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Old Apr 13, 2014, 02:19 PM   #1
Jimmyh
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New Screenshots

Found on the internet!

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Spoiler:


Spoiler:
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Old Apr 13, 2014, 02:21 PM   #2
Rebel Fighter
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Yay! Thanks for posting these.

I feel a little dumb though that I just posted my analysis of the older screenshots a minute ago. XD
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Old Apr 13, 2014, 02:22 PM   #3
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Wow. Thanks a lot for sharing those friend.

I want to play this game, definitely.
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Old Apr 13, 2014, 02:32 PM   #4
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It looks like Alien Ruins are just like Ancient Ruins and there seems to be an improvement that can create cultural boundaries away from your "city".
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Old Apr 13, 2014, 02:35 PM   #5
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I like how there's crabs in the alien sea, with seagulls flying over it.
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Old Apr 13, 2014, 02:41 PM   #6
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Originally Posted by ToothedBomb View Post
I like how there's crabs in the alien sea, with seagulls flying over it.
Haha, I guess this is very early version

Definitely made with Civ5 engine. Personally I have nothing against that.
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Old Apr 13, 2014, 02:43 PM   #7
Rebel Fighter
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Haha, I guess this is very early version

Definitely made with Civ5 engine. Personally I have nothing against that.
I actually hope it is, so I don't have to buy a new computer, lol.
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Old Apr 13, 2014, 02:45 PM   #8
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Amusing to see the placeholder assets from Civ V still in there.
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Old Apr 13, 2014, 02:48 PM   #9
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Are you going to do your Analyst page for this, Arioch?
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Old Apr 13, 2014, 02:51 PM   #10
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Are you going to do your Analyst page for this, Arioch?
I don't know yet. I'm not sure how much information there'll be to work with. It seems like there are a lot of dynamic elements to the world, the aliens, and the players' units.
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Old Apr 13, 2014, 03:08 PM   #11
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Originally Posted by Eagle Pursuit View Post
It looks like Alien Ruins are just like Ancient Ruins and there seems to be an improvement that can create cultural boundaries away from your "city".
I think it's a city, see this concept art from a preview article:

Spoiler:


That's probably how a city looks like after being founded, assuming the crawler-like vehicle is indeed a "settler". They are hiding the UI, I guess, because it's unfinished (if you look at the 2nd screenshot, you can see hints of the UI and it looks like basic outlines).
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Old Apr 13, 2014, 03:10 PM   #12
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So it looks like France, China and Indonesia are included as nations so far.
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Old Apr 13, 2014, 03:11 PM   #13
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I think it's a city, see this concept art from a preview article:

Spoiler:


That's probably how a city looks like after being founded, assuming the crawler-like vehicle is indeed a "settler". They are hiding the UI, I guess, because it's unfinished (if you look at the 2nd screenshot, you can see hints of the UI and it looks like basic outlines).
If that is the case, then it would seem that a new city only starts with one or no adjacent tiles.
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Old Apr 13, 2014, 03:15 PM   #14
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So it looks like France, China and Indonesia are included as nations so far.
Where did you find this information, especially the part about Indonesia?
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Old Apr 13, 2014, 03:16 PM   #15
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It's not true though. All the civs in this game are fictional conglomerates.
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Old Apr 13, 2014, 03:17 PM   #16
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I expect that's the outpost described in the Jeuxvideo article.

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The idea of the outpost is something very important as it costs resources and produces virtually nothing, unlike a city, it actually operates the tile on which it is located, and its growth is far from instantaneous, it takes many turns before it became a city. "You have to plan things carefully, be strategic and be on guard," says Will Miller, adding that "the mechanical expansion is substantially different from that of Civilization 5."
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Old Apr 13, 2014, 03:19 PM   #17
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The unit is called a colonist and it transform into an outpost !
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Old Apr 13, 2014, 03:22 PM   #18
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Originally Posted by Hakan-i Cihan View Post
Where did you find this information, especially the part about Indonesia?
He's speculating based on the colored borders seen in the screenshot. I don't think it means that China and France will be in the game at all, but I presume that's where he's coming from.
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Old Apr 13, 2014, 03:23 PM   #19
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Originally Posted by Eagle Pursuit View Post
If that is the case, then it would seem that a new city only starts with one or no adjacent tiles.
That would fit with what has been said about how outposts struggle to support themselves at first and eventually become proper cities, i think in the french article again.
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Old Apr 13, 2014, 03:26 PM   #20
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Originally Posted by Teproc View Post
He's speculating based on the colored borders seen in the screenshot. I don't think it means that China and France will be in the game at all, but I presume that's where he's coming from.
There are some elements here that are clearly holdovers from Civ V: the crabs, marble, uranium, ancient ruins, and the modern caravan unit. I wouldn't assign too much importance to the colors of the borders in these shots since they clearly have placeholder assets in them.
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