Notes on Game;
I did not read the spoilers, so skillderado was a bit of a surprise...
I went with 4 nice tall cities based on Tich's excellent post found here
http://forums.civfanatics.com/showthread.php?t=506043
Settled the hill 1 tile east of starting location.
The other three I settled to get mountains, and ignored the NW's except for Old Faithful.
Stole workers from Venice and a random CS, rescued two more from barb camps, built 2, and purchased 2. I built 2 more later on because 10 workers is about minimum for this map.
I focused heavily on growth, its important to get ~70gpt early because getting "We Love the King Days" runs a lux +16gpt most of the time. I had it going most of the time until 3 cities decided they all wanted crabs. I was sorely tempted to settle and sell a city just to get the only crabs I could find lol
Religion was Fertility Rights, Tithe, Swords into Plowshares, Religious Community, and Defender of the Faith. I decided I did not want to do the +2 faith for foreign cities and spam missionaries deal. It would not have been consistent with not settling Uluru, and I get bored with it anyway. Went with a nice defensive turtle/growth religion.
Tech Path was pottery, mining, AH, writing, masonry, calendar, BW, Phylo, then straight to Civil Service taking Currency skipping construction, then Education. NC was up ~T85.
After that I just click on Machinery, hold down "shift," click on Printing Press, then Acoustics, then Scientific Theory.
After that I went to astronomy for observatories in my 3 mountain cities, strait to Radio to get my Ideology (Freedom), and then grabbed the military techs on the way to Plastics.
Biology next, and then to Rocketry. By the time I got to rocketry I was over 1100bpt, so I just hard teched satellites instead of using Oxford to bulb it. I used Oxford to bulb Particle Physics, and the Rati finisher to bulb Nanotech. I'm not sure it was a better path, satellites was 6 turns, and nano was 9 when I got there. Apollo was delayed ~5 turns to finish a wonder. I wound up with the cap making 2 parts in 8 turns, one in each city at 8 turns and purchased the 6th part to finish them all in 8 turns.
I saved the GE from Pisa to rush Hubble. No idea how many GS's I used, I used them late for no good reason. I just lost count of turns after I finished the labs, and forgot to use them...
Aside from 2 pathfinders, I built exactly 1 X-bow to deal with a local barb camp, and made no other units the entire game. My entire military came from CS gifts and the 6 units from Freedom. War was never a problem because I settled back rather than forward. I bribed Assyria to DoW Egypt and all was fine.
Policies:
Full tradition
wound up 3 deep into patronage because I had too many CS allies...
Rationalism opener and secularism
then went back and forth between Freedom and Rationalism to get the rati finisher and the tenet to buy spaceship parts