Immortal Challenge 14 - Carthage

alcaras

Warlord
Joined
Dec 27, 2005
Messages
213
Starting Position:


Notes on the Start
Spoiler :

That's not an ocean, that's a lake. And you have some expansionist and aggressive neighbors.


Turn 0 save attached.

Settings
Map: Pangaea
DLC: All Civs and Wonders of the Ancient World.
Mods: None
Speed: Quick
Size: Small, 6 Civs
 

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Here's how my second attempt ended.

Spoiler :

Tried opening Two City Tradition.

France took what I think is the best second city site, near Grand Mesa (though I would have placed it one tile east, for the mountain), well before I could even get a second settler out. Couldn't nab Stonehenge. Tried to get a bunch of archers and upgrade to Composites once I got Construction and then take the city from France, but France attacked first and zerged me with units.


 
This is a wildly entertaining cage match with one of the most uniquely terrible starting areas I have ever seen on a Civilization 5 map.

turn 70 spoiler:

Spoiler :


http://imgur.com/dIaEmQG (spoilers below)
Turn 70. Took out Babylon and his first expansion, leaving him with a two pop city away from that amazing river valley to the E of the starting location.
I started the game with two scouts, monument, granary. No shrine since I got faith for pantheon from meeting the religious CS nearby. Went the +2 faith from gems pantheon. Found the amazing spot with the iron and natural wonder and soon found Napoleon.

DOW'd Napoleon when his worker was exposed, then stole another worker from a CS. Choked Napoleon with a scout archer+starting warrior until my free Settler from Liberty arrived, then stole the gorgeous spot to the NE of Carthage.

Started building an additional settler in captial planning on taking Paris despite the really annoying terrain to get through to the capital. Babylon took my third city spot before I could stop his settler. I settled near him and made archers from expansion city and capital. Got construction, mass upgraded, and went for mathematics for catapults before Civil Service. Cut a white peace with Napoleon.

Oddly both Cathy and Theodora signed DOFs with me (note: Before I declared on Babylon) and I used them for cash for mass upgrades and one rush bought catapult+hard bought catapult, which are needed due to walls of babylon. Took Babylon, made peace. Got Pyramids, Oracle, and NC up along the way.

Now Cathy and Theodora both backstabbed me (expected due to the warmonger hit of taking two cities) but I'm pretty sure it's too late for them to do anything. Going Education then Machinery and going to just warmonger the rest of the game.

The starting position isn't good enough for a Tradition opener. That capital is complete garbage. The spots around you are comparatively amazing so Liberty expansion seemed pretty clear. If you move your settler up to the natural wonder area I can see a better argument for a tradition opener expanding into the river valley SE of that start spot.

I might have made a mistake being so aggressive vs. Babylon instead of just killing Napoleon, but Napoleon is simply not a threat due to terrain and that choke traps him on really awful cities. Theodora is stuck in terrain behind a bunch of city states, so I'm going Patronage for now . If I take down Cathy (who is spamming cities) and keep Egypt from causing trouble I'll be fine. I'll push her around when I get Machinery and trebuchets and just keep watch for if Egypt stops sending trade routes to me.

Artillery and Cav seem like the endgame here. The big challenge will be controlling the city states in my sphere of influence. If I can do that I don't see how the other AIs can really interfere with that tech path.
 
I see that you both settled at the "ocean/lake" when there is no water ressources.
Even if it was an ocean i would not settle there because 30-40% of you possible tiles are useless 1food tiles... just walk a bit inland along the river and settle there.
Will play this later
 
My third attempt:
Spoiler :

Opened Liberty into Collective Rule for the settler to grab Utique by the Grand Mesa before France could. Then went back into Tradition and finished that. Patronage for Consulates (missed Forbidden Palace by only a few turns) thn Rationalism and Freedom. Six in Freedom then finishing Patronage.

France attacked around t100, but because of the superior defensive position if Utique by the Grand Mesa and the northern passes, I could hold. France had also settled to my easy, right next to Babylon and Egypt. This pissed off both of them enough that they declared on France. I rushed to take the city before Egypt could, but Egypt ninja'd out from under me.

