killmeplease
Mk Z on Steam
Pagan buildings are bought with faith, you dont need any special beliefs to buy them, only the presence of pantheon is needed. pagan buildings in a city are destroyed when some religion becomes a majority there.
Menhir -- requires Liberty
cost 50 faith
+2 production
-50% land cost
Sphinx -- requires Aesthetics
cost 100 faith
+2 tourism
+25% culture
Columbary -- requires Honor
cost 100 faith
+2 happiness
+25% great people points
Ziggurat -- requires Piety
cost 150 faith
+25% growth
scientist slot
so you dont pursue religion but get early game advantages
buying inquisitors should be also allowed in cities with pantheon - this way it will be possible to defend your pantheon for some time, but, sooner or later politheism will fall (because of game mechanics, pantheons are very vulnerable to religion spread)
i also think about some kind of polytheist missionary - soothsayer, which would influence city states like great merchant but produce no gold, spreading your pantheon.
maybe buying soothsayers and pagan inquisitors should be unlocked with Tradition as it doesnt have its special building
Holy Relics
holy relics are like wonders (only 1 in the world is allowed) but cant be built, they are purchased with faith
Ark of Covenant -- not a building but a civilian unit
cost 500 faith
excerts 100 pressure per turn on a city where it is stationed, prevents rival missionaries to spread their religion, like an inquisitor
+50% to nearby units strength (1 hex radius) while in own territory
Kaaba
cost 1000 faith
+100% faith in this city
captured cities receive 2000 pressure of your religion
Menhir -- requires Liberty
cost 50 faith
+2 production
-50% land cost
Sphinx -- requires Aesthetics
cost 100 faith
+2 tourism
+25% culture
Columbary -- requires Honor
cost 100 faith
+2 happiness
+25% great people points
Ziggurat -- requires Piety
cost 150 faith
+25% growth
scientist slot
so you dont pursue religion but get early game advantages
buying inquisitors should be also allowed in cities with pantheon - this way it will be possible to defend your pantheon for some time, but, sooner or later politheism will fall (because of game mechanics, pantheons are very vulnerable to religion spread)
i also think about some kind of polytheist missionary - soothsayer, which would influence city states like great merchant but produce no gold, spreading your pantheon.
maybe buying soothsayers and pagan inquisitors should be unlocked with Tradition as it doesnt have its special building
Holy Relics
holy relics are like wonders (only 1 in the world is allowed) but cant be built, they are purchased with faith
Ark of Covenant -- not a building but a civilian unit
cost 500 faith
excerts 100 pressure per turn on a city where it is stationed, prevents rival missionaries to spread their religion, like an inquisitor
+50% to nearby units strength (1 hex radius) while in own territory
Kaaba
cost 1000 faith
+100% faith in this city
captured cities receive 2000 pressure of your religion