Economic victory?

No. That's just downright boring and unintuitive.
 
Potentially interesting if implemented like Economic Victory in SMAC/X (have a huge sum of gold, which in SMAC/X was equivalent to enough to "steal" everyone else's bases/cities, then be ready to fight off everyone else as they all declare war on you to stop you from cornering the global economy).

As described, boring and terrible.
 
I'm playing SMAC right now :mischief:
 
SMAC isn't only a good game, but also one of the best science fiction works I know, which is impressive for a video game.
 
Sorta. If you played Rise of Nations, there is a victory condition where you automatically lose if you lose your capital city, so idk. It'd be interesting, but you might as well do a conquest victory then.

Collapse all the civs sounds like an espionage victory though =P.
 
How about a Corporation goal victory ? I had thought it off as a kind of Alternative history challenge for China and Japan. Economic victory would involve Corporation or trading income of a certain level like say 200 gpt from all corporations in your empire or 50 hammers from all corps in your empire. ?
 
It isn't on Steam.

y valve y. I can't be assed to order one...

Pretty much every title with Sid's name on it but Alpha Centuari. Pure disgrace.

It's on gog.com, if you're still looking. $6 for a no-strings-attached download for SMAC and the expansion pack. http://www.gog.com/game/sid_meiers_alpha_centauri

Anyway, I'd go with this as cornering the international gold market, and have it be available after... Economics, maybe? Or Corporation? It was in the 18th and 19th centuries when some people and nations tried seriously to corner international markets. The cost would have to be phenomenally high, though.

Sorta. If you played Rise of Nations, there is a victory condition where you automatically lose if you lose your capital city, so idk. It'd be interesting, but you might as well do a conquest victory then.

Collapse all the civs sounds like an espionage victory though =P.

There were variations like that in C3:C, too.
 
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