pomthom
Drive & Reverb
Salut les Deity Dudes!
After my very first win at Deity in STH#3, I'm getting right back at it! Who knows, I might win this one without nuking the entire planet into Tatooine...
Here's our #1 Dude (His Dudeness or El Duderino if you're not into the whole brevity thing):
Because the French are just cool
Our start:
Demographics:
And the settings:
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Turnsets:
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So here's our situation:
Errr OK... let's think positive: that's a decent amount of forest
I think the Warrior move will be crucial here:
I don't see much sense in discussing settling spots until Warrior move, but I'm really not too excited by SIP...
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As usual you can shadow of course, just remember to spoiler map info that I haven't come across yet!
After my very first win at Deity in STH#3, I'm getting right back at it! Who knows, I might win this one without nuking the entire planet into Tatooine...
Here's our #1 Dude (His Dudeness or El Duderino if you're not into the whole brevity thing):
Because the French are just cool
Our start:
Demographics:
And the settings:
-----------------
Turnsets:
Spoiler :
Turn 0: warrior move and settle
Turns 0 - 21 (3160 BC): exploration
Turns 22 - 60 (1600 BC): barb spawn-busting, initial expansion, WW attempt, Writing is in
Turns 0 - 21 (3160 BC): exploration
Turns 22 - 60 (1600 BC): barb spawn-busting, initial expansion, WW attempt, Writing is in
-----------------
So here's our situation:
Errr OK... let's think positive: that's a decent amount of forest
I think the Warrior move will be crucial here:
- 1SE probably reveals most tiles but things look all brown and gloomy down there and it's unlikely this will give me information on where to settle.
- 1NW should unfog a minimum amount of tiles further NW along the river and give info on what I'd get if I SIP. OK but it does still look a bit brown over there.
- 1NE should unfog a reasonable amount of tiles because I gaze a bit less forest over there. There's a river that way too and tiles look greener so this might reveal interesting initial settling spots. This seems like the strongest move IMO.
- 1NW should unfog a minimum amount of tiles further NW along the river and give info on what I'd get if I SIP. OK but it does still look a bit brown over there.
- 1NE should unfog a reasonable amount of tiles because I gaze a bit less forest over there. There's a river that way too and tiles look greener so this might reveal interesting initial settling spots. This seems like the strongest move IMO.
I don't see much sense in discussing settling spots until Warrior move, but I'm really not too excited by SIP...
Mesdames et Messieurs, what do you think?
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As usual you can shadow of course, just remember to spoiler map info that I haven't come across yet!