Assert Failed
File: CvPlayer.cpp
Line: 16086
SVN-Rev: 7300
Expression: getAssets() >= 0
Message:
here info i got :
Count: 2
Exception #: 0XE06D7363
Stack:
KERNELBASE!RaiseException
MSVCR71!_CxxThrowException
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL!CvXMLLoadUtility::ResetGlobalEffectInfo
CvGameCoreDLL!CvXMLLoadUtility::LoadGraphicOptions
CvGameCoreDLL!CvXMLLoadUtility::LoadPreMenuGlobals
Civ4BeyondSword
Civ4BeyondSword
ntdll!RtlpFreeHeap
ntdll!RtlFreeHeap
kernel32!HeapFree
MSVCR71!free
Civ4BeyondSword
Civ4BeyondSword
MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> >
Civ4BeyondSword!initCvPythonExtensions
Civ4BeyondSword
Civ4BeyondSword!initCvPythonExtensions
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
Count: 15
Exception #: 0X80000003
Stack:
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL!CvPlayer::getAssets
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvTeamAI::getTeamNonInl
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvGame::initFreeUnits
CvGameCoreDLL!CvGame::setInitialItems
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
KERNELBASE!SleepEx
Civ4BeyondSword
Civ4BeyondSword
ntdll!RtlpFreeHeap
ntdll!RtlFreeHeap
kernel32!HeapFree
MSVCR71!free
Civ4BeyondSword
Civ4BeyondSword
MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> >
Civ4BeyondSword!initCvPythonExtensions
Civ4BeyondSword
Civ4BeyondSword!initCvPythonExtensions
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
Count: 15
Exception #: 0X80000003
Stack:
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL!CvPlayer::getAssets
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvTeamAI::getTeamNonInl
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvGame::initFreeUnits
CvGameCoreDLL!CvGame::setInitialItems
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
KERNELBASE!SleepEx
Civ4BeyondSword
Civ4BeyondSword
ntdll!RtlpFreeHeap
ntdll!RtlFreeHeap
kernel32!HeapFree
MSVCR71!free
Civ4BeyondSword
Civ4BeyondSword
MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> >
Civ4BeyondSword!initCvPythonExtensions
Civ4BeyondSword
Civ4BeyondSword!initCvPythonExtensions
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
Count: 15
Exception #: 0X80000003
Stack:
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL!CvPlayer::getAssets
CvGameCoreDLL!CvTeamAI::getTeamNonInl
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvGame::initFreeUnits
CvGameCoreDLL!CvGame::setInitialItems
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
KERNELBASE!SleepEx
Civ4BeyondSword
Civ4BeyondSword
ntdll!RtlpFreeHeap
ntdll!RtlFreeHeap
kernel32!HeapFree
MSVCR71!free
Civ4BeyondSword
Civ4BeyondSword
MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> >
Civ4BeyondSword!initCvPythonExtensions
Civ4BeyondSword
Civ4BeyondSword!initCvPythonExtensions
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
Count: 15
Exception #: 0X80000003
Stack:
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL!CvPlayer::getAssets
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvTeamAI::getTeamNonInl
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvGame::initFreeUnits
CvGameCoreDLL!CvGame::setInitialItems
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
KERNELBASE!SleepEx
Civ4BeyondSword
Civ4BeyondSword
ntdll!RtlpFreeHeap
ntdll!RtlFreeHeap
kernel32!HeapFree
MSVCR71!free
Civ4BeyondSword
Civ4BeyondSword
MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> >
Civ4BeyondSword!initCvPythonExtensions
Civ4BeyondSword
Civ4BeyondSword!initCvPythonExtensions
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
Count: 15
Exception #: 0X80000003
Stack:
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL!CvPlayer::getAssets
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvTeamAI::getTeamNonInl
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvGame::initFreeUnits
CvGameCoreDLL!CvGame::setInitialItems
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
KERNELBASE!SleepEx
Civ4BeyondSword
Civ4BeyondSword
ntdll!RtlpFreeHeap
ntdll!RtlFreeHeap
kernel32!HeapFree
MSVCR71!free
Civ4BeyondSword
