giant49er
Warlord
I just want to begin by saying that I think this modmod is incredible and that Leoreth has done a great job. The reason I created this thread is because England and Russia are both very unique and interesting civs to play, in fact they're two of my favorites. However, I do think that they should be changed. Keep in my that I'm just throwing ideas out there and if you see something you don't like, feel free to suggest something else. By no means am I an complete expert on either of these countries' histories, so if I've made a suggestion that's stupid from a historical standpoint, all I ask is that you don't burn me at the stake. 
England
Spawn date, starting situation, and map changes:
First off I think it would be best to move England's spawn date to 1066. I'm pretty sure I've seen some people suggest this on this forum before. The reason for this is because there wasn't much going on in England between their 9th century spawn date and 1066. Of course there was Alfred the Great, but that time period was mostly just the Anglo-Saxons fending off the Vikings. 1066 is such a pivotal year in English history that I feel like it has to be represented somehow, and that the best way to do it would be to make it England's spawn date. Also, Scotland really should be removed from England's core and there should be both independent/Celtic Edinburgh and Dublin at the start of 600 A.D. (not sure when they should come in the 3000 B.C. scenario). Both of them should have strong units and walls (maybe even castles). This would make things much more interesting for early England as they try to unify the British isles. If there were an independent Edinburgh, the iron should probably be moved into London's BFC and it would probably be best to remove one (or maybe two) of the cow, sheep, or deer from London to make it less of a supercity in the middle ages.
UHV changes:
I know that the English UHV's have been changed since regular RFC but I think they are still pretty unrealistic. The British Empire hardly started by 1730 and the first to enter Industrial and Modern Eras goal essentially means be the first to discover Physics/Steel and Mass Media, and none of those techs were particularly unique for Britain. I think that the colonies goal should be moved way back to 1860. I know it would be a lot longer, but it makes the most sense historically IMO. It was before they granted Canada independence and after they had conquered India and Cape Colony and settled Australia and New Zealand. They also controlled all of their south and central American and Caribbean possessions. I don't know exactly how many cities the goal should require, but it should be more than it is currently . Also replace the industrial and modern era goal with be the first to discover constitution, economics, steam power and industrialism(maybe). I'm not sure about the ships goal. I can never get it done on time and I don't find it to be very fun, but I can't think of anything to replace it.
Other stuff:
-I don't think that redcoats are very good as a unique unit. They are certainly powerful, but they really weren't that different from other European riflemen, hence, not very unique.
-The UP is good, but it should probably give stability for colonies and cities on other continents in addition to lowered maintenance.
Russia
Spawn date, starting situation changes:
Now I'm even less knowledgeable about Russia than I am about England, so hopefully this will be shorter.
I think the Russian spawn date should be pushed back as well to 1283 because this is when the Grand Duchy of Moscow started, at least, according to Wikipedia and Moscow wasn't even founded until the 12th century, so the current spawn date doesn't make much sense. I know that indie Kiev spawns, but its spawn should probably be pushed back into the 800s and maybe have an extra defensive unit along with a strong independent Novgorod. Now I think (but I'm not sure) that by 1283 IRL, the Mongols controlled or at least made vassals of those cities, so maybe we should make it so that by Russia's spawn, Mongolia should control Kiev and Novgorod, so the Russians would have to fight them if they want those cities.
UHV changes:
The Russians have good UHVs (better than the English), but they could still use a bit of tweaking. I've read this suggestion here before, but I'd like to bring it up again, which is that the first UHV should make you go to Tranxonia(I don't think I spelled that right), Mongolia, and Manchuria. This would be more fun, challenging, and historically realistic, but if it is this, the date should probably be set later. The second UHV is good too, but I think good additions to it would be to ensure that all your cities have power by 1930/1940 and to build Lubyanka. Also I wish that Apollo Program and Manhattan Project had more generic names, like space program or nuclear program (ok maybe those names are bad), but it's not that important. Finally I'll admit that I don't like the last goal very much because (no offense) I find it hard and kinda boring. A better goal IMO would be ensure that 50% or so of the world lives under communism, as this encourages multiple strategies, such as conquest, espionage and diplomacy.
Other stuff:
-I got this idea from iOnlySignIn, which is to make Cossacks available earlier (maybe Replaceable Parts instead of Rifling) and maybe have 1 extra strength, but no bonus against mounted units.
-Research Institutes could probably use a better name too.
And that's it! Sorry it was so long. If even one of my ideas are implemented, then I'd die a happy man.

