Nations of The World NES

china444

Ain't no thang
Joined
May 10, 2002
Messages
3,991
Location
Battle Creek, Michigan
This is my first NES so be easy on me!
Rules-
Orders on page
open diplomacy

Sizes

Culture

Horrendous
Bad
Good
Awesome
Supreme
Wold Class

Armed forces

Tiny
Small
Medium
Large
Very Large
Huge
Gigantic
Imperial

Economy

Depression
Recession
Slowing
Steady
Growing
Booming
World Class

Others
None
Rudimentary
Stable
Good
Booming
World Class

Name: Eastern States Republic (dark red
Army: Very Large
Navy: large
Air Force: Large
Economy: Growing
Political Parties: Socialists (in power), democrats, republicans
Government: Democracy
Tech Level: Early Modern
Culture: Good
Player: finmaster

Name: The Baja (lime green)
Army: Very Large
Navy: tiny
Air Force: small
Economy: Stable
Political Parties: Rebels
Government: Republic
Tech Level: Early Modern
Culture: bad
Player:

Name: Alaskan Empire(dull pink)
Army: small
Navy: large
Air Force: small
Economy: recession
Political Parties: Ice Men
Government:Democracy
Tech Level: Early Modern
Culture: Awesome
Player:

Name: Chile Kingdom(red)
Army: tiny
Navy: small
Air Force: huge
Economy: slowing
Political Parties: Imperialists (no more civil war)
Government: Republic
Tech Level: Early Modern
Culture: Bad
Player:

Name: United States of Brazil(teal)
Army: huge
Navy: medium
Air Force: medium
Economy: growing
Political Parties: No political parties
Government: Military Dictatorship
Tech Level: Early Modern
Culture: good
Player:

Name: Nortern Greenland(bright pink)
Army: tiny
Navy: tiny
Air Force: N/A
Economy: World Class
Political Parties: Zens, Green
Government: Democracy
Tech Level: Early Modern
Culture: Supreme
Player:

Name: Britian(orange)
Army: large
Navy: Huge
Air Force: very large
Economy: steady
Political Parties: Democrat, Rebublicans
Government: PArliament
Tech Level: Early Modern
Culture: good
Player:

Name: Morrocan Empire(dark blue)
Army: very large
Navy: huge
Air Force: small
Economy: booming
Political Parties: None
Government: Constitutional Monarchy
Tech Level: Early Modern
Culture: bad
Player: nivi

Name: Poland(gold)
Army: tiny
Navy: very large
Air Force: small
Economy: normal
Political Parties: Republican
Government: Republic
Tech Level: Early Modern
Culture: awesome
Player: Azale

Name: Saudi Empire(normal pink)
Army: large
Navy: small
Air Force: medium
Economy:slowing
Political Parties: Oil, yemie
Government: Dictatorship
Tech Level: Early Modern
Culture: Good
Player: puglover

Name: Republic of china(purple)
Army: large
Navy: large
Air Force: very large
Economy: booming
Political Parties: Liberals
Government: Democracy
Tech Level: Early Modern
Culture: Good
Player: stalin006

Name: Russia(tanbrown)
Army: large
Navy: medium
Air Force: huge
Economy: growing
Political Parties: No real political parties
Government: Communist
Tech Level: Early Modern
Culture: good
Player:

Name: CSA(lite blue, a little darker)
Army: tiny
Navy: huge
Air Force: large
Economy: growing
Political Parties: None
Government: Despotism
Tech Level: Early Modern
Culture: awesome
Player:


Name: Indian Empire (yellow)
Army: small
Navy: small
Air Force: small
Economy: booming
Political Parties: Democrats, Republicans
Government: Democracy
Tech Level: Early Modern
Culture: Good
Player:

Name: Central Africa(dark purple)
Army: large
Navy: small
Air Force: large
Economy: depression
Political Parties: none
Government: Anarchy soon to be despotism
Tech Level: Early Modern
Culture: bad
Player:


Note- Western Australia and south Africa are black and cannot be moved through.

THANKS TO JASON THE KING FOR MAP

NPC events will happen

Have fun dont flame, and more experienced NES players can help me out! Have fun! :)
 
Map:
 

Attachments

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I'll take Morrocan Empire
and what about rules?
and, can you write the empire's name in the map? im a tad color blind and i am not sure, am i in africa?
 
Rules-
You can Grow 2 things in a turn
but you cant grow economy and anything else
amry, navy, and air force will drop if they are not updated in 3 turns.

PM me for any additional rules or questions.
 
I'll be the Saudis. How come they have Greece?

ORDERS

- Grow Army
- Grow Economy
 
Originally posted by china444
Rules-
You can Grow 2 things in a turn
but you cant grow economy and anything else
Look at the rules Puggy!

If you dont change it I will go Erez on your butt!1

Plus- Wonders can be built over a five turn span
 
Also- It takes 2 turns to grow something example
1st turn
Grow Army
Grow Air Force
2nd turn
Grow Air force
Grow Navy
ONLY AIR FORCE WOULD BE UPGRADED!
 
I'll be Eastern States Republic

To Russia: An alliance would benefit us both, eh?

Orders:
Grow Army (2x)
Start building a wonder: The Magnificent Monticello castle! (5x, it should provide culture!)

(OOC: two questions: what's the point of building wonders? Do you get better economy or what? And can you still grow two things while getting a wonder (like I'm doing), or only one?)
 
Finmaster- Two Orders means two such as:
Increase Army
Begin work on Castle

not army, navy and castle!

Plus, Wonders greatly increase whatever they are classified with.

iam adding culture!!!!!!!!!!
 
Culture-

Culture is the only thing you can increase with economy or wonders.

Culture may not be raised with army, air force, navy in the same turn

ONLY TWO ORDERS PER TURN!
 
OK, I edited my orders
 
ill take china, mmmh..i hope i get as many players signing up to my nes as urs is. can u join mine? :(
ill write my orders in a min, i must annalyse the rulse first
 
ORDERS
grow military
grow navy

military orders, liberate the southern-asian piece of the british empire. (we can do this right? or u mean only two orders as in this too counts as an order, if it does forget about the navy and go on w/ the invasion, it will take them lots of time to respond and cross teh world......the vietnamesse will welcome us as liberators.
 
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