Peace for a 100 turns after that.

Was aiming at Diplomatic initially, so I got the Tier 3 freedom tenant for CS influence per turn with trade routes. Unfortunately the World Congress embargoed City-States. Had to buy a few allies to get the choice to propose repealing the embargo. Before I could, however Babylon declared on me. Neb had gone Order, as had Russia, Byz, and France. Egpyt had gone Autocracy. Held off Babylon and indeed, marched on Babylon with Rocket Artillery. Was just starting to siege when Egypt backstabbed.

As Egypt held the former French city directly between me and Babylon, I had to fall back after making peace with Babylon. Held off Egypt and was marching on the city when France and Russia both declared. Peaced Egypt and ran north to defend. All this while have been teching for Sci victory. Got HST and 5/6 spaceship components.

Long, bloody war in the passes north of Utique. Helicopter gunships are annoying to fight against. Was just buying time for Nanotechnology research to finish my Spaceship. Ended up nuking Egypt and France to buy more time. (My nukes made Egypt afraid and propose a DoF, which was funny -- pretty sure he was planning on re-backstabbing me, as he had taken out almost all of Byz singlehandledly and was probably gunning for Domination victory).

Got the last SS component and won at t287 with Science.

Some screenshots of the endgame:
Spoiler :

E02E2CF110E18FAD3A07119FA740A79D3B87AE03

Backstab by France and Russia

0FF6D66EAFD5AA4F6D0CD2DCC7BAEEC8E00F9F42

Defensive Nukes

DC33FBC1ED1FC4932194D119FBE4EE7971433A0D

Victory

 
Spoiler :


Spent 2 turns and settled on gem. Considered going north more and settle somewhere near 2 desert wheat, but I worried that I might not be able to find lux.

I got early culture ruin, and decided to open liberty - pangea small size means domination could be the fastest VC. I met Lhasa and free pantheon - chose gem faith +2.

Stole one worker from Byz and plundered her caravan too. With that 100 gold and other CS meeting gold and ruin gold, I bought one worker - needed one asap to improve gem tile. made white peace later and she asked for DOF at t37. Sold irons and lux for lump sum gold.

cap BO: scout - monument - scout - granary - 2 archers - 2 settlers - archers
expo BO: monument - granary - (units)

When I saw that naked Egyptian settler was coming toward my 2nd city, I just took it. He got GL and just finished terracotta - but I don't think he can defend 6 CB rush.

Didn't make "science caravans" as trade route would only give 2 spt - different from deity level where you can get 4 spt at the early stage.

 

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Spoiler :
Settled on the gem tile. Sent scout left of cap and got free pantheon(+1 culture from jungle tiles). I decided to go Tradition because i could get enough gold to rush buy a worker fast enough thanks to the gem tile(that i sold for 5 gpt on turn 10). Hard built 2 settlers, granary and 2xcaravans(see 3 cities Trad food focused start for details). 2nd city built granary then 2xarchers.

Built NC on turn 59 while rushing Egypt with an army of CBs :

Spoiler :
Screenshot-07_08_20132_04_48PM_zps854eeb7a.jpg


Lost Petra by 1 turn and Chichen Itza by 3 :mad:. Egypt's capital was too big to capture with CB only so i waited for Machinery. The detour to Chichen slowed the rush but i had enough units.

Tried to stay happy all the time and continued to send food to cities. Rush bought 1 extra settler for a total of 6 cities. It's probably easier to go all in with Crossbowmen and go for a dom. game. 2 Patronnage policies will ensure cs bonuses for the rest fo the game.

Spoiler :
Screenshot-07_08_20132_47_22PM_zps88ab6b7a.jpg

Typical mp Tradition approach excepted no cs bullying this time.
 
Spoiler :


should have finished much faster. Had NC with liberty GE at t65 but it was not worth it. Should have GE rushed pyramid instead. Did not build a single wonder.

t61 egpyt cap, t72 bab cap (Xbows at t70), and my two friends backstabbed me. I was about to backstab them anyway... thanks guys. Steamrolled. GG.

Took byz cap 3 turns after Paris... could not time it very well.

