her. Found Manila and killed a barb Trireme for it.
T65 - Running with the stolen settler, found a good city spot, unlikely to be able to get it though, and close to Catherine which is dangerous. Philo is done, starting to research Mining. 3 turns for the Great Lighthouse then start NC.
T68 - Finished Great Lighthouse, the +1 sight let me find Sri Pada, Mining is done so starting to develop the silk, starting to build NC, researching AH to see if there are horses and to develop the sheep
T70 - AH done, I have some horses
T72 - Archery done, going to push for Theology now and try for the Hagia Sophia
T76 - Took Monarchy, starting to get to the end of the continent, so there will be 5 other Civs I can't get to until Astronomy. Need to decide where to put cities, if I put them down with Dutch and Russians I'll likely get caught up in land wars, but my little section doesn't have very good city spots.
T79 - NC is done, buying a settler and building an archer. I'm going to stick one city on the jungle to the east on the tip to use those sea resources, another city up on the marble on the island to the north, and maybe a 4th next to the mountains southeast to get the sea resources there, the 4th location is pretty poor.
T81 - Drama and Poetry finishes, starting Theology, generating 29 bpt
T82 - Sold whales to the Dutch again for 66 gold and 5 gpt. Finished archer starting to build another settler
T83 - City 2 is settled, starting a work boat, but need the city to grow
T88 - 3rd settler is done, sending with an archer to the northern island. Building some work boats
T91 - Theology done, beeline to education
T92 - Took out a camp, making Florence and Genoa friends. Start building Hagia Sophia
T94 - Golden age starts, buy 4th settler
T95 - 3rd city settled next to marble on north island, building a worker there
T96 - Taking out camp next to 3rd city and Barbs makes Rio an ally and Milan is a friend
T97 - Tradition completed
T99 - 4th city founded and my Trireme has 2 promotions killing Russian boats
T104 - Prophet finally spawns, makes Milan an ally, Hagia Sophia in 2 turns so will be able to enhance quickly. 4th religion, so the Cult of Bacon takes Ceremonial Burial for the happiness boost and Cathedrals.
T106 - Hagia Sophia finishes, enhance religion with Asceticism for happiness benefit in shrines and Holy Order for cheaper missionaries. Pretty underwhelming choices, but maybe I will get CS quests to spread my religion. Start building a shrine.
T108 - Shrine done, building more boats to defend against Russia
T111 - Opening Commerce for a Great Admiral, I need someone to sell these whales to
T113 - Sold whales again for 114 and 4 gpt. Going to save money for University instead of buying libraries
T114 - A Great Artist pops, turns out I have a free ampitheater I guess I got it with Legalism because my Stele was already built. Starting a golden age.
T116 - 4 Triremes built now, starting the Great Mosque
T118 - Catherine loses another two boats to my fleet. Catherine #1 (478), William #3 (385), Me #5 (281). Cities are 14, 4, 2, 2. Generating 48 bpt and 33 gpt in a golden age.
T119 - Library done in city 2, starting Granary.
T121 - Took out another one of her Triremes and an embarked CB. I think I need more Triremes.
T122 - I took out two more, but she got one of mine. She is trying to sail troops up to me, but I think she only has one very damaged one left. Switching production in my capital to Triremes, the wonder will have to wait.
T123 - Education finished, getting Compass for harbors and push to Astronomy. Bought a University in the capital, 71 bpt now.
T126 - 3rd promotion on one Trireme, took ability to heal outside home waters. Catherine just landed a Pike on my other shore so I need Triremes over there too, sailing another missionary to north island to convert city. Someone lost a capital.
T127 - More Triremes in the water, forgot I have a spy so put it in Moscow. So far she is having a hard time figuring out how to get to me through my fleet.
T128 - Library finished in city 3 on north island, starting Shrine. Happiness is a problem so I need them, growth has been good. Trireme on west shore taking out Cathy's troops she is sailing up that way. Compass finished starting to build Galleas. Taking a quick break for Masonry to allow marble to be developed, then Astronomy
T129 - Starting to research Astronomy. Cathy loses another Pike and Trireme to my navy. I can hear her grinding her teeth.
T130 - A Great Admiral generates from all the naval battles, going to use this one to help my fleet. Completes a quest for Florence to they are now friends with a culture boost.