Civ4BeyondSword
MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> >
Civ4BeyondSword!initCvPythonExtensions
Civ4BeyondSword
Civ4BeyondSword!initCvPythonExtensions
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
Count: 8
Exception #: 0X80000003
Stack:
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL!CvPlayer::getAssets
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvTeamAI::getTeamNonInl
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvGame::setName
CvGameCoreDLL!CvGame::setName
CvGameCoreDLL!CvGame::update
Civ4BeyondSword
Civ4BeyondSword
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
DetailID = 9
Count: 8
Exception #: 0X80000003
Stack:
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL!CvPlayer::getAssets
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvTeamAI::getTeamNonInl
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvGame::setName
CvGameCoreDLL!CvGame::setName
CvGameCoreDLL!CvGame::update
Civ4BeyondSword
Civ4BeyondSword
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
DetailID = 10
Count: 5
Exception #: 0X80000003
Stack:
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL!CvPlayer::getAssets
CvGameCoreDLL!CvTeamAI::getTeamNonInl
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvGame::setName
CvGameCoreDLL!CvGame::setName
CvGameCoreDLL!CvGame::update
Civ4BeyondSword
Civ4BeyondSword
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
----------------------------------------------------------
Assert Failed
File: CvPlayer.cpp
Line: 6799
SVN-Rev: 7300
Expression: getNumSelectionGroups() <= getNumUnits()
Message: The number of Units is expected not to exceed the number of Selection Groups
CvGameCoreDLL!CvPlayer::getUnitButton
CvGameCoreDLL!CvGame::setName
CvGameCoreDLL!CvGame::update
it happened 1324 times and then my finger on mouse button tired and i pressed "ignore always"
i think this give most cpu-time at present.
----------------------------------------------------------
File: CvPlayer.cpp
Line: 16086
SVN-Rev: 7300
Expression: getAssets() >= 0
Message:
here info i got :
Count: 2
Exception #: 0XE06D7363
Stack:
KERNELBASE!RaiseException
MSVCR71!_CxxThrowException
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL
CvGameCoreDLL!CvXMLLoadUtility::ResetGlobalEffectInfo
CvGameCoreDLL!CvXMLLoadUtility::LoadGraphicOptions
CvGameCoreDLL!CvXMLLoadUtility::LoadPreMenuGlobals
Civ4BeyondSword
Civ4BeyondSword
ntdll!RtlpFreeHeap
ntdll!RtlFreeHeap
kernel32!HeapFree
MSVCR71!free
Civ4BeyondSword
Civ4BeyondSword
MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> >
Civ4BeyondSword!initCvPythonExtensions
Civ4BeyondSword
Civ4BeyondSword!initCvPythonExtensions
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
Count: 15
Exception #: 0X80000003
Stack:
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL!CvPlayer::getAssets
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvTeamAI::getTeamNonInl
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvGame::initFreeUnits
CvGameCoreDLL!CvGame::setInitialItems
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
KERNELBASE!SleepEx
Civ4BeyondSword
Civ4BeyondSword
ntdll!RtlpFreeHeap
ntdll!RtlFreeHeap
kernel32!HeapFree
MSVCR71!free
Civ4BeyondSword
Civ4BeyondSword
MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> >
Civ4BeyondSword!initCvPythonExtensions
Civ4BeyondSword
Civ4BeyondSword!initCvPythonExtensions
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
Count: 15
Exception #: 0X80000003
Stack:
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL!CvPlayer::getAssets
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvTeamAI::getTeamNonInl
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvGame::initFreeUnits
CvGameCoreDLL!CvGame::setInitialItems
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
KERNELBASE!SleepEx
Civ4BeyondSword
Civ4BeyondSword
ntdll!RtlpFreeHeap
ntdll!RtlFreeHeap
kernel32!HeapFree
MSVCR71!free
Civ4BeyondSword
Civ4BeyondSword
MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> >
Civ4BeyondSword!initCvPythonExtensions
Civ4BeyondSword