AIs were unbelievably weak. I think I lost like 3 units during the whole game.


 

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Well done glory. I didn't play for the best time possible or i would have beelined Xbows and finished around the same time. I just wanted to show that a 3 cities Tradition start is faisible with this kind of start :D

With a regular CB rush--->Machinery timing(70ish turns) with either 2 cities Trad or 3-4 Liberty can work for sub 100 turns finishes. All you need is to have 2 or 3 cities that can pull off archers/CBs before upgrading and, get NC, and/or use science caravans/gs(Liberty) to jump to Machinery fast enough.

Better, we can probably kill everyone with CBs and horse UUs...
 
Wow. Impressive. Thanks for posting glory7 and Tabarnak.

glory7 (or anyone else who knows), can you elaborate a bit on your tech path for the liberty CB into xbow opening?

Various questions while I attempt to play through this with liberty dom:
- Why settle on gem? Is it for "Settling on a hill (and, especially, a hill with mining lux beneath it) gives one extra hammer at the very beginning of the game"
- What is your worker improvement priority order? Hard to tell from your t43 screenshot to see what you've improved. Looks like you chopped some forests? Roads?
- I presume food locked with production focus in cities? (Or, for the lazy, just food focus?)
- I see you got a GP. What religious beliefs did you go for, apart from +2 Faith from Gems?
- After archers, you get libraries? Or just keep spamming units? (How not to sink into gpt issues?)

e.g. in the attached screenshot at t57, I was marching toward Thebes (had been at war since I took his settler, having refused his peace) when both Neb and Napoleon declared on me just now. I had taken a worker from a CS and from Theodora (but no trade route plundering). And a few turns later I think I'm not in a winning position, as I'm losing HR to France. Where did I go wrong? I seem to have taken a lot of damage from Babylon and not done much. Maybe I'm coming in wrong? And Walls of Babylon probably isn't helping...
 

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Wow. Impressive. Thanks for posting glory7 and Tabarnak.

glory7 (or anyone else who knows), can you elaborate a bit on your tech path for the liberty CB into xbow opening?

Various questions while I attempt to play through this with liberty dom:
- Why settle on gem? Is it for "Settling on a hill (and, especially, a hill with mining lux beneath it) gives one extra hammer at the very beginning of the game"
- What is your worker improvement priority order? Hard to tell from your t43 screenshot to see what you've improved. Looks like you chopped some forests? Roads?
- I presume food locked with production focus in cities? (Or, for the lazy, just food focus?)
- I see you got a GP. What religious beliefs did you go for, apart from +2 Faith from Gems?
- After archers, you get libraries? Or just keep spamming units? (How not to sink into gpt issues?)

e.g. in the attached screenshot at t57, I was marching toward Thebes (had been at war since I took his settler, having refused his peace) when both Neb and Napoleon declared on me just now. I had taken a worker from a CS and from Theodora (but no trade route plundering). And a few turns later I think I'm not in a winning position, as I'm losing HR to France. Where did I go wrong? I seem to have taken a lot of damage from Babylon and not done much. Maybe I'm coming in wrong? And Walls of Babylon probably isn't helping...

for liberty fast settler CB rush build... you can find threads that I wrote before. Some of them are for GnK, but most of the parts stay same. Basically, except for the lux tech you beeline CB tech, and wait till you get 5-6 archers and upgrade golds, pop CB tech, upgrade and go. For BnW, if you don't get DoF then you won't have enough gold, so you upgraded 2-3 CBs and get 2-3 more CBs from pre-builds (build archer till 1 turn left, change queue to something else, pop CB tech, next turn change queue back to CB) and go. If you can get CB tech earlier, no need for pre building.

I tend not to move settlers a lot when I play quick speed, but this starting position is too much.. you don't have any sea resouce and only jungles in 1st ring. settling on gem is good as you get 3gpt from the beginning and 1 hammer (as it is on the hill) and you can save time to improve that tile (removing jungle takes ages) so that you can sell/use that resource asap.

workers should improve lux/resourses asap so that you can sell/exchange/use. After that, just make sure that you improve tiles where your citizens work.

always micro-manage your citizens. I assume you know setting production focus before pop increase trick. Depending on your happiness, after hitting pop 2, you may want to work your citizen at the sheep tile (1f2h) instead of food only tiles, for example at HR.

initiation rites and church property. Tithe is good in the long term, but you don't need long term. For this game, I got church property+ascestism (+1 happy from shrine) and later got 30% more spread + pagodas.

