The "free" broadcast towers from CN Tower wonder (no matter how you acquire it - build it/conquer it ) stack with existing built/rush brought broadcast towers .. (+1 culture from buildings (base culture) in every city that had a broadcast tower and extra 33% city culture output)
This can have 2 effects:
In the hands of the player it can significantly speed up social policy acquisition (especially in a culture game) ..
In the hands of the run away AI it will obscenely inflate its endgame CPT making it problematic to overpower with tourism (to get to exotic level or popular in culture games) ..
----
Probably not many people noticed this particular bug since is a very late game wonder and most games are already decided by then but a bug is a bug ..
---
I did check its effect on the player side (multiple games) .. Did not bother checking on AI (using spy) . Should work the same for AI (bugged) - but confirmation from another source would be welcome .
This can have 2 effects:
In the hands of the player it can significantly speed up social policy acquisition (especially in a culture game) ..
In the hands of the run away AI it will obscenely inflate its endgame CPT making it problematic to overpower with tourism (to get to exotic level or popular in culture games) ..
----
Probably not many people noticed this particular bug since is a very late game wonder and most games are already decided by then but a bug is a bug ..
---
I did check its effect on the player side (multiple games) .. Did not bother checking on AI (using spy) . Should work the same for AI (bugged) - but confirmation from another source would be welcome .