The Great DoC UHV v 1.12 challenge

ales_

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If you have won a UHV and have a higher score, earlier winning date, higher score or earlier winning date on another victory/speed combination, higher score or earlier winning date in another scenario than listed in this post (below), then post the following information: your save after the victory, civ, score, winning date, difficulty, game speed, scenario, SVN version (if using SVN); and, if you want, strategy and screenshots.

Virtual victory: If you have achieved all goals (everything is green on the victory screen), but you haven't won yet (because it's too early), then post two winning dates: a virtual and the real. The earliest victory will be considered by the virtual date. You have to post a save to prove it.

Note #1: Please, post a save immediately before victory. If you post a save after the victory the winning date in the OP would be that of the save.

Note #2: You can't use WorldBuilder.

Note #3: You can use only version 1.12 or SVN revision 781 or later.

List of victories:
Civilization | Scenario | Username(s) | Difficulty | Speed | Score | Winning date | Link
Egypt|3000 BC|Visard|Paragon|Marathon| 37055 |171 AD, V:114 BC| Link
Egypt|3000 BC|Nand|Monarch|Normal|14229|| Link
Egypt|3000 BC|Wessel V1|Monarch|Normal||170 AD, V:20 AD| Link
Egypt|3000 BC|Meisterjaeger77|Monarch|Epic|8504|170 AD, V:130 AD| Link
Egypt|3000 BC|Sinsyne|Monarch|Marathon|9465|171 AD, V: 204 BC | Link
Egypt|3000 BC|Rackham|Regent|Normal|9046|170 AD, V:50 AD| Link
China|3000 BC|Rackham|Regent|Normal| 5770 | 1630 AD | Link
Babylonia|3000 BC|Wessel V1|Monarch|Normal| 15714 |700 BC, V: 925 BC | Link
Babylonia|3000 BC|FinalLegendZero|Regent|Normal|11102|700 BC, V:820 BC| Link Harappa | 3000 BC | citis | Monarch | Normal | 31964 | 1025 BC | Link Harappa | 3000 BC | CaterpillarKing | Heir | Normal | 17612 | 1150 BC | Link
Greece|3000 BC|JustAnotherNerd|Paragon|Normal|57621|110 AD| Link
Greece|3000 BC|JustAnotherNerd|Paragon|Marathon| 110055 || Link
Greece|3000 BC|JustAnotherNerd|Paragon|Marathon|| 69 BC | Link
Greece|3000 BC|kinkajou|Monarch|Normal|27256|275 AD| Link
Greece|3000 BC|Rackham|Regent|Normal|21392|65 AD| Link
India|3000 BC|citis|Monarch|Normal| 25100 |1200 AD, V: 810 AD | Link
India|3000 BC|Rackham|Regent|Normal|13517|1200 AD| Link
Phoenicia|3000 BC|JustAnotherNerd|Paragon|Normal| 38516 |200 AD| Link
Phoenicia|3000 BC|Wessel V1|Monarch|Normal|25023|| Link
Phoenicia|3000 BC|citis|Monarch|Normal||200 AD, V: 95 AD | Link Polynesia | 3000 BC | Chep | Paragon | Normal | 7356 | 850 AD | Link Polynesia | 3000 BC | Chep | Emperor | Normal | 7304 | 880 AD | Link Polynesia | 3000 BC | citis | Monarch | Normal | 7065 | 1100 AD | Link Polynesia | 3000 BC | soul-breathing | Monarch | Epic | 5542 | 816 AD | Link Polynesia | 3000 BC | NorwegianSalmon | Regent | Normal | 3736 | 1000 AD | Link
Persia|3000 BC|Wessel V1|Monarch|Normal| 62031 || Link
Persia|3000 BC|citis|Monarch|Normal||350 AD, V:35 AD| Link
Persia|3000 BC|Tigranes|Regent|Normal|38181|350 AD, V: 10 BC | Link
Rome|3000 BC|Visard|Paragon|Marathon| 106639 |321 AD, V: 271 AD | Link
Rome|3000 BC|citis|Monarch|Normal|29943|610 AD| Link
Rome|3000 BC|Rackham|Regent|Normal|24862|590 AD| Link
Tamils|3000 BC|citis|Monarch|Normal| 9228 |1130 AD| Link
Tamils|3000 BC|agentxorange|Regent|Epic|7152| 1035 AD | Link
Ethiopia|3000 BC|citis|Monarch|Normal| 3667 | 1910 AD | Link
Korea|3000 BC|Kbee38|Paragon|Normal| 17680 | 1240 AD | Link
Korea|3000 BC|citis|Monarch|Normal|7687|1250 AD| Link
Maya|3000 BC|Chep; ales_|Monarch|Normal|5051|1420 AD| Link
Maya|3000 BC|Publicola|Regent|Marathon| 6687 |1384 AD| Link
Maya|3000 BC|citis|Heir|Normal|1789| 1320 AD | Link
Byzantium|3000 BC|Chep|Paragon|Normal| 22784 |1450 AD, V:1350 AD| Link
Byzantium|3000 BC|citis|Monarch|Normal|12260|1450 AD, V: 1330 AD | Link
Japan|600 AD|citis|Monarch|Normal| 3635 | 1986 AD | Link
