Please Enter the System

Dem Taqat

Bladespawn
Joined
Nov 1, 2010
Messages
1,978
Location
Britain
You awaken. Your eyes flicker open. Confusion fills you. Where are you? Who are you?


Basic Rules:

[Generic anti-troll rules]
As the GM I reserve the right to do anything in the game, up to and including kicking out players for usage of the word 'kinky'. Yes I know its the cornerstone of modern ACing, but its still overused!

This is an Action Chatroom Game. Most of you whole will join probably know what that is, but for those who don't I will explain now. You will create a character, using the Character creation stuff below. You will then come on the Chatroom at certain times and play as that character in missions, in which the story and plot will hopefully be advanced. Traditionally this next bit is me telling you I will explain further at the time, but I probably won't, because I'm just fun like that. :evil:

Character Creation:

Look at this handy character sheet! Once you fill it out, Your character will have been created!

Subject Code:
Subject Title:
Subject Gender:
Subject Appearance:

Physical Dexterity:
Physical Strength:
Mental Acumen:
Mental Stability:
Persuasive Ability:

Subject Score (Black):
Subject Score (Pink):
Subject Score (Green):
Subject Score (Red):
Subject Score (Yellow):
Subject Score (Blue):

Subject Inventory:


What do you mean you dont know what half that stuff was? Well here is where I joke through the part that you do know, clarify the part that you can probably guess, and leave the part you don't understand utterly unexplained!

Spoiler The Bit I just Mentioned :
Subject Code: A four digit number followed by a letter
Subject Title: Your name. Pray that you need not enquire further.
Subject Gender: Are you a boy or a girl?
Subject Appearance: What do you look like?

Now on to your stats. You have 30 points to spend on them, with a minimum of 1 and a maximum of 10 spent on any one stat.

Physical Dexterity: How fast and agile you are.
Physical Strength: How strong you are. Did I need to explain that, seriously?
Mental Acumen: Your ability to think and learn quickly.
Mental Stability: How organised your mind is, and perhaps how sane.
Persuasive Ability: How good you are at making other people agree with your point of view.


Subject Score (Black): This starts at 3.
Subject Score (Pink): This starts at 50.
Subject Score (Green): This starts at 5.
Subject Score (Red): This starts at 1.
Subject Score (Yellow): This starts at 1.
Subject Score (Blue): This starts at 1.

Subject Inventory: What stuff you have. You start with nothing.


Now here's the part where I link you to the chatroom and go make myself a cup of tea.

The Chatroom.

DT
Making Tea :coffee:
 
This post is reserved.
DT
 
Oh hey, look at this reserved post.

Yeah you can post now.

DT
Opening the Floodgates :scared:
 
In, despite the fact that I probably won't be here for the first mission. :p
 
Subject Code: 1066W
Subject Title: Phillip Wilson
Subject Gender: masculine
Subject Appearance: taned, dark short blonde hair, goatee, short in height, middle ground in mussle.

Physical Dexterity: 6
Physical Strength: 6
Mental Acumen: 6
Mental Stability: 6
Persuasive Ability: 6

Subject Score (Black): 3.
Subject Score (Pink): 50.
Subject Score (Green): 5.
Subject Score (Red): 1.
Subject Score (Yellow): 1.
Subject Score (Blue): 1.

Subject Inventory:
 
Subject Code: 9999Z (9999Ω)
Subject Title: Casey Ghilt
Subject Gender: Female
Subject Appearance: 5'6'', brown eyes, brunette hair done in a ponytail, Cacuasian

Physical Dexterity: 6
Physical Strength: 2
Mental Acumen: 8
Mental Stability: 4
Persuasive Ability: 10

Subject Score (Black): 3
Subject Score (Pink): 50
Subject Score (Green): 5
Subject Score (Red): 1
Subject Score (Yellow): 1
Subject Score (Blue): 1
 
Subject Code: 0001A
Subject Title: Arya Frasier
Subject Gender: Female
Subject Appearance: A tall, attractive, blonde, white, green eyed woman

Physical Dexterity: 6
Physical Strength: 3
Mental Acumen: 10
Mental Stability: 1
Persuasive Ability: 10

Subject Score (Black): 3
Subject Score (Pink): 50
Subject Score (Green): 5
Subject Score (Red): 1
Subject Score (Yellow): 1
Subject Score (Blue): 1

Subject Inventory:
 
Subject Code: 4991K
Subject Title: Steven Wefer
Clothing: White Tuxedo
Subject Gender: Male
Subject Appearance: Causasian; Blondish hair with a Beard & a Moustache. Average height.

Physical Dexterity: 8
Physical Strength: 7
Mental Acumen: 10
Mental Stability: 1
Persuasive Ability: 4

Subject Score (Black): 3
Subject Score (Pink): 45
Subject Score (Green): 4
Subject Score (Red): 1
Subject Score (Yellow): 1
Subject Score (Blue): 1

Subject Inventory: N/A
 
Subject Code: 4955R
Subject Title: Akira Fletcher
Subject Gender: Female
Subject Appearance: Six feet tall, dark red, shoulder length hair, dark eyes.

Physical Dexterity: 5
Physical Strength: 9
Mental Acumen: 4
Mental Stability: 9
Persuasive Ability: 3

Subject Score (Black): 3.
Subject Score (Pink): 50.
Subject Score (Green): 5.
Subject Score (Red): 1.
Subject Score (Yellow): 1.
Subject Score (Blue): 1.

Subject Inventory:
-Black bomber jacket, white crop top shirt, black jeans, black boots.
 
