Download link (breaks saved games - sorry!)
List of changes follows:
Bugfixes
AI
Code / UI
List of changes follows:
Bugfixes
- Fix for some Improvements (Dungeons, Towers) not spawning on map creation
- Fix for an error when turning the Advanced Scoreboard option on and off
- Fix for missing War and Peace icons in the Advanced Scoreboard
- Fix for improper color reference in some translation text (bug find by lfgr)
- End of Winter - Flood Plains now temporarily replaced with NO_FEATURE; Mana will not be hidden by changes in terrain
- Holy City buildings can now be constructed in Settlements
- Added a missing call to TECH_COST_MODIFIER for Tech Diffusion
AI
- Created a new Unit AI (UNITAI_SHADE) and a corresponding movement function for it
- Sheaim leaders with magic traits now have Necromancy as their Favorite Tech
- AI will devalue membership in Overcouncil if mana bans are interfering with building Towers; AI should vote against mana bans that interfere with their Tower building plans
Code / UI
- New code for Temporary Routes and Temporary Improvements
- All code for Temporary Map Items now exposed to python
- isMana() now exposed to python