Optional
Deity
There have been lots of threads about the Honour tree recently, and I've seen Honour getting lots of stick; for most players this is the worst tree. Not without a few good policies, but too weak as a whole seems to be the verdict.
This thread is not meant as discussion thread #23 about which early policies to pick, instead I want to play a game in this thread. I'm planning to take a start save and play a game in 2 ways; one going Liberty, the other Honour. So basically playing 2 games simultaneously, to compare the 2 policies. Posting pictures here and showing how it goes, with hopefully your input on major choices. Emphasis in the game(s) will be on expansion.
It's mainly meant to be fun. I know I can't make a scientifically solid test. To deliver proof about what the best policy isn't going to work, but I think it would be nice to look at the policies from the point of view of an actual game.
It's not like in one game I'll go straight down the Liberty tree and in the other straight down Honour. Both may be mixed with Tradition if that's how people play, and it may depend on your input during the game.
We can cook settings to favour one tree or another, but I want a map and civ that is as neutral as possible. So average map settings, probably standard continents, and no civ with devastating early units or strange happiness or culture effects that affect their prepostion towards a certain policy. Definitely standard speed and no raging barbarians!
Ideas for civ to play this with: Denmark, Ottomans, Byzantium, Arabia, Ethiopia.
I'd like some input. I plan to roll some starts at some point and let you decide which start to pick. Although also the start should be neutral in production and available resources - not just Calendar resources on flat land or just Mining resources on hills, so I'll probably pre-select a bit with that in mind.
I hope I won't end up regretting having started this.
I have huge doubts about being able to end these games, so no promises there - I think it'll take a massive amount of time that I might not have. Looking forward to it, though!
This thread is not meant as discussion thread #23 about which early policies to pick, instead I want to play a game in this thread. I'm planning to take a start save and play a game in 2 ways; one going Liberty, the other Honour. So basically playing 2 games simultaneously, to compare the 2 policies. Posting pictures here and showing how it goes, with hopefully your input on major choices. Emphasis in the game(s) will be on expansion.
It's mainly meant to be fun. I know I can't make a scientifically solid test. To deliver proof about what the best policy isn't going to work, but I think it would be nice to look at the policies from the point of view of an actual game.
It's not like in one game I'll go straight down the Liberty tree and in the other straight down Honour. Both may be mixed with Tradition if that's how people play, and it may depend on your input during the game.
We can cook settings to favour one tree or another, but I want a map and civ that is as neutral as possible. So average map settings, probably standard continents, and no civ with devastating early units or strange happiness or culture effects that affect their prepostion towards a certain policy. Definitely standard speed and no raging barbarians!
Ideas for civ to play this with: Denmark, Ottomans, Byzantium, Arabia, Ethiopia.
I'd like some input. I plan to roll some starts at some point and let you decide which start to pick. Although also the start should be neutral in production and available resources - not just Calendar resources on flat land or just Mining resources on hills, so I'll probably pre-select a bit with that in mind.
I hope I won't end up regretting having started this.