Well, since SW ended there is the possibility of the opening mission starting today at 9-10 my time, which if I remember correctly is 4-5 EST for all the americans.

Edit: But I gave that spot to arrow and nobody showed anyway, so mission probably that time on Friday.

DT
 
Subject Code: 8443K
Subject Title: Kaimana Aikiko Bradley
Subject Gender: Female
Subject Appearance: Five foot eight, pale skin and blonde hair, lithe and muscular

Physical Dexterity: 10
Physical Strength: 4
Mental Acumen: 5
Mental Stability: 7
Persuasive Ability: 4

Subject Score (Black): 3
Subject Score (Pink): 50
Subject Score (Green): 5
Subject Score (Red): 1
Subject Score (Yellow): 1
Subject Score (Blue): 1

Subject Inventory: Zip

-L
 
Subject Code: 5556T
Subject Title: Lacy Muffles
Subject Gender: Female
Subject Appearance: Caucasian, red hair, 5'5, brown eyes.

Physical Dexterity: 5
Physical Strength: 10
Mental Acumen: 3
Mental Stability: 10
Persuasive Ability: 2

Subject Score (Black): 4
Subject Score (Pink): 60
Subject Score (Green): 5
Subject Score (Red): 1
Subject Score (Yellow): 1
Subject Score (Blue): 1

Subject Inventory:
-Knee-length white skirt over black jeans, with a black top covered by a white leather jacket. Also black combat boots.
 
Subject Code: 8675J
Subject Title: Samuel Henderson
Subject Gender: Male
Subject Appearance: Jet black hair, deep blue eyes flecked with gray. Relatively pale skin, with a scar on the left side of his chin. 5'8". Sligtly muscular.

Physical Dexterity: 5
Physical Strength: 10
Mental Acumen: 9
Mental Stability: 4
Persuasive Ability: 2

Subject Score (Black): 4
Subject Score (Pink): 60
Subject Score (Green): 5
Subject Score (Red): 1
Subject Score (Yellow): 1
Subject Score (Blue): 1

Subject Inventory: Handgun, plastic bracelet thing, white suit, white tie
 
Mission 1:

Colour Changes:

Black:
Arya Frasier has changed to Black 4
Lacy Muffles has changed to Black 4
Samuel Henderson has changed to Black 4

Pink:
Arya Frasier has changed to Pink 55
Steven Wefer has changed to Pink 45
Lacy Muffles has changed to Pink 60
Samuel Henderson has changed to Pink 60

Green:
Steven Wefer has changed to Green 4

Events Summary:

The team members awoke in a largely empty room. After spending several minutes awakening, they were escorted to what appeared to be some sort of conference room, and treated to a recording in which a man told them they were on a quest of their own. He then told them of a test; pass through one of two corridors in order to prove they were worth capable enough to be worth assisting. The majority of the team took the right hand corridor, in which they had to fight several guards, and faced a challenge of strength to open the door at then end. Once this was completed they were able to open the second door for the others from the far side.

As they attempted to move along, a glowing apparation appeared, telling them that something had gone wrong, and they must remember something, but vanished before it could elaborate further. They continued on, being led now to another room, in which a woman welcomed them to 'Matrix 4', and claimed the room they were standing in was 'the epicenter of everything'. She also explained that she was in charge, and that she expected the team to recognise this.

The team was then lead to another room, and given a choice of clothes, mostly professional looking and all coloured either black or white. Following this they were led into YET ANOTHER ROOM (what can I say, its a simple way to change scene :p) where they met a man named Fraser. Fraser explained that he had been asked to look after them, and that they had actually volunteered to have their memories wiped.

He told them a story of how they had been involved in a terrorist attack in which most of their memories had apparently been lost, and they had agreed to give up the memories of the attack and train for revenge against the attackers. Then he went on to describe that it had been an attack by 'voicers', people supposedly born with too many minds in a single body, and of which 90% had been linked to some sort of terrorist activity, despite being, as best anyone could tell, simply sufferers of severe mental disorders.

Notes:

Anybody who wasn't present is assumed to have gone through some variation of this proceedure upon waking, so you may now choose clothes (acording to the above description) if you really want. Everyone has a little strip of plastic, designed roughly the same as a watch, around one of their wrists with their Subject Code imprinted on it.

Next mission will be either Monday or Tuesday at 9-10 my time, depending on when other ACs are running.
Edit: Or possibly today, but only because arrow pestered me enough :p

DT
Relying on Tea :coffee:
 
Mission 2

Events Summary:

The team awoke in the quarters Fraser granted them, and were taken to see the 'new equipment' that he informed them would be used to train them safely. What they found was 'the system', a series of what appeared to be sunglasses capable of producing virtual realities, as well as providing an apparently mental link between those plugged into them to allow them to share thoughts.

Within the virtual reality they were guided through a short tutorial, and then thrown together for a test on teamwork using their new communications. The team was split in two, and each had to help guide each other through a series of puzzles. Before they could complete the test however, a glowing red figure appeared to inform them they were wasting their time on something that was not their purpse, and that they needed to remember something about a 'society' before vanishing. Following the appearance of this apparation they quickly finished the remainder of the simulation and returned to their rooms to await the coming of the next day.

-----

The next mission will not occur before thursday, and I am uncertain when after that it will be due to all the other ACs that are clogging up the tubes right now. :p

DT
 
Next mission will be on Friday starting between 9 and 10 my time.

Edit: Sad to confirm that this game is dead.

DT
 
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