Vikings|3000 BC|citis|Monarch|Normal| 15495 | 1390 AD | Link
Vikings|600 AD|Fresol|Paragon|Normal| 23807 | 1400 AD | Link
Arabia|600 AD|Fresol|Paragon|Normal| 34900 | 1475 AD | Link
Arabia|600 AD|citis|Monarch|Normal|23427|1490 AD| Link
Tibet|600 AD|Chep|Paragon|Normal| 8202 | 1440 AD | Link
Tibet|600 AD|citis|Monarch|Normal|4560|1485 AD| Link
Khmer|600 AD|Chep|Paragon|Normal| 12392 | 1360 AD | Link
Khmer|600 AD|citis|Monarch|Normal|10070|| Link
Khmer|600 AD|Rackham|Monarch|Normal||1370 AD| Link
Indonesia|600 AD|citis|Monarch|Normal| 5883 |1940 AD, V: 1440 AD | Link
Moors|600 AD|Fresol|Paragon|Normal| 12977 |1535 AD| Link
Moors|600 AD|citis|Monarch|Normal|9970| 1525 AD | Link
Spain|600 AD|Chep|Paragon|Normal| 25081 | 1700 AD | Link
Spain|600 AD|citis|Monarch|Normal|15326| 1700 AD | Link
France|600 AD|Chep|Paragon|Normal| 18098 |1799 AD, V: 1775 AD | Link
France|600 AD|citis|Monarch|Normal|12956|1799 AD| Link
England|600 AD|JustAnotherNerd|Paragon|Normal| 21830 |1808 AD| Link
England|600 AD|citis; ales_|Monarch|Normal|13929| 1766 AD | Link
Holy Rome|3000 BC|Rackham|Paragon|Normal| 9458 | 1405 AD | Link
Holy Rome|600 AD|Fresol|Paragon|Normal| 15428 |1450 AD| Link
Holy Rome|600 AD|citis|Monarch|Normal|10410|| Link
Holy Rome|600 AD|Rackham|Monarch|Normal|| 1415 AD | Link
Russia|600 AD|JustAnotherNerd|Paragon|Normal| 7784 |1938 AD| Link
Russia|600 AD|citis|Regent|Normal|6030| 1906 AD | Link
Mali|600 AD|Fresol|Paragon|Normal| 4843 |1700 AD, V: 1660 AD | Link
Mali|600 AD|citis|Monarch|Normal|2547|| Link
Mali|600 AD|Eric Cartmenez|Monarch|Normal||1700 AD, V:1670 AD| Link
Mali|600 AD|Eric Cartmenez|Heir|Normal|924|1700 AD, V:1695 AD| Link
Poland|600 AD|Fresol|Paragon|Normal| 10816 |1580 AD| Link
Poland|600 AD|citis|Monarch|Normal|6909| 1575 AD | Link
Portugal|600 AD|JustAnotherNerd|Paragon|Normal| 11861 |1700 AD, V: 1620 AD | Link
Portugal|600 AD|citis|Monarch|Normal|9245|1703 AD| Link
Inca|600 AD|Chep|Paragon|Normal| 5327 |1700 AD, V: 1685 AD | Link
Inca|600 AD|citis|Monarch|Normal|3203|1700 AD| Link
Inca|600 AD|soul-breathing|Monarch|Epic|3430|1704 AD| Link
Italy|600 AD|JustAnotherNerd|Paragon|Normal| 13281 | 1525 AD | Link
Italy|600 AD|JustAnotherNerd|Emperor|Normal|7305|1650 AD| Link
Italy|600 AD|citis|Monarch|Normal|6914|1650 AD| Link
Italy|600 AD|pippo84|Regent|Normal|3652|1930 AD| Link
Italy|600 AD|agentxorange|Regent|Epic|3741|1720 AD| Link
Mongolia|600 AD|Chep|Paragon|Normal| 18166 |1485 AD| Link
Mongolia|600 AD|citis|Monarch|Normal|16554| 1450 AD | Link
Aztec|600 AD|citis|Regent|Normal| 3646 | 1874 AD | Link
Mughals|600 AD|Andrrew|Paragon|Normal| 8387 |1751 AD, V: 1695 AD | Link
Mughals|600 AD|citis|Monarch|Normal|6187|1751 AD| Link
Turkey|600 AD|Chep|Paragon|Normal| 11745 |1799 AD, V: 1754 AD | Link
Turkey|600 AD|citis|Monarch|Normal|7584|1799 AD| Link
Thailand|600 AD|Andrrew|Paragon|Normal|4392|1900 AD, V: 1781 AD | Link
Thailand|600 AD|citis|Monarch|Normal| 4751 |1900 AD| Link
Congo|600 AD|Andrrew|Paragon|Normal| 5053 | 1852 AD | Link
Congo|600 AD|citis|Monarch|Normal|2118|1866 AD| Link
Congo|1700 AD|Chep|Paragon|Normal| 3072 | 1862 AD | Link
Iran|600 AD|Fresol|Paragon|Normal| 7226 |1799 AD| Link
Iran|600 AD|citis|Monarch|Normal|4203|1799 AD, V: 1787 AD | Link
Netherlands|600 AD|Rackham|Paragon|Normal| 7744 |1757 AD| Link
Netherlands|600 AD|citis|Monarch|Normal|5075| 1754 AD | Link
Germany|1700 AD|citis|Monarch|Normal|5198| 1958 AD | Link
Germany|1700 AD|soul-breathing|Monarch|Epic| 6101 |1982 AD| Link
America|1700 AD|citis|Monarch|Normal|5436|1944 AD| Link
America|1700 AD|konkoka|Monarch|Marathon| 5745 | 1935 AD | Link
Argentina|1700 AD|citis|Monarch|Normal| 1928 | 1965 AD | Link
Mexico|1700 AD|Chep|Paragon|Normal| 5618 |1960 AD, V: 1918 AD | Link
Mexico|1700 AD|citis|Monarch|Normal|3494|1960 AD, V:1930 AD| Link
Colombia
Brazil|1700 AD|citis|Heir|Normal| 1689 | 1930 AD | Link Canada | 1700 AD | soul-breathing | Monarch | Epic | 3119 | 1945 AD | Link

