dalgo
Emperor
A Good Start
After many games at Monarch, Emperor and Demigod levels I decided to step up to Deity for the very first time. I knew it would be extremely difficult because of the extra AI units and their 40% discount. I chose the Inca because of their strong traits; Agriculture and Expansionist and their UU is the Chasqui Scout which should give me a quick start with early contacts and technologies.
Specs: Huge, Continents with 12 Civilizations and Restless barbarians.
I spent some time rolling a good start, and this was a beauty. I started on a river beside a cattle resource, and then another one appeared when I founded Cuzco.
I set research at zero, depending on my scouts to discover new technologies, and they did really well finding nomad settlers; two in the first five goody huts, but no techs. The others were maps x 2 and 25 gold. The scouts also found a barbarian encampment that is blocking one of the free settlers from travelling home. The first civ encountered were the Chinese, who had nothing to trade, followed by the English and I swapped my Masonry for Bronze Working + 35 gold.
Still no tech from the huts, I found a warrior, more maps and a third settler. I met the Vikings and traded Masonry plus 116 gold for their Alphabet, so I was able to start building a Curragh in my first coastal town. With my poor haul of free technologies I decided to start a minimum run at Writing. My third free settler headed for a lux (spices) close to Chinese territory that I needed to grab, and just as it got there a barbarian horseman came out of the fog and killed it. Fortunately I had another settler available to fill that gap. My Chasqui Scouts are good for exploring but are weak fighters so I bought Warrior Code (for 223 gold) to allow me to build archers.
While my scout was passing a Chinese town I was astonished to see it attacked and razed by the Vikings. I had no idea they were at war (no embassies yet) and that is rather early in the game. It is good for me of course provided I can stay out of it. My scout in the far North met Babylon and for once I was ahead of them in tech. They offered me 90 gold for Alphabet but I declined. They are the exception though, I am way behind most civs in tech and I saw a message that the Hittites had completed the Great Library while I am still 23 turns away from learning Writing.
I met Russia and they were four techs up on me including Iron Working which had now got cheap enough for me to buy; and I had no iron! There was none even close. England didn't have any either which was small consolation as they were building the Statue of Zeus. If they complete it I might consider a pre-emptive strike just with archers to capture it, except that they are building it in London which is the farthest city from my territory. At least I had horses; when I could afford it I bought The Wheel and there were horses only two tiles from Cusco, already hooked up.
After many games at Monarch, Emperor and Demigod levels I decided to step up to Deity for the very first time. I knew it would be extremely difficult because of the extra AI units and their 40% discount. I chose the Inca because of their strong traits; Agriculture and Expansionist and their UU is the Chasqui Scout which should give me a quick start with early contacts and technologies.
Specs: Huge, Continents with 12 Civilizations and Restless barbarians.
I spent some time rolling a good start, and this was a beauty. I started on a river beside a cattle resource, and then another one appeared when I founded Cuzco.
I set research at zero, depending on my scouts to discover new technologies, and they did really well finding nomad settlers; two in the first five goody huts, but no techs. The others were maps x 2 and 25 gold. The scouts also found a barbarian encampment that is blocking one of the free settlers from travelling home. The first civ encountered were the Chinese, who had nothing to trade, followed by the English and I swapped my Masonry for Bronze Working + 35 gold.
Still no tech from the huts, I found a warrior, more maps and a third settler. I met the Vikings and traded Masonry plus 116 gold for their Alphabet, so I was able to start building a Curragh in my first coastal town. With my poor haul of free technologies I decided to start a minimum run at Writing. My third free settler headed for a lux (spices) close to Chinese territory that I needed to grab, and just as it got there a barbarian horseman came out of the fog and killed it. Fortunately I had another settler available to fill that gap. My Chasqui Scouts are good for exploring but are weak fighters so I bought Warrior Code (for 223 gold) to allow me to build archers.
While my scout was passing a Chinese town I was astonished to see it attacked and razed by the Vikings. I had no idea they were at war (no embassies yet) and that is rather early in the game. It is good for me of course provided I can stay out of it. My scout in the far North met Babylon and for once I was ahead of them in tech. They offered me 90 gold for Alphabet but I declined. They are the exception though, I am way behind most civs in tech and I saw a message that the Hittites had completed the Great Library while I am still 23 turns away from learning Writing.
I met Russia and they were four techs up on me including Iron Working which had now got cheap enough for me to buy; and I had no iron! There was none even close. England didn't have any either which was small consolation as they were building the Statue of Zeus. If they complete it I might consider a pre-emptive strike just with archers to capture it, except that they are building it in London which is the farthest city from my territory. At least I had horses; when I could afford it I bought The Wheel and there were horses only two tiles from Cusco, already hooked up.
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It was immediately attacked by a barbarian galley but survived and I met the Hittites.
My seven cats then removed another 3 hp off those muskets leaving two of them red-lined. Then the medieval infantry won two out of three battles against the wounded muskets and an archer accounted for the third. That left only a longbow defending and a horseman killed that, razed the city and collected 7 English workers. Meanwhile in the south I finally captured Manchester and moved on towards Cambridge. If I can remove that quickly it will hopefully cause those Chinese troops to return home.
After only two turns of war! I had been at peace for more than 20 turns so how did that happen?
I built another army but this time I'll save it for cavalry. This war was going far better than I expected.
Wow, this is amazing. I sent him back to Cuzco to wait for cavalry. I captured two English towns that turn and set up a screen of workers to try and slow down the Chinese. Only Liverpool and London to go on the mainland, the English also had a town on an offshore island and I was sending my galleys to take that as well. Just to hammer home how far I was behind in tech, I received the message that the Maya were building Universal Suffrage. That is an Industrial Age wonder and meant that they knew at least three IA techs while I was five techs away from entering that age.
Of course that assumes I can beat Russia quickly and I'm not even sure I can beat them at all.