Hippo8085
Shaken, not stirred
Simple question: Which cities should the AI settle most of the time?
We already see an implementation of this with the Aztecs, the AI almost always settling the same five cities. What would be ideal is certain other tight areas (looking at Europe) having the best placement for the AI, yet still maintaining history. While making the game slightly more determined, it should drastically help gameplay, both helping the AI and cutting down on razes.
This does not mean optimal city placement for human. No moving capitals. All initial settlers should be used in core and immediately surrounding historical areas ( you can decide what that means).
Eventually this should carry over into development of the 1700 AD scenario, with these being the pre-placed cities on the map. This would likely take up too much of that thread if discussed there.
Below will be the agreed on for the core and historical area which should be settled (see America's and Russia's cores not extending to what should be settled with initial settlers) other than the capital and pre-placed cities for each civilization. The second post will be colonial regions.
Egypt
Babylonia
China
Greece
India
Phoenicia (including Carthage)
Persia (flips Shush)
Rome (flips Celtic Mediolanum)
Tamils (flips independent Kanchipuram)
Ethiopia
Korea
Maya
Japan
Vikings
Arabia (mostly flips)
Khmer
Indonesia
Moors (flips independent Marrakesh)
Spain
France
England
Germany (flips independent cities Hamburg/Lübeck and Wien)
Russia
Mandinka
Poland
Portugal
Inca (mostly city takeovers)
Mongols (flips Manchurian city)
Aztec (already done) - Huaxyacac (on stone), Coyuca (1N of deer), Tuitan (1W of spice), Teotihuacan (between gold and cotton)
Congo
America
Others are covered by the above, covered by just their capital, or will be covered by colonization.
We already see an implementation of this with the Aztecs, the AI almost always settling the same five cities. What would be ideal is certain other tight areas (looking at Europe) having the best placement for the AI, yet still maintaining history. While making the game slightly more determined, it should drastically help gameplay, both helping the AI and cutting down on razes.
This does not mean optimal city placement for human. No moving capitals. All initial settlers should be used in core and immediately surrounding historical areas ( you can decide what that means).
Eventually this should carry over into development of the 1700 AD scenario, with these being the pre-placed cities on the map. This would likely take up too much of that thread if discussed there.
Below will be the agreed on for the core and historical area which should be settled (see America's and Russia's cores not extending to what should be settled with initial settlers) other than the capital and pre-placed cities for each civilization. The second post will be colonial regions.
Egypt
Babylonia
China
Greece
India
Phoenicia (including Carthage)
Persia (flips Shush)
Rome (flips Celtic Mediolanum)
Tamils (flips independent Kanchipuram)
Ethiopia
Korea
Maya
Japan
Vikings
Arabia (mostly flips)
Khmer
Indonesia
Moors (flips independent Marrakesh)
Spain
France
England
Germany (flips independent cities Hamburg/Lübeck and Wien)
Russia
Mandinka
Poland
Portugal
Inca (mostly city takeovers)
Mongols (flips Manchurian city)
Aztec (already done) - Huaxyacac (on stone), Coyuca (1N of deer), Tuitan (1W of spice), Teotihuacan (between gold and cotton)
Congo
America
Others are covered by the above, covered by just their capital, or will be covered by colonization.