There was posted no victories as the following civ: Colombia.
 
Changes from the previous thread:
1) Every difficulty/speed combination will be credited separately. Because of this the bolded score and winning date will be the ones with the highest score/earliest winning date of all victories as this civ in this scenario. Also, if there'll be two victories as the same civ in the same scenario on the same difficulty/speed combination, the one which has the highest score won't have it's winning date listed and vice versa.
2) Save requirements are changed. You must post a save to prove a virtual victory and check note #1.
 
At last it is open. Prepare yourself. Victories are coming! (Note there are already some in the paragon thread).

EDIT: 781! Damn, you just exlcuded half of my victories!
 
Id:
Civilisation: Babylon
Score (normalised): 7955 Ivan the terrible
Winning date: t94
Difficulty: Monrach
Gamespeed: Normal
Version: SVN 781
Scenario: 3000BC
Link: https://www.dropbox.com/s/g8t39he30ai1rxp/Hammurabi Stone Age Turn 95.CivBeyondSwordSave?dl=0

Images:
Spoiler :


After winning Babilu started working on Hanging Gardens.

Hammurabi looking outside his palace.

And the title of the fastest victory goes to Babylonia! Victory in 11 minutes!


Strategy:
Discover writing and built library ASAP, it is vital for the 3rd goal. Then discover polytheism and build Zigurat ASAP (I kept an eye on the second goal). I found impossible to discover both masonry and monarchy on time, so didn't discover masonry.

The first I built was a worker, it seems the best option and he built the pasture and only cottages.

It is hard to find alternative strategies. Research rate is too law to discover masonry or build something else than cottages.
 