Civ4BeyondSword!initCvPythonExtensions
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
Count: 15
Exception #: 0X80000003
Stack:
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL!CvPlayer::getAssets
CvGameCoreDLL!CvTeamAI::getTeamNonInl
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvGame::initFreeUnits
CvGameCoreDLL!CvGame::setInitialItems
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
KERNELBASE!SleepEx
Civ4BeyondSword
Civ4BeyondSword
ntdll!RtlpFreeHeap
ntdll!RtlFreeHeap
kernel32!HeapFree
MSVCR71!free
Civ4BeyondSword
Civ4BeyondSword
MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> >
Civ4BeyondSword!initCvPythonExtensions
Civ4BeyondSword
Civ4BeyondSword!initCvPythonExtensions
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
Count: 15
Exception #: 0X80000003
Stack:
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL!CvPlayer::getAssets
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvTeamAI::getTeamNonInl
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvGame::initFreeUnits
CvGameCoreDLL!CvGame::setInitialItems
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
KERNELBASE!SleepEx
Civ4BeyondSword
Civ4BeyondSword
ntdll!RtlpFreeHeap
ntdll!RtlFreeHeap
kernel32!HeapFree
MSVCR71!free
Civ4BeyondSword
Civ4BeyondSword
MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> >
Civ4BeyondSword!initCvPythonExtensions
Civ4BeyondSword
Civ4BeyondSword!initCvPythonExtensions
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
Count: 15
Exception #: 0X80000003
Stack:
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL!CvPlayer::getAssets
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvTeamAI::getTeamNonInl
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvGame::initFreeUnits
CvGameCoreDLL!CvGame::setInitialItems
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
Civ4BeyondSword
KERNELBASE!SleepEx
Civ4BeyondSword
Civ4BeyondSword
ntdll!RtlpFreeHeap
ntdll!RtlFreeHeap
kernel32!HeapFree
MSVCR71!free
Civ4BeyondSword
Civ4BeyondSword
MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> >
Civ4BeyondSword!initCvPythonExtensions
Civ4BeyondSword
Civ4BeyondSword!initCvPythonExtensions
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
Count: 8
Exception #: 0X80000003
Stack:
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL!CvPlayer::getAssets
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvTeamAI::getTeamNonInl
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvGame::setName
CvGameCoreDLL!CvGame::setName
CvGameCoreDLL!CvGame::update
Civ4BeyondSword
Civ4BeyondSword
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
DetailID = 9
Count: 8
Exception #: 0X80000003
Stack:
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL!CvPlayer::getAssets
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvUnit::getSelectionSoundScript
CvGameCoreDLL!CvTeamAI::getTeamNonInl
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvGame::setName
CvGameCoreDLL!CvGame::setName
CvGameCoreDLL!CvGame::update
Civ4BeyondSword
Civ4BeyondSword
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
DetailID = 10
Count: 5
Exception #: 0X80000003
Stack:
WARNING: Stack unwind information not available. Following frames may be wrong.
CvGameCoreDLL!CvPlayer::getAssets
CvGameCoreDLL!CvTeamAI::getTeamNonInl
CvGameCoreDLL!CvPlayer::setupGraphical
CvGameCoreDLL!CvGame::setName
CvGameCoreDLL!CvGame::setName
CvGameCoreDLL!CvGame::update
Civ4BeyondSword
Civ4BeyondSword
kernel32!BaseThreadInitThunk
ntdll!__RtlUserThreadStart
ntdll!_RtlUserThreadStart
----------------------------------------------------------
Assert Failed
File: CvPlayer.cpp
Line: 6799
SVN-Rev: 7300
Expression: getNumSelectionGroups() <= getNumUnits()
Message: The number of Units is expected not to exceed the number of Selection Groups
CvGameCoreDLL!CvPlayer::getUnitButton
CvGameCoreDLL!CvGame::setName
CvGameCoreDLL!CvGame::update
it happened 1324 times and then my finger on mouse button tired and i pressed "ignore always"
i think this give most cpu-time at present.
----------------------------------------------------------