CivBe Tech Web

Aeson

orangesoda
Retired Moderator
Joined
Nov 16, 2001
Messages
2,686

http://apolyton.net/content.php/1251-Civilization-Beyond-Earth-Tech-Web

Here's something I've been working on, with a lot of help from Firaxis and 2K ...

Let me know if you spot anything that's off or think of anything cool to add. I might be able to do some of it ... but once the game is released probably no spare time! :lol:

It keeps track of base Science cost (standard speed) for selected Techs and Affinity point accumulation. It doesn't account for any free techs, free affinities, or cost modifiers. Any info is subject to change at game release of course.

WARNING: a spoiler for anything on the Tech Web!
 
IIRC Power Systems no longer improves mines, they automatically come with a +2 production instead of the original +1.
 
Vary nice I know what I will be studying for the next two days.
 
IIRC Power Systems no longer improves mines, they automatically come with a +2 production instead of the original +1.

Thanks for pointing that out. It's a typo on my part, Power Systems actually gives +1 Production to Quarry, not Mine. I'll get that fixed.

Edit: updated, you may need to clear the page from the cache (Ctrl-F5) to see the change.
 
Duh. Good stuff.
 
Ace, you're the man. TY.
 
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