meowschwitz
Warlord
The Shoshone take the small advantages of tile buying away from America. Their unique scout means that the Americans have a lesser scouting advantage in comparison. The sight may still be useful for military purposes, but it seems relatively underwhelming now. America, being a modern nation and famous for being a superpower on a global scale, could make use of the new expansion in many ways.
UA: Each trade route with a Civilization provides +1 tourism after the industrial Era. Can spend tourism (don't know how much would be balanced) to buy extra World Congress Delegates. Cheaper tile buying.
Basically making econmic prosperity -> cultural pressure -> which leads to diplomatic power.
UU: B52
UB: Mall, replaces Colosseum, same happiness, +1
, +1%
for every citizen in this city.
More to remold them into an economic force.
Other ideas to distinguish them from the Shoshone and use new mechanics would be great.
The Zulu and Germany, seem to be very similar with their cheaper maintenance. There's a whole thread on changing Germany so I will not add anything but say that Germany could be better represented even if you still want to focus on war.
Venice, while incredibly unique for it's puppet abilities and OCC flavor still has it's Merchant of Venice which is very similar to Austria. Austria has many other things that could be explored as game mechanics but this similarity might be the least prevalent as Venice has to focus on great merchants to acquire City-States while Austria just needs alliances. We'll probably have to wait and see.
Are these overlaps just a result of having 43 Civilizations in the game and not a big deal or poor design?
UA: Each trade route with a Civilization provides +1 tourism after the industrial Era. Can spend tourism (don't know how much would be balanced) to buy extra World Congress Delegates. Cheaper tile buying.
Basically making econmic prosperity -> cultural pressure -> which leads to diplomatic power.
UU: B52
UB: Mall, replaces Colosseum, same happiness, +1


More to remold them into an economic force.
Other ideas to distinguish them from the Shoshone and use new mechanics would be great.
The Zulu and Germany, seem to be very similar with their cheaper maintenance. There's a whole thread on changing Germany so I will not add anything but say that Germany could be better represented even if you still want to focus on war.
Venice, while incredibly unique for it's puppet abilities and OCC flavor still has it's Merchant of Venice which is very similar to Austria. Austria has many other things that could be explored as game mechanics but this similarity might be the least prevalent as Venice has to focus on great merchants to acquire City-States while Austria just needs alliances. We'll probably have to wait and see.
Are these overlaps just a result of having 43 Civilizations in the game and not a big deal or poor design?