Assassins (Assassins Creed)

EclipZe

Chieftain
Joined
Apr 6, 2013
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This mod is based on the real Assassin's which origins trace back to just before the first crusade around 1080
and on the Assassin's Creed games by Ubisoft.
The Assassin's civilization features a new unique Master Assassins unit
with animations which is a re-textured unit of the Assassin unit created by Kwadjh.
I only did the re-texturing of the unit.




Leader: Al Mualim

Trait: Nothing is true, everything is permitted.
During a Golden Age unit receive +1 Movement and a +20% Combat Strength bonus.

Unique Unit: Master Assassins
Very powerful and can move after attacking. It replaces the pikeman but is much more expensive.
Can also move into other countries without having an Open Border agreement.

Unique Building: Assassins Castle.
Increases the city's Defence Strength by 9 and Hit Points by 30.
Also provides 2 culture every turn.



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A very special thanks to Kwadjh for the unit which can be found on:
http://forums.civfanatics.com/showthread.php?t=453131

Also thanks to: Ubisoft, scotchandcake, Kael, Whoward69, Tomatekh, civfanatics.com, wikipedia and google =)

STEAM WORKSHOP LINK: http://steamcommunity.com/sharedfiles/filedetails/?id=144652553
 

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nice mod works almost perfect but
i can not see or use the master assassin unit or the assassin castle
 
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