For libraries, unless you want to GE rush NC soon, do not even think of library if 1. before pop 4, 2. you don't have monument and granary, 3. you need more units. In many cases, I just build library at cap and reach machinary.

For gpt, you should do pilliage/repair all the time. And this one got lots of gem start, gpt is easier to deal with. For DoF, make sure you sell embassy for 1gpt asap and sell lux/resourse to far civs that are likely to ask for DoF. While selling at normal price won't give you green "we've traded recently" modifier, from my experience they are more likely to ask for DoF.

For your game, it seems that you forgot to bribe. If your army is strong enough and your diplo situation is not really bad (yet), then they usually don't try to attack you. If not, now you need to check F9 every turn and check price for #1 army civ to attack your neighbor. For this game, it is France vs Russia you aim for. As long as they are at war, they seldom attack you.

And don't forget to protect CS whenever you meet them - this will give you 10 free influence and when you get quests done you can enjoy much longer friend/ally status.
 
Hrm. Playing this again -- another attempt had me slowly attacking Egypt's capital at t75 with CBs, and only doing plink-worthy damage. Perhaps I waited too long to attack? Had to hard build a bunch of CBs.

This attempt is at T46, when France and Babylon both simul declared on me.

Here's the situation.



I've attached the save.

Here's the plan I was trying to follow, mostly based on http://forums.civfanatics.com/showthread.php?t=501030, though without science caravans since those seem Deity specific.

Capital
  • Scout
  • Monument
  • Granary
  • Archer
  • Worker
  • Shrine
  • Settlers
  • Pyramids
  • Archers
  • CBs
  • Horsemen and Attack

Tech
  • Pottery
  • Mining/Archery/Animal
  • Masonry
  • Lux Techs: Trapping, Calendar, Sailing
  • Bronze
  • Horseback Riding
  • Beeline Construction
  • Beeline Machinery?

Policies
  • Liberty Opener
  • Collective Rule
  • Citizenship

Expansion Cities
  • Monument
  • Granary
  • Shrine
  • Units
  • No library until pop 4

Worker Priority
  • Lux to sell/use
  • Resources
  • Tiles used by citizens

Religion
  • fpt/food/culture
  • Initiation Rights / Church Property
  • Asceticism
  • Pagodas
  • Religious Texts or It. Preachers

Diplomacy
  • Sell embassy for 1gpt
  • bribe for war
  • Protect CS
  • pillage/repair (not sure what this trick is -- is this just bringing a worker with your army and then pillaging and repairing an enemy tile? since it's banned on NQ, I'd rather not use it)

I've attached the save at T46, right when the double war declaration occurred. I didn't bribe anyone yet, because I wasn't expecting war this early.

I am just setting cities to food priority, because I don't particularly enjoy the lock food/focus production trick (feels very very tedious). But if you think I need to do that to be successful on Immortal, let me know. My understanding was it was more a Deity-requirement than an Immortal one.

I stole one worker from Byz. None from CS. Had to settle third city one tile west of mountain because France had a city within 4 tiles of that spot.

If you want to take a look at the save and see how I have my cities set up and the like and if you see anything horribly wrong with it or with the path I'm trying to follow, I'd love to hear it. And if you can recover from the double war declaration at t46 (which seems anomalous), that'd be impressive.
 

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I just opened up your save (well, if you write a thread in detail, I feel like I should try this one) and realized that you have -9 happiness. maybe I forgot to mention this, but try to keep happy at all times.

For example, build Gades later when you have enough happiness and got workers ready to improve silver (and got 170g to rush buy work boat for whales).

Also, always press F4 every turn and check whether they got extra copy of lux. I exchanged gems with copper and incense and got to -1 happy even before doing anything else.

And your army rank is 6th... you only got 2 archers so no wonder neighbors attack you.

