ABigCivFan
Emperor
I had a lot of fun playing this scenario as Boer. No mountain to block anyone, tough to balance econ, culture while at constant war with several well established European civs.
Ability: each farm +1
and +1 
UU: Weaker rifleman but + 50% defense and +25 HP if it destroys a unit.
VC: gain culture as your VP. You get additional culture by killing enemy units (base strength or ranged strength). So constant war is necessary.
Highest VP at turn 100 wins the challenge. Enjoy!
Sorry only got turn 1 save.
Hint:
1. look to steal Zulu worker/settlers early, your units are stronger than Impies
2. England and Germany will DOW from the start
3. Only use your Foreign Volunteers in your Own territory
4. Use GGs to steal lux
My effort so far:
Just became score leader at turn 79. Got lots of highly promoted units. Defending on all sides.
Ability: each farm +1


UU: Weaker rifleman but + 50% defense and +25 HP if it destroys a unit.
VC: gain culture as your VP. You get additional culture by killing enemy units (base strength or ranged strength). So constant war is necessary.
Highest VP at turn 100 wins the challenge. Enjoy!
Sorry only got turn 1 save.
Hint:
Spoiler :
1. look to steal Zulu worker/settlers early, your units are stronger than Impies
2. England and Germany will DOW from the start
3. Only use your Foreign Volunteers in your Own territory
4. Use GGs to steal lux
My effort so far:
Spoiler :
Just became score leader at turn 79. Got lots of highly promoted units. Defending on all sides.