Id:
Civilisation: Greece
Score (normalised): 25219 Augustus Caesar
Winning date: t169
Difficulty: Monrach
Gamespeed: Normal
Version: SVN 785
Scenario: 3000BC
Link: https://www.dropbox.com/s/viwbcm3ck2ycn5f/Pericles Medieval Age Turn 170.CivBeyondSwordSave?dl=0

Images:
Spoiler :

Yeah, right.




Strategy:
Conquering Egypt ASAP isn't optional. Conquering Babylon and destroying Kalhu and Shush helps a lot. Jerusalem before Persian spawn helps. Conquering Sur before Carthage spawn helps too. Epidamnos on bronze (units training city), and Korinthos (wonder building city), Byzantium for stability.
After that everything's easy, just defend against the barbarians (they're many).

Trivia:
*323BC seems to early. Maybe 30BC would be better. 323BC means you have to conquer Egypt ASAP.
*Rome seceded from roman empire...
 
I also got a few in stock so here we go.
- Portugal (600 AD, no SVN)
- Paragon / Normal
- score : 9301
- finish : 1700AD


See the Paragon strategy thread for more details on how this game went.
 

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- Khmer (600 AD, no SVN)
- Monarch / Normal
- score : 5777
- finish : 1370 AD


Two awesome things about the Khmer in the new version :
- the "artists in priest slots" effects has been moved to Wat Preah Pisnulok (China can't steal the effect before u even get aesthetics anymore) ;
- the Budhist holy city (NE India, don't remember the name atm) doesn't flip to Mughals anymore.

This allows for a less tight gameplay :
1. Conquer the two cities in North India, whip monasteries, temples and barrays everywhere (except maybe Dilli that can build units instead of temples). Be efficient with your whipping (manage overflow).
3. Manage the great people pool. Don't hire specialists (needs manual adjustments), so that no more than 1 GP spawns before the next step is complete.
4. Research Philosophy and build Wat Preah Pisnulok (good timing with the chopping of hills north of Hanoi helps build it faster).
5. Trade Philosophy for techs (Calendar, and stuff) to your neighboors. Don't forget to have a good amount of workers (8 at the very least, 10-12 is better) ready when you get Calendar and prioritize bananas. Pagan should be razed prior to this.
6. Grow and hire lots of artists (Holy City in India can hire 8 easily, make it grow before you get Wat Preah).
7. When you have grown enough, golden age helps get GAs faster.
 

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I edited my Portugal typo. Continuing :
- Spain (600 AD, no SVN)
- Monarch / Normal
- score : 9194
- finish : 1700 AD


I always liked Spain.
I failed my first try like a noob because I didn't colonize NW America fast enough to get the precious metals in time.

The next try was better and I colonized all historical areas (including most of Argentina just for the kicks) much faster.

I got especially lucky since only Moors (rebirthed around 1500 despite me being solid, stealing my two maghreban cities :mad:) and Congo converted to Protestantism when the Reform happened.
I reconquered the Maghreb to teach these heretics a lesson.
A little "donation" ensured that the newly born Dutch followed the true faith.
 

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I also won as Babylon on the same difficulty as you, citis, beating your score by a few hundreds only
But I didn't keep the save, lucky you ;)
 
I also tried Babylonia, and my final score is a bit lower than yours, but I achieved a virtual victory on turn 81. I did build the Oracle, waited at 1 turn before finishing it. When I was 1 turn away from monarchy, I set production back to the almost-finished Oracle. Next turn, new era, free tech, Code of Laws...

I'm actually not sure if this virtual victory should be in the list or not, because the score is lower than citis'...

Some data:
Civilization: Babylonia
Score: 7721
Virtual winning date: turn 81
Actual winning date: turn 94/95
Difficulty: Monarch
Game speen: Normal
Scenario: 3000 BC
Save: View attachment Hammurabi Stone Age Turn 94.CivBeyondSwordSave

Some screenshots:
Civ4ScreenShot0028.JPGCiv4ScreenShot0029.JPG

Note: this is acually my first victory in Dawn, I used to play the normal RFC before :)
 
Well my first DoC UHV v 1.12 try

Eqypt, 3000 BC, Monarch, Normal, no SVN, Virtual victory turn 145, Finishing date turn 152, score 10615.

