so right now its pointless to settle new cities past turn 100, mainly due to the silly science penalty, making the city slow you down rather than help your empire.
what if settlers would upgrade mid game (as all military units do) to the colonist?
the colonist: unlocks at navigation
may found cities. newly found cities start with 2 additional citizens, 2 adittional tiles, a monument and a granary.
will have 3 movement points. conquistadors will settle cities like the colonist and not like a settler. will need to cost 3-5 times as much as a settler.
happyness and the gpt maintenance (and its high cost) should stop people from spamming it.
right now the game is so static, and boring lategame. imagine how dynamic the world will be with this unit!
the order policy granting 3 extra citizens per city could make this unit still viable in the modern era. a 1 extra citizen could probably be added to liberty finisher or exploration tree.
what do you think?
what if settlers would upgrade mid game (as all military units do) to the colonist?
the colonist: unlocks at navigation
may found cities. newly found cities start with 2 additional citizens, 2 adittional tiles, a monument and a granary.
will have 3 movement points. conquistadors will settle cities like the colonist and not like a settler. will need to cost 3-5 times as much as a settler.
happyness and the gpt maintenance (and its high cost) should stop people from spamming it.
right now the game is so static, and boring lategame. imagine how dynamic the world will be with this unit!
the order policy granting 3 extra citizens per city could make this unit still viable in the modern era. a 1 extra citizen could probably be added to liberty finisher or exploration tree.
what do you think?