Heinage
Khan
http://www.firaxis.com/?/games/single/sid-meiers-civilization-v-brave-new-world said:International Trade Routes: Build your cities into hubs of international trade by land and sea, creating great wealth and prosperity for your people, while also spreading religion, cultural influence, and science. The number of trade routes increases through the advancement of economics and technologies, the creation of wonders and the unique abilities of your civilization. Will you connect to a closer city for a lower payoff and a safer route, choose a longer route with more risk for the bigger payoff, or perhaps point your trade route inward, sending vitally important food and production to the far corners of your own empire?
Is it possible that 1 or 2 existing civs will have their UA changed to make use of the new Trade Routes mechanic. Is that what is implied by Firaxis on their official announcement page?
If so, do you think that the Dutch and/or Arabians will be the civs which have their UAs enhanced?
My preference would be for the Dutch to get 1 or 2 extra Trade Routes than other civs. This would be both historically accurate and at the same time enhance their UA just a little bit so that it isn't merely a weak bazaar. I would envision that they also retain their ability to trade their last resources while keeping 50% happiness.
Seeing as England gained an extra Spy with their UA enhancement through G&K, it is certainly not unprecedented that they change existing civs UAs to make use of new mechanics. This gives me hope