Virtual date could be earlier if i got Great Prophet instead Great Engineer around turn 130, i think that someone else shall beat my Egypt game fast.
For some reason Egypt at 1.12 seems bit harder than 1.11. Especially since Babylonia for some reason suddenly loves to build wonders fast that Egypt need and tendency of Greece to complete Great Library around turn 120. After many restarts and reloads i managed to have Sphinx, Pyramid and to my surprise Hanging Gardens in my capital. I also managed to settle Amunia before Greece spawn to grab fish and clam resources.
After that settle Yebu and research animal husbandry before going for Literature because chariots is really needed for defense. Greek conquer event is much easier since Hoplite lost it 100% defense bonus against chariots, Roman conquer event is same as 1.11. After some hours of frustration a victory message is finally given.
 

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For some reason Egypt at 1.12 seems bit harder than 1.11. Especially since Babylonia for some reason suddenly loves to build wonders fast that Egypt need and tendency of Greece to complete Great Library around turn 120.

1.12's Monarch is actually a higher difficulty level than 1.11's, featuring a smarter AI that places a higher value on Wonders (1.12's Regent is equivalent to 1.11's Monarch, and is the current standard difficulty).

I have a victory for Babylon in Regent, but I forgot to attach the saves to this post. Will have it and the details next post.
 
Civilization: Babylon
Score: 11102 Winston Churchill
Win Date (Virtual): t86
Win Date (Actual): t94
Difficulty: Regent
Speed: Normal
Version: SVN 786

Strategy:
Get a Worker out ASAP. Have it pasture the sheep, then build cottages on the floodplains. When you get Masonry, quarry the stone, then the marble. Build a Library as soon as you get Writing, and whip a Ziggurat as soon as you get Polytheism (you'll have to wait a turn between switching to Pantheon and whipping). Build Walls when you aren't busy with wonders or the above buildings - it won't take long thanks to the Stone.

Tech order is Writing -> Mysticism -> Masonry -> Polytheism -> Priesthood -> Monarchy. If you get enough cottages up, and micro your city slots for maximum commerce, it's possible to get both Masonry and Monarchy before the Persian spawn. Switch to Slavery and Pantheon as soon as you get Polytheism. Use the Oracle to get Code of Laws.

If Egypt goes for the Sphinx instead of the Hanging Gardens, then build the Gardens, whipping if necessary. Otherwise, build the Sphinx yourself. Either way, build the Ishtar Gate for extra culture when you get Priesthood, and the Oracle after you reach the Classical era.

If Shush flips, have it spam Bowmen, and send them all to the capital. In my save the Persians didn't immediately declare war, but it doesn't matter either way if you have enough bowmen.

Tech trade with the Phoenicians doesn't help you win the game, but it does increase score. They should trade Hunting for Agriculture, and either Monarchy or Code of Laws will net you Bronze Working. Get whatever you can with whichever of BW or CoL that you didn't trade for Bronze Working.

I could have probably gotten a better Virtual Victory date if I had whipped the Oracle, but I refrained to ensure I won the most populous city goal.
 

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-Civ: Russia
-Difficulty: Paragon
-Speed: Normal
-Start: 600AD
-Win date: 1938
-Score: 7784 Ivan The Beautiful;)
-Version: SVN 785
--
It isn't easiest UHV, because of 5 friendly communists. Maybe on some difficulties would be enough only vassalized friends, but not on "paragon". So, my solution was to try to establish good relations with Netherlands and America, because favorite civics of American leaders are republic/egalitarianism and Netherlands - republic. We going to run all this civics. And 3 vassals: Poland, Vikings, Prussia.
But everything went not as I did expect... Vikings collapsed and Germany captured Amsterdam, after it Netherlands collapsed ofcourse. Besides, instead of 4 continuous golden ages, I've had only 2... It does mean that better result overall is possible.
1. Relations.
Liberate cities for your vassals, for example I've had +9 relations for liberating cities for Prussia. From time to time give techs, resourses to your vassals, then they most likeky will forget about some bad events. For example Vikings forgot that I declared war on them.
Start establishing good relations with signing defensive pacts with not-vassal civs (in my game it was America, Netherlands, England) Do it already in 18 century.
2. Railroad
All tiles of railroad should be covered with your culture. To avoid problems with this UHV build some city between Bodajbo (near gold) and Nelkan (on gems). I prefer Cicikar (on coal in foreign area). With this city placement you will be able to build railroad already with 40% cuture in cities.
3. Manhatten Project and Apollo Programm.
To research Rocketry and Fusion fast enough we need to run "cottage economy" from the beginning. In the beginning finance espionage (to steal techs from your neighbours, because stealing techs is at least 2 times cheaper, maybe 3 or 4, didn't count)
Steal Liberalism to adopt Republic, it's very important. When your villages will be towns, steal Economy and adopt Capitalism, after it finance science on your own. Do not steal steam power, scientific method and communism, because you cannot give AI(including vassals) any stolen techs. We need communist brothers, not just backwater useless vassals, right?
Build Iron Works in Moskow or Kiev, each project be completed in 4-6 turns at most.
Spoiler :

saved game is zip-archive. Unzip it, thanks.
 