Lastly, you did not scout east and north at all - you've met only 4 CS so it's difficult to get quests from them (and meeting gold is missing too)
 
I played like 20 turns more and both France and Bab offers sweat peace deal - I think I will take them and rush to Egypt - he got GW, but he got lots of wonders and cap looks nice.

so here's what I have done:

1. exchanged 2 lux (as I wrote in the previous one) to make -1 happy. Sent workers to improve ivory and wine asap. Switched to archer at utique and HR.

2. Next turn, GP - initiation rites and shrine happy +1. now happiness is zero and growth resumes. Buy one banana tile (3rd ring of cap, can be worked at utique too if needed - I forgot to do this and did this at like t60.. mistake).

3. France sent some units and they became XPs for my units. No way he can attack that city as long as you have like 2-3 units there.

4. wine and ivory improved - now you have enough happiness and your cities are growing fast. improve iron and horse there. another worker should be sent to 3rd ring gem (at cap). Buy that tile, as you can sell it to Byz for 200g anyway and that tile gonna give you 3h 4g 2faith.

5. Pyramid done - connect cap and utique and send one worker to improve silver at 4th city. 4th city should make work boat (or you can rush buy - your choice). cut forest if you choose to hard build work boat.

6. With 2 archers+warrior at HR, you can defend France easily. with 2 archers at utique, you can defend bab easily. Now it's time to pay them back. make 2-3 more archers and get 2-3 UU. When you have like 6-7 archers (you should have enough gold by selling gem and irons to your 2 friends), hit CB tech (meanwhile, just research other techs to Xbows) upgrade them. You will get #1 or #2 army at the next turn.

7. Keep making units. Connect your cities - 1 turn road building gonna let you do this really quick. improve iron and ivory at HR. Before improving ivory, make sure you build roads on nearby tiles (including ivory tile) and one UU. Worker is a bait - if French unit takes it, you can kill it with 2 CBs + city attack + UU attack. Retreat your UU back (on the roads) and repeat if necessary.

8. When you got 6-7 CBs + 3 UUs, you can make 2 catapults + more CBs and just attack anyone you'd like.

9. With your liberty finisher, rush Petra (or Machu Pichu). Make peace with at least one of them and send the caravan to that guy.

I attached t57 screenshot.
 

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some more thoughts:

1. if you don't want to micro, it's fine, but do not set food focus any single time. Especially when you are unhappy... what's the point of working on 2f tile?

2. NQ? I have no idea what rules they have (when I played - long time ago - the only rule was no -shift click and people made tons of end of the turn moves and whined about fast clicking when they lose), but you can play by any rules if you wish. You don't need pilliage/repair for win, especially for non-deity level.

Btw, banning this would significantly favor tradition players as 1. They cannot repair in 1 turn, 2. It favors defenders a lot.
 
Thanks!

If you ever have some time to stream or record yourself playing, I know I wouldn't be the only one who would learn from your play.
 
Spoiler :
I don’t use mods so couldn’t attempt IC13 and thus moved directly to this very interesting map for my first BNW domination game. Set up early DoF with Byzantium and Russia and between us we conquered France (I took Paris). Established 4 cities through Liberty then attacked Egypt (who had GW). I took their N city which gave me access to Babylon and I headed there because Thebes with GW looked very tedious. After taking Babylon (mainly using crossbows, knights and longswords, I used Rationalism boost to bulb artillery and attacked Russia, who was the main threat. They reached Flight just before me and I had a couple of bumpy turns fending off their GWB before I had triplanes to gain air superiority. Russia also had a virtual monopoly on oil and aluminium:- I only had 3 oil (2 triplanes, 1 GWB) and paid a CS to develop the only spare Alu tile I could see. Once I had bulbed rocketry and upgraded artillery to Rocket Artys the Russian empire crumbled and I was flush with resources. I then doubled back to finish off Egypt before a final push on Byzantium, my long-term ally and main trade partner.
I should have knocked about 10 turns off by splitting my forces before the final push on Russia. The most difficult part of this challenge for me was dealing with the limited quantity of modern resources.

Thanks for the game.
 

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