Baleur
Prince
I dont know if you agree with me, but i frankly think miasma looks god awful on the vanilla maps, its just a completely random distribution of circular clouds on the ground. Even when adjacent, they dont blend together well and just create a "freckled" appearance covering the entire map.
Perhaps a mod scaling the miasma model up 25%-50% might alleviate the spotty appearance even when they are adjacent. It would also create a nice "bleed" effect to the nearby tiles.
Is it too rude to request a modder with existing experience to make such a mod?
If so, please do direct me to which file/code is required for this. Thanks!
Perhaps a mod scaling the miasma model up 25%-50% might alleviate the spotty appearance even when they are adjacent. It would also create a nice "bleed" effect to the nearby tiles.
Is it too rude to request a modder with existing experience to make such a mod?
If so, please do direct me to which file/code is required for this. Thanks!