England
Spawn date, starting situation, and map changes:
First off I think it would be best to move England's spawn date to 1066. I'm pretty sure I've seen some people suggest this on this forum before. The reason for this is because there wasn't much going on in England between their 9th century spawn date and 1066. Of course there was Alfred the Great, but that time period was mostly just the Anglo-Saxons fending off the Vikings. 1066 is such a pivotal year in English history that I feel like it has to be represented somehow, and that the best way to do it would be to make it England's spawn date. Also, Scotland really should be removed from England's core and there should be both independent/Celtic Edinburgh and Dublin at the start of 600 A.D. (not sure when they should come in the 3000 B.C. scenario). Both of them should have strong units and walls (maybe even castles). This would make things much more interesting for early England as they try to unify the British isles. If there were an independent Edinburgh, the iron should probably be moved into London's BFC and it would probably be best to remove one (or maybe two) of the cow, sheep, or deer from London to make it less of a supercity in the middle ages.
UHV changes:
I know that the English UHV's have been changed since regular RFC but I think they are still pretty unrealistic. The British Empire hardly started by 1730 and the first to enter Industrial and Modern Eras goal essentially means be the first to discover Physics/Steel and Mass Media, and none of those techs were particularly unique for Britain. I think that the colonies goal should be moved way back to 1860. I know it would be a lot longer, but it makes the most sense historically IMO. It was before they granted Canada independence and after they had conquered India and Cape Colony and settled Australia and New Zealand. They also controlled all of their south and central American and Caribbean possessions. I don't know exactly how many cities the goal should require, but it should be more than it is currently . Also replace the industrial and modern era goal with be the first to discover constitution, economics, steam power and industrialism(maybe). I'm not sure about the ships goal. I can never get it done on time and I don't find it to be very fun, but I can't think of anything to replace it.
Other stuff:
-I don't think that redcoats are very good as a unique unit. They are certainly powerful, but they really weren't that different from other European riflemen, hence, not very unique.
-The UP is good, but it should probably give stability for colonies and cities on other continents in addition to lowered maintenance.
Russia
Spawn date, starting situation changes:
Now I'm even less knowledgeable about Russia than I am about England, so hopefully this will be shorter.

UHV changes:
The Russians have good UHVs (better than the English), but they could still use a bit of tweaking. I've read this suggestion here before, but I'd like to bring it up again, which is that the first UHV should make you go to Tranxonia(I don't think I spelled that right), Mongolia, and Manchuria. This would be more fun, challenging, and historically realistic, but if it is this, the date should probably be set later. The second UHV is good too, but I think good additions to it would be to ensure that all your cities have power by 1930/1940 and to build Lubyanka. Also I wish that Apollo Program and Manhattan Project had more generic names, like space program or nuclear program (ok maybe those names are bad), but it's not that important. Finally I'll admit that I don't like the last goal very much because (no offense) I find it hard and kinda boring. A better goal IMO would be ensure that 50% or so of the world lives under communism, as this encourages multiple strategies, such as conquest, espionage and diplomacy.
Other stuff:
-I got this idea from iOnlySignIn, which is to make Cossacks available earlier (maybe Replaceable Parts instead of Rifling) and maybe have 1 extra strength, but no bonus against mounted units.
-Research Institutes could probably use a better name too.

And that's it! Sorry it was so long. If even one of my ideas are implemented, then I'd die a happy man.