T131 - Spy tells me Cathy is plotting against William, he will love to hear this. I need them fighting. Social policy available so taking the naval promotion in commerce and sailing a second admiral to find other continent. She is loses two more boats. Saving last use of my missionary for a CS. Once the shrines come up, the happiness problem will reduce. Gold to finance my fleet is the next problem, need to build harbors.
T133 - First Galleas builds in capital, starting a harbor there.
T135 - Met China, exchanged embassies and sold a whale for 126 and 3 gpt. Sydney wants Bacon, so sailing my missionary down there.
T136 - *laugh* Once my Galleas showed up, she put all her boats into ports. I think I can hold her off now until Frigates.
T137 - Met Japan, traded my last whale for 66 gold and 5 gpt, exchanged embassies. Astro is one away, but delaying it one turn until I can buy a cathedral
T138 - My navy is fully healed and Cathy can't get to me, bought a Granary in city 4, it needs help.
T139 - Astronomy, finished Harbor in capital, starting Observatory, someone stole Calendar. William finished the Great Mosque so I get cash back for the work I put into it. Picking up missed techs before starting on Navigation
T140 - Met Siam and Prague. My scout is in the ocean sailing to the other continent. Picked up Construction and upgraded my one archer, researching Iron Working
T141 - I should have saved the upgrade for a Trireme, going to save cash to upgrade them to Caravels. I have a 6 iron in my territory and already mined. Starting to research Navigation.
T144 - Stole Guilds from Cathy, new deal with William and a DOF with him. Cathy continues to lose units to my navy, will she ever give up? Met Alexander, one civ left to find. Cathy is #1 at 647, William #2 at 482 trying to convince William to attack her.
T147 - Observatory finishes, generating 121 bpt, starting Machu Picchu I know Cathy is working on Himeji Castle but I can see she is working on Machu in one of her cities, going to increase production. If I don't get it, that city will be my first target. I see my religion spread to two of her cities. Found Atlanta and exchanged embassies with Washington. Looks like he and Alexander are evenly matched. Found Wittenberg and they have El Dorado inside their boundaries.
T148 - And Cathy finishes Machu Picchu, oh well not a tough city to take when I get Navigation in 5 turns. Oh and borders grew to allow the Ivory to be picked up. Found Jerusalem.
T149 - Building a market in capital, first trade route opens
T150 - Found Jakarta, Cathy is trying to sail troops from the east again, moving some ships over to kill them, cities are 17, 6, 5, and 4
T152 - Washington wanted me to join a war with Alexander, tempting but I decided against it. Second trade route is up and cash is getting better, 15 gpt now.
T153 - Met Geneva, navigation completes, time for Frigates/Privateers and doing some damage to Cathy. Market finishes in capital starting a privateer.
T154 - Finished Engineering
T155 - Stole Chivalry from Cathy, Great Artist spawned so starting another Golden Age, my navy keeps sinking her troops, got a catapult and great prophet this time.
T156 - Machinery finished and beeline to printing press. Building some lighthouses for growth. Ivory finished.
T158 - Cathy tries to sail a fleet of Triremes at me supporting embarked troops, it doesn't end well for her, she loses 4 units. My first privateer sails, building frigate in capital now. Open Rationalism.
T160 - Tried raiding a town for gold, never tried it before, was lucky to live through it given the counter attack from CBs. My caravels are decimating Cathy's troops though.
T168 - Printing Press pops, making a beeline for scientific theory. Sign RAs with Alexander and William. I didn't remember that privateers will capture enemy ships, so I have two of Cathy's triremes now. The bay between us has turned into a killing field for her troops, but I doubt I can take her cities without some ground support. It might make more sense to keep out teching her and killing her troops.
T169 - Stole banking from Cathy. Another privateer is done, building a circus in the capital, also a cathedral in city 2.
T170 - Finally found Zurich, last CS
T174 - A GS spawns which I will plant, sold whales to William, going to get rid of some Triremes, cash flow is a problem.
T175 - Signed an RA with Washington, a University finished and planted the GS, 194 bpt now.
T179 - Looks like William is sending missionaries, building an inquisitor, shame could have used the cathedral
T181 - I have my coast blocked to keep William's missionaries out
T185 - Used a privateer to capture one of Cathy's galleas
T186 - Stole steel from Cathy, Architecture is up and the LTOP will build next turn, I'll take a GE and rush the PT since I have several RAs.
