chrissifniotis
GoogleCiv 2.0.0 coming...
A few weeks ago while playing the Star Trek mod on Civ4, I thought how awesome it would be playing it on Civ5. So as I do I start jotting down civ ideas for the races and empires from the mod using the concepts from Brave New World; for example
The Borg has Resistance is Futile - No Research can be made; instead gain one technology upon capturing an enemy System and 50% chance from an enemy Starship.
The Devore has Gaharey - Systems suffer no Cultural Pressure.
The Kazon has Clan Infighting - Domestic Trade Routes cannot be formed; instead Intergalactic Trade Routes also produce Food and Production. Etcetera, etcetera.
That got me thinking about rather than making a whole scenario mod for Civ5 *cough* given my utter lack of modding experience *cough*, float ideas for other fantasy/sci-fi civs from books, TV, games and other forms of popular culture instead. So, in the style of Pouakai's and MARDUK80's Leaders Wanted thread, I'm both posting these civ ideas here for critique and edification and opening the floor to anyone else who likes to suggest any of their own fantasy civs, but since I'm not a mod here it may look more sloppy.
I've looked into the history of video games to find the most popular games of their day and produce one reasonable civilization from each of them to start off; I thought it best to stick with only one civ per game to prevent any overlap between the fantasy races from fantasy games such as Age of Wonders, Master of Magic and Warcraft, all of which are represented here; the end result here is to see each of these civs work as mods for Civilization V. The following posts will highlight my fantasy civs and alot space for any suggestions for other fantasy civilizations, eleven games have one civilization representing them at the moment; Age of Mythology, Age of Wonders, Dune, Final Fantasy, Heroes of Might and Magic, the Legend of Zelda, Master of Magic, Myst, Starcraft, Super Mario Bros. and Warcraft.
The Borg has Resistance is Futile - No Research can be made; instead gain one technology upon capturing an enemy System and 50% chance from an enemy Starship.
The Devore has Gaharey - Systems suffer no Cultural Pressure.
The Kazon has Clan Infighting - Domestic Trade Routes cannot be formed; instead Intergalactic Trade Routes also produce Food and Production. Etcetera, etcetera.
That got me thinking about rather than making a whole scenario mod for Civ5 *cough* given my utter lack of modding experience *cough*, float ideas for other fantasy/sci-fi civs from books, TV, games and other forms of popular culture instead. So, in the style of Pouakai's and MARDUK80's Leaders Wanted thread, I'm both posting these civ ideas here for critique and edification and opening the floor to anyone else who likes to suggest any of their own fantasy civs, but since I'm not a mod here it may look more sloppy.
I've looked into the history of video games to find the most popular games of their day and produce one reasonable civilization from each of them to start off; I thought it best to stick with only one civ per game to prevent any overlap between the fantasy races from fantasy games such as Age of Wonders, Master of Magic and Warcraft, all of which are represented here; the end result here is to see each of these civs work as mods for Civilization V. The following posts will highlight my fantasy civs and alot space for any suggestions for other fantasy civilizations, eleven games have one civilization representing them at the moment; Age of Mythology, Age of Wonders, Dune, Final Fantasy, Heroes of Might and Magic, the Legend of Zelda, Master of Magic, Myst, Starcraft, Super Mario Bros. and Warcraft.