ExpiredReign
Deity
With the new Samurai fishing boat improvement allowing sea resources to be improved without consuming the unit, I thought it might be worthy of discussion how we might use it for workers in general.
The actual code involved with allowing the Samurai to build fishing boats is very basic. It is just another BuildType, like mines, farms, quarries etc.
All that is involved is giving that BuildType to workers:
The AI should handle it in exactly the same way as all other builds.
I haven't yet examined the pillage costs from this improvement.
Should you gain more or less from pillaging fishing boats now a unit is not consumed?
Does this mean, if applied, we should revert fishing boats back to their vanilla costs? I think so.
Another thing to keep in mind, although fishing is available from Sailing, the unit will have to wait for Optics to embark. This is a situation the Japanese Samurai don't have to face as they become available long after these tech requirements are met.
Do we allow embarkation at Sailing? I don't think that is desirable.
Perhaps fishing boats can fill the gap until Optics is gained?
It may even be the case that boats are used initially and workers can be used later when/if those tiles are pillaged, or when the tile is not easily reached by a fishing boat. (on another ocean with no port access)
The actual code involved with allowing the Samurai to build fishing boats is very basic. It is just another BuildType, like mines, farms, quarries etc.
All that is involved is giving that BuildType to workers:
Code:
<Unit_Builds>
<Row>
<UnitType>UNIT_WORKER</UnitType>
<BuildType>BUILD_FISHING_BOATS_NO_KILL</BuildType>
</Row>
</Unit_Builds>
The AI should handle it in exactly the same way as all other builds.
I haven't yet examined the pillage costs from this improvement.
Should you gain more or less from pillaging fishing boats now a unit is not consumed?
Does this mean, if applied, we should revert fishing boats back to their vanilla costs? I think so.
Another thing to keep in mind, although fishing is available from Sailing, the unit will have to wait for Optics to embark. This is a situation the Japanese Samurai don't have to face as they become available long after these tech requirements are met.
Do we allow embarkation at Sailing? I don't think that is desirable.
Perhaps fishing boats can fill the gap until Optics is gained?
It may even be the case that boats are used initially and workers can be used later when/if those tiles are pillaged, or when the tile is not easily reached by a fishing boat. (on another ocean with no port access)