T187 - Used LTOP for the GE, rushed the PT and it will build next turn, researching scientific theory. Sank more of Cathy's cannons and xbows. Alexander just went into industrial era, so I'm just behind him.
T189 - Captured another galleas, planted the GS and science is at 239 per turn, next small boost will be from city 4 when the observatory finishes. Starting a seaport in the capital.
T190 - Amusing, the galleas I stole was sunk by its home city, so I stole another one
T192 - Opening patronage instead of going down the rationalism tree, really need to get better relations with the CSs and I'm keeping up on science.
T194 - Sci Theory comes up, I forgot to buy a cathedral before it, oops. Starting to build public schools. Cities are decent sized now, 19, 10, 9, and 7. This navy is so expensive, I need to start raiding cities. Researching archeology to get the Louvre
T196 - Setting up for an naval assault on one of Cathy's cities, America is kicking Greece's butt, even though Alexander has the tech lead, fortunately my RA with him will finish next turn.
T197 - Sold whales to Washington for 61 gold and 5 gpt. Assault on Russian city, took it down to half strength, got 30 gold from it, used an admiral to heal everyone.
T198 - RA completed, finished archeology and gunpowder, going to take biology, I should probably try for plastics, but I have the tech lead and I think I need submarines. Almost took this Russian city, had it so close, one more frigate would have done it
T199 - Took Russian city, we will see how long I keep it. RA with William is done, 3 turns to Biology now
T201 - Russia took it back, not a surprise, but it hurt her and I made some good money taking it.
T202 - Turns out there are 3 oil up on the north island, my city placement was good. Also offshore to the east that I will probably grow into. Took Cathy's frigate.
T204 - Greece offers an RA just before losing his capital, I think not.
T205 - I want to build Taj and Louvre, going to build workshop instead in capital and then decide
T206 - Signed an RA with Washington and closed my borders to William, time for those missionaries to work harder. Raided a city with three privateers, one with logistics, took over 100 gold in the raid
T210 - Decided on the Lourve, the coliseums I'm building should deal with the happiness
T212 - Privateers fully upgraded with coastal raiding and logistics are great, steal 60 gold and sail away. William completes the Taj, glad I didn't bother.
T213 - Refrigeration done, going back to chemistry, then up to plastics
T219 - Crap, made a movement mistake and lost one of my upgraded privateers
T225 - GA spawns, Louvre in one turn for two more, I'll do a super golden age
T226 - Gah! William got the Louvre first! Better put the gold I got to good use, time to build national wonders and submarines
T227 - Signed an RA with japan, took second patronage policy and pledged protections to everyone I can. Bought a Great Prophet and going to spread religion to the CSs that want it
T228 - No coal and no aluminum, going to have to get it from CSs
T232 - Japan kills my ally Prague, but I steal Milan from William and the sugar completes quests for 3 other CSs
T236 - RA with Washington completes, halfway to replaceable parts
T237 - Are you kidding me? 170 turns later, Cathy wants a peace treaty? Of course she wants one of my cities too.
T238 - GS spawn gives me friends with Columbo, gave them gold to ally them, triggering quests for jewelry. Geneva converted for their quest
T239 - Big cascade, picked up 4 allies as a result, I have 5 of the 10 UN votes now, need to get tech in gear and get to UN
T240 - Stole fertilizer from Cathy, first sub goes in the water. Coal from a CS, building a factory in capital
T244 - Going full out on growth, the CS luxuries have jumped me up to 18 happiness, need people working the sea resources for cash. Sizes are 21, 15, 15, and 11. Getting worried about William completing the Utopia Project before I can get the UN, he already has 3 done, plus one in Freedom. Missing out on the Louvre may be a big mistake.
T247 - RA completes with William, use my saved GS to bulb Plastics
T249 - Plastics is up, researching flight now. Also got to take another Rationalism policy for a science boost, factory completes in 1 turn and will start a research lab in capital
T250 - Starting on research lab in capital, I need to start thinking about getting a great engineer for the UN. My subs are sinking every boat Cathy produces, I have to have killed 200 or more of her units by now. Uh oh, she has aircraft now, 7 more turns until flight. Good thing I have subs.
