Hello, in my (v32) game, I have a very strange thing happening to air pollution. In some cities I see wild variation of air pollution ( +5000, -5000, that kind of amount), with no apparent corelation to the amout displayed in the city UI (e.g, i can see -120 population + decay, -60 natural sources, + 5000 as a result ?).
I don't know if it's a bug (Like a value being stored in a wrongly typed variable or with too small a bottom cap, that can't handle the number being too negative ?), an event (there was a "harsh storm" event warning a few turns ago, but if it's the cause it's quite cryptic), or a save corruptionn but it is VERY annoying.
I also have an error message when the hypersonic reconaissance planes are spawning (next turn from the one in the save), and the plane spawn with no experience (should spawn with a lot).
Are the events and their effects listed somewhere ?
I don't know if it's a bug (Like a value being stored in a wrongly typed variable or with too small a bottom cap, that can't handle the number being too negative ?), an event (there was a "harsh storm" event warning a few turns ago, but if it's the cause it's quite cryptic), or a save corruptionn but it is VERY annoying.
I also have an error message when the hypersonic reconaissance planes are spawning (next turn from the one in the save), and the plane spawn with no experience (should spawn with a lot).
Are the events and their effects listed somewhere ?