Christophm789
Chieftain
- Joined
- Nov 29, 2013
- Messages
- 3
Hello everyone. I have some questions regarding World builder.
I try to create a scenario where I directly implement some mods like new City state names, more major civs and city states mod (I have this one: http://www.picknmixmods.com/mods/a0000dba-aff0-41ca-b50f-d0935faa8dd2/mod.html) and if I somehow manage to understand it a mod that implements religions.
Now my problem is the following. In World builder is a option called "Mod Data Manager" (that's at least the name in the German Version). So I guess it can be used to inplement mods directly into the scenario. The problem is I can't find any tutorials or description how to use this feature, neither seems this feature intuitional to me. So here my questions:
1. I would like to know how can I use this "Mod Data Manager" and what kind of things can I implement with it?
1.1 Where are the limits of this feature and where lay its advantages?
1.2 Can I use this feature to implement a mod that gives me more major Civs in World Builder and if yes how?
1.3 Is it possible to implement scripted events with World builder? i.e. at a certain year a certain unit appears for a certain civilisation or a certain research is achieved or a Certain civilisation dies and the cities form one or two new civilisations, etc
Please I need some help here, I searched different forum for help and read through several guides but couldn't find an answer to my questions.
I try to create a scenario where I directly implement some mods like new City state names, more major civs and city states mod (I have this one: http://www.picknmixmods.com/mods/a0000dba-aff0-41ca-b50f-d0935faa8dd2/mod.html) and if I somehow manage to understand it a mod that implements religions.
Now my problem is the following. In World builder is a option called "Mod Data Manager" (that's at least the name in the German Version). So I guess it can be used to inplement mods directly into the scenario. The problem is I can't find any tutorials or description how to use this feature, neither seems this feature intuitional to me. So here my questions:
1. I would like to know how can I use this "Mod Data Manager" and what kind of things can I implement with it?
1.1 Where are the limits of this feature and where lay its advantages?
1.2 Can I use this feature to implement a mod that gives me more major Civs in World Builder and if yes how?
1.3 Is it possible to implement scripted events with World builder? i.e. at a certain year a certain unit appears for a certain civilisation or a certain research is achieved or a Certain civilisation dies and the cities form one or two new civilisations, etc
Please I need some help here, I searched different forum for help and read through several guides but couldn't find an answer to my questions.