Precompiled DLL files

Nightinggale

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Joined
Feb 2, 2009
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5,387
It looks like some people have problems compiling the DLL file. To solve this problem I made a git module for compressed DLL files. It is possible to download them directly from the web interface:
https://sourceforge.net/p/colonizationmodcollection/precompiledDLL/ci/master/tree/

Decompress the file and put it inside Assets. Hopefully this will solve most problems regarding compilations.

I can add more files if needed, but I will not add files from frequently changed source codes, such as develop.

So far I added for:
  • Russian_translation
    Might never need updating
  • Colonization 2071
    Uses DLL master meaning it only needs updating when there is a new M:C/DLL release

It will likely still be easiest if as many people as possible can compile themselves, but now it's no longer a must that everybody can do it.

Everybody with write permission to at least one mod should be able to write to this new module meaning if something needs updating, then anybody with a compiler can do it, not just me.
 
Good deal. I think what I should do is get the develop branch in a "working" state for testing and keep all the new feature developments in their own branches, and then merge them into develop when I have them working. That way we can add develop branch to this list as well for testing as it want be updated as often.

PS back from vacation
 
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