el toro loco
Warlord
sometimes is so frustrating that i need a mini rant, apologies in advance. things that really bug me
1. when a barb or enemy unit comes onto a city tile and you instantly kill it. even if it is the most valuable resource tile you have, the ai will not automatically start working the tile again after enemy is gone. you have to manually go into the city and push onto the tile to get it started again. i can't tell you how many times i forget only to have the city no growth for x amount of times before i notice.
2. after a city goes into revolt, ai takes all the tiles off of production and after the revolt, leaves it that way. so city will starve quickly if you don't manually go and click all the tiles back on every single workable plot. it's extremely frustrating if you have some cities that are constantly in revolt. it gets to the point that you either move a bunch of units into city, gift city back, or let them starve.
3. the city grows and the ai has a choice which tile to work next. it has choice between 3 food and one gold tiles. one has a cottage on it and the other will never change. it choices the non cottage. or even worse is when there is a two food, two hammer tile but ai choices to work the two food, one hammer tile.
4. i want the city to work a certain specialist but each time the city grows it takes my specialist away and puts ai specialist of choice. so i have to go in a manually change back to my specialist each time it grows.
1. when a barb or enemy unit comes onto a city tile and you instantly kill it. even if it is the most valuable resource tile you have, the ai will not automatically start working the tile again after enemy is gone. you have to manually go into the city and push onto the tile to get it started again. i can't tell you how many times i forget only to have the city no growth for x amount of times before i notice.
2. after a city goes into revolt, ai takes all the tiles off of production and after the revolt, leaves it that way. so city will starve quickly if you don't manually go and click all the tiles back on every single workable plot. it's extremely frustrating if you have some cities that are constantly in revolt. it gets to the point that you either move a bunch of units into city, gift city back, or let them starve.
3. the city grows and the ai has a choice which tile to work next. it has choice between 3 food and one gold tiles. one has a cottage on it and the other will never change. it choices the non cottage. or even worse is when there is a two food, two hammer tile but ai choices to work the two food, one hammer tile.
4. i want the city to work a certain specialist but each time the city grows it takes my specialist away and puts ai specialist of choice. so i have to go in a manually change back to my specialist each time it grows.