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Id:
Civilisation: India
Score (normalised): 25100 Augustus Caesar
Virtual victory:
Date: 820AD
Link: https://www.dropbox.com/s/nf297hfkbcnsvbu/Virtual.CivBeyondSwordSave?dl=0
Actual victory:
Date:1200AD
Link: https://www.dropbox.com/s/qdbda7f9jfzr3pa/Asoka AD-1200 Turn 241.CivBeyondSwordSave?dl=0
Difficulty: Monarch
Gamespeed: Normal
Version: SVN 786
Scenario: 3000BC

Screenshots:
Spoiler :





Strategy:
The main opponent here is the sence of time. It seems you have plenty of time to play like a normal civ game, which is fatally wrong. You have to plan completely your strategy before the first turn and apply it loyally. There is no time to build this library or forge, start preparing the next step of your strategy immediately.

Admitedly I was lucky in this game in two ways. Firtly the cover event, gave my melee units significant advantage against the archers that defended my targets. Second, China collapsed, so I was able to conquer South China, and the holy confu, tao city and great wall city was the southest Haojing, defended by a single indy archer.

I conquered Tamils, colonised Sumatra, conquered Pagan, colonised Burma, conquered South China and Indonesia, to make sure to get the third goal, even in case of plague.
 
Id:
Version: SVN 786
Scenario: 3000BC
Difficulty: Monarch
Gamespeed: Normal
Civilisation: Phoenicia/Carthage
Score (normalised): 16775 Augustus Caesar

Victory info:
Type: Historical
Virtual victory date: 95AD
Link: https://www.dropbox.com/s/r79xhk1pqun2oon/Hannibal AD-0095 Turn 147 Virtual.CivBeyondSwordSave?dl=0
Actual victory date:
Date:200AD
Link: https://www.dropbox.com/s/gfe5d31axofczo1/Hannibal AD-0200 Turn 154 Actual.CivBeyondSwordSave?dl=0

Strategy:
Settle Carthage as capital and Saguntum (on silver) as secondary city. Built great cothon and great lighthouse at Carthage ASAP, so that you can have a great merchant and enough time to send him to an Indian holy city. Conquered Italy before Romans train praetorians. A second great merchant may help.
Tech tree: Agriculture (bought by Egypt)->Riding->Currency->Wealth->Bonus before victory

Strangely I gained an Augustus Caesar Rank while I wasn't even the first or second player on score. I let Celts alive in France and balkans (they fought the barbarians for me). I could conquer them and have even larger score.

No images. Sorry for that, but the site I host them stopped to be free anymore :(
 
-Civ: England
-Difficulty: Paragon
-Speed: Normal
-Start: 600AD
-Win date: 1808
-Score: 21830 Augustus Caesar
-Version: SVN 787

1. Colonization and preparations for it.
After 2 restarts it has become clear that sitting on Islands in attempts to research astronomy isn't good idea (20 turns to research lol).
Decided to conquer France. In total produced around 15 heavy swordsmen and 10 catas. But it was worth of it.
After guilds appeared, added in this army few knights, prepared galleys in Marselle and Rome and conquered Egypt. +1 trade rout is most significant boost England can get in that era.
Stolen most advanced techs from Spain and Holy Rome (for example, stealing astronomy is 1.800 EP, 4-5 turns of financing espionage, instead of financing science during 20 turns...)
Started 2 golden ages, researched/stolen techs for TC event.
2. Ships.
Declared war on Japan and Turks to sink their triremes with my Frigates. Japan has especially many triremes and they don't hiding them in cities usually. Strangely, but Japan agreed to capitulate later.
3. Industrial and Modern era.
Steel for Industrial era.
Refrigeration for Modern.
For good research rate, build all scince buildings. Don't forget about courthouses, markets, royal exchanges, because expenses in such a huge empire are crazy.

screenshots:
Spoiler :
 

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