mrrandomplayer
Hopeless Situation Warrior
I propose that since Venice was a powerful maritime empire in the Middle Ages, and Italy was never really "united" until Piedmont-Sardinia united Italy, Italy should be taken out and replaced with two different civs. First, there would be Venice. Here's a rough idea of what it would be.
Venice
Spawn Date: 697 AD, at Venice (w/2 settlers and a few other units)
Leader(s): Enrico Dandolo, Andrea Dandolo?
UU: Gun Galley: Replaces Caravel. Strength 5, Movement 3, Cargo Space 3, cannot enter oceans until Astronomy, CANNOT enter rival territory
UB: Arsenal: Replaces Harbor. +1 Food on water tiles, +2 Exp for Water Units.
UP: Power of the Republic: Starts the game with Republic enabled and doesn't get -10 Stability for it being in Medieval Era
UHV:
Conquer Constantinople by 1204 AD.
Have the world's most powerful navy in 1500 AD.
Have 10,000 gold in 1700
Core Area: Venice and surrounding area, Adriatic Sea area.
Historical Area: Cyprus, Crete, and some parts of Greece.
Contested Area: Constantinople and other parts of Greece
Stability hit date: 1790
An alternate UP could be the Power of Merchants: Unlimited Merchant specialists in all cities.
Two more alternate UHVs could be:
Conquer Crete, Greece, and Cyprus by 1400 AD.
In 1700 (or 1600 or 1500), make Venice the city that has the most commerce.
Then, later, modern Italy (Savoy)would spawn.
Savoy (Italy)
Spawn date: 1416 AD (can respawn after 1713 AD), at Turin, with 2 settlers and a modest stack
The spawn would be conditional, not spawning if Venice is dead and there are no independent cities in Italy.
Leader: Cavour
UU: Bersagliere
UB: Duomo (replaces Catholic Cathedral), only requires 2 temples rather than 4.
UP: Power of Nationalism: +50% when fighting in Italy after 1840
UHV:
Have 7,500 Culture in 1700 AD
Control all of Italy in 1860 AD
Control 30% of the Mediterranean in 1940 AD
Core Area: Northwest Italy
Historical Area: the rest of Italy
Contested Area: Libya, Ethiopia
Stability hit date: 2020
Some resources would need to be moved around to compliment the new cities, but otherwise, I think it would work. What do all of you think?
Venice
Spawn Date: 697 AD, at Venice (w/2 settlers and a few other units)
Leader(s): Enrico Dandolo, Andrea Dandolo?
UU: Gun Galley: Replaces Caravel. Strength 5, Movement 3, Cargo Space 3, cannot enter oceans until Astronomy, CANNOT enter rival territory
UB: Arsenal: Replaces Harbor. +1 Food on water tiles, +2 Exp for Water Units.
UP: Power of the Republic: Starts the game with Republic enabled and doesn't get -10 Stability for it being in Medieval Era
UHV:
Conquer Constantinople by 1204 AD.
Have the world's most powerful navy in 1500 AD.
Have 10,000 gold in 1700
Core Area: Venice and surrounding area, Adriatic Sea area.
Historical Area: Cyprus, Crete, and some parts of Greece.
Contested Area: Constantinople and other parts of Greece
Stability hit date: 1790
An alternate UP could be the Power of Merchants: Unlimited Merchant specialists in all cities.
Two more alternate UHVs could be:
Conquer Crete, Greece, and Cyprus by 1400 AD.
In 1700 (or 1600 or 1500), make Venice the city that has the most commerce.
Then, later, modern Italy (Savoy)would spawn.
Savoy (Italy)
Spawn date: 1416 AD (can respawn after 1713 AD), at Turin, with 2 settlers and a modest stack
The spawn would be conditional, not spawning if Venice is dead and there are no independent cities in Italy.
Leader: Cavour
UU: Bersagliere
UB: Duomo (replaces Catholic Cathedral), only requires 2 temples rather than 4.
UP: Power of Nationalism: +50% when fighting in Italy after 1840
UHV:
Have 7,500 Culture in 1700 AD
Control all of Italy in 1860 AD
Control 30% of the Mediterranean in 1940 AD
Core Area: Northwest Italy
Historical Area: the rest of Italy
Contested Area: Libya, Ethiopia
Stability hit date: 2020
Some resources would need to be moved around to compliment the new cities, but otherwise, I think it would work. What do all of you think?