Moving the warrior as I discussed in the announcement thread paid off in spades. When I saw the grassland river, 3rd salt and wheat, I knew I just had to settle on that tile. Sure it's flat, but it kept the cows in the 3rd ring, let me have all those wonderful desert hills for Petra, etc. So that's where I settled.
I tried going for the GL while teching towards Petra and had it timed to take Petra's tech as my free one instead of going the traditional philosophy bulb. However, Arabia beat me to it when I was close to finishing. Luckily my worker had 1 more turn left on his forest chop, so I switch to Temple of Artemis and got to dump the chop's production into it.
Once my production was around 40 and I was into Piety, I started using the shrine trick to help power through all the wonders I got. I was beat to Alahambra by a turn and latter found out Gandhi was the one that took it.
Alex DoW'd me a few times and Arabia did as well. I was able to finish the Great Wall during the first war, which made it a lot easier to whittle down Alex's troops to where he gave me a white peace finally. Luckily when Arabia DoW'd my borders were already hitting the 4th and 5th ring in spots, plus I had expanded it towards Alex to grab another source of horses with a citadel. After clearing Arabia's troops with my ranged units they offered a decent peace deal which I took. During these first wars I was constantly last in soldiers.
When the Arabs Dow'd again I caught some breaks with my spy. IIRC, I got swordsmen, crossbows, longswordsmen and trebuchets all from tech steals. Not all from the same civ though. Level 3 spies are great at stealing the earlier techs fairly quickly once moved to a new civ. This turned the tide against the Arabs, allowing me to capture two cities and dropping a citadel to expand my borders right to the edge of Mecca and stealing their wine, which game me a road all the way to there. At this point they offered me a city to my west for peace. I took it, didn't like that it had no resources, so sold it to Carthage.
After pushing Alex back for the 3rd time and getting a decent peace deal, I bought his open borders and started spreading my religion to him. He and the Arabs both founded religions, so he was a bit PO'd. So were the Arabs, because I did the same to them, except I did it to their holy city after the last peace was brokered.
Now for some screenshots.
In these I recently finished my 3rd war with the Arabs, this time, however, I had a couple of cannons thanks to stealing the tech from Russia. I took Mecca, got a peace deal for some cash leaving him just Medina on the tundra peninsula north of Mecca.
At this point the only things I can build until until Archaeology are troops, wealth or science. So I'm cranking out muskets and the occasional cannon. I'm still only 6th in military, but I have decent troops and a few murder-bows (longbowmen) from my CS ally.
Wonders Part 1
Wonders Part 2
Overview of my lands. Look at all my Moai Statues. Yes I built one on a salt, a cow and an iron to get maximum culture from them.
Look, most folks are buying my blue jeans and listening to my pop music. Oh, wait, that's BNW's line. I spammed missionaries as fast as I could generate the faith for a new one. All of Korea, Carthage and Iroquois are true believers in the Faded Blue Jeans.
Religion
Desert Folklore
World Church - The last I checked it was giving me around 60 culture per turn.
Cathedrals
Monasteries
Religious Texts
As you can see from the screenshots I'm 5 turns from Archaeology.
Polices so far
Tradition completed
Piety completed
Patronage, all but the great person gifts.
Liberty to the free worker, only because I wasn't quite to industrial and didn't want to finish patronage yet.
Freedom to the extra culture per world wonder. To time the opening of Freedom I had to stop working half my culture tiles to coincide with the completion of an RA that would finish Scientific Theory. since I only had 3 turns to go in ST when the RA finished I also got Astronomy completed and part of Navigation.