[WIP] Battleship Girls

EricNgui

CPU of 1980's Planeptune
Joined
Jul 23, 2014
Messages
138
Location
Liverpool, UK
NOW OPEN FOR PUBLIC RELEASE

OVERVIEW:
This section is dedicated to development for Battleship Girls mod development. In this mod, the gameplay will mainly focused on both naval and air warfares. This include addition of new unitclass and enhancement of the existing naval and air units.

Features:

6 New Civilizations:

Spoiler :
Japan : Led by Nagato. She will mainly focused on Domination or Scientific Victory.
Unique Units: Yamato Class Dreadnought, Kongo Class Battleship, Takao Class Cruiser, Kagero Class Destroyer, Kaga Class Carrier, I-400 Type Submarine, Zero Fighter, Mitsubishi Sonia Divebomber
Unique Building : Ship School, Give +25XP to new builded air and naval units in the city. +1 Science for every 2 Citizens in this City. City must have an Armory.

United Kingdom : Led by Elizabeth. She always try to win Diplomatic or else Domination if that needed.
Unique Ability: +2 Movement for all naval units. All Naval Units given Supply promotion, enable them to heals outside friendly territory. Air and Naval Unit Production is increased for every Pledge of Protection that you have with City-States.
Unique Units: Queen Elizabeth Class Dreadnought, Nelson Class Battleship, Illustrious Class Carrier, Renown Class Cruiser, Tribal Class Destroyer, T-Class Submarine, Spitfire, Hawker DiveBomber
Unique Building : Royal Dockyard, Allows Food and production to be moved from this city along trade routes inside UK. Extra +2 production and gold for each improved sea resources. Free Frigate when completed.

Germany : Led by Bismarck. She will mainly focused on Domination or Scientific Victory.
Unique Ability: All German units can move after attacking and have +20% combat strength if any friendly unit adjecent with them, Production of Air and Naval Units increased to 20% during war. Military and naval structures within a city increases the spawn rate of Great Scientist and Engineer.
Unique Units: Bismarck-Class Dreadnought, Graf Zeppelin Class Carrier, Scharnhorst Class Battleship, U-Boat Type IX Submarine, Z Class Destroyer, Messerschmitt BF 109, Stuka Dive Bomber.

USA : Led by Alaska. Mainly focused on Domination or Diplomatic Victory.
Unique Ability: Gain 35 influence when gifting a unit to CS. Militaristic City-States gift units twice as often when at war with a common foe. Air and Naval units receive +1 Combat Strength for every allied City-State American have.
Unique Unit: Alaska-class Dreadnought, Baltimore-class cruiser, Fletcher-class destroyer, Nevada-class Battleship, Essex-class Carrier, Gato-class submarine, Mustang P-51, and Thunderbolt DiveBomber.

Russia: Led by Sovetsky. Mainly focused on expanding and get strategic resources.
Unique Trait: +15% combat strength in friendly lands for all units. Strategic Resources provide +1 Science and all Strategic Resources provide double quantity. New cities increase Social Policy costs by 50% less.
Unique Units; Sovetsky Soyuz Class Dreadnought, Project 71 Class Carrier, Kirov Class Cruiser, Gangut Class Battleship, Shchuka Class Submarine, Gnevny Class Destroyer, Yakovlev Yak-9, Ilyushin IL-10
Unique Building: Rechnoy Vokzal
Provides 1 extra copy of each improved luxury resource near this City. It allows "water city connections" (see rules) between cities. +1 Production and Gold from Sea Resources worked by this City. +15% Production when building Naval Units. City must be built on the coast or have a direct river connection with the coast. Not need a habour being prior built.


France : Led by Richlieu. Mainly focused on cultural victory
Unique Trait: Both military and naval structures give culture, Research technologies by civilizations with whom you are friends faster.
Unique units: La Galissonniere Class Cruiser, Fantasque Class Destroyer, Dunkerque Class Battleship, Richelieu Class Dreadnought, Joffre Class Carrier,
Redoutable Class Submarine, Dewoitine D.520, Breguet 690
Unique Building: Restaurant
When both Great Work slots are filled, all Units trained in this city gain +1 Sight and earn 20% more experience from combat. Reveals tiles adjacent to the city if under the control of another civilization.+33% Culture in this City.City must have a