T251 - She bombed a trireme, poor guy had lasted 200 turns. Moving my Frigates 7 hexes from her city, since they have range upgrades and logistics, they will still control the bay. Left a sub out there, since it can't be seen.
T254 - Silly Cathy, putting an aircraft carrier into the bay, my subs took it out in two shots. Next time I'll wait until you have planes on it.
T256 - Rigged election in Milan and got it back as an ally, but the election in Warsaw failed. Washington offers an RA, but I'll need the money. Flight comes up, I need to build some triplanes.
T257 - This is a chess match, William is spending gold like crazy to lock me out of CSs, I'm going to have to try some rigging. Cathy sails out another carrier, going to let this one load first. RA with Japan completes as does my research lab in the capital. 3 turns from electronics, science at 584 bpt. Did the math and there is no way I can get a GE in time, I will have to hard build the UN. Building bank then stock exchange in capital, after a couple triplanes
T258 - New plan, Florence wants Cristo so building that instead
T259 - Sank Cathy's battleship, she has slipped ahead of me in tech, electronics next turn and I have some promoted frigates that would make nice battleships (logistics and +1 range)
T260 - William converts one of my cities with a prophet, I hate this guy. I still have my inquisitor. Going to buy a merchant with faith and do a trade mission with one of the CSs. Upgrading my best frigate to a battleship
T261 - About damn time, William finally declares war on Cathy
T262 - Sank another of Cathy's carriers, helping Columbo fight her off with frigates, stealing money with a privateer is getting harder.
T264 - Trade mission in Warsaw, improved relations there, used cash to buy back Milan's loyalty from William
T267 - After almost 200 turns Cathy finally asks for peace, I took the deal so I can get rid of some units for cash and get deals with her CS allies.
T271 - Elections rigged, getting closer to being able to take over as allies on a few CSs, more spies out rigging, hopefully I won't have to risk a coup, but I have that option later
T273 - Cristo built, taking another patronage policy to reduce cost of gold gifts, buying a GS with faith and bulbing. William is almost finished with a 4th policy tree
T274 - Dodged a bullet, Genoa wanted a Prophet, I was waiting for my influence to raise more, William just took the city. Bulbed Penicillin and starting Ecology. Cities are 25, 20, 17, and 12
T280 - Golden Age and not a turn too soon, big cash flow increase and I'm going to need it. Cathy is fielding a hefty army that I will have a hard time dealing with if she DOWs me.
T283 - Two more research labs finish and I'm up to 910 bpt, only need one more tech though because I will use Oxford for the last one.
T284 - Ecology finishes and 10 more turns for Telecomm, I'll start Oxford in 7 turns to time it and start selling buildings. Can't bother with Sydney Opera House, it will take too long to build.
T287 - Selling my original archer, warrior and worker, no need to keep them now
T290 - Time to start building Oxford, new policy comes up, I open order for the happiness benefit and to let me buy a GE with faith. Golden Age ends, but I saved 2000 gold from it
T292 - Cathy is massing a huge fleet in the bay, this could get dicey. Changing production to submarines in other cities just in case
T294 - Telecomm finishes at same time as Oxford, starting UN. Can purchase GE next turn. Starting to sell buildings.
T295 - GE bought, it completed two CS quests too
T296 - Used the GE, UN will build in 3 turns
T297 - Catherine completes Apollo, William hasn't gotten any new policies for awhile, beginning to hope
T299 - UN is built, vote is in 9 turns, election rigging next turn and we will see where we stand
T301 - 11 votes lined up with over 3000 gold left to spend, we will see what happens next
T302 - Quest completed with Milan, so spent gold to take over as ally, giving myself cushion
T304 - Two nuke subs complete, switching all cities to wealth now. I wonder if Japan will survive to the vote?
T305 - America lost ally status with Cape Town, so I bought it up, cheap at 500 gold
T306 - Are you kidding me William? Japan has one city left and you want me to declare war? All the coups by the other Civs have failed.
T307 - One turn until vote, buying up all the votes I can. I now have all the remaining CSs, or 14 votes. Declaring war to lock in the votes (and kill those pesky Russian carriers)
T308 - UN vote, I vote for poor Japan with his one city. I get 14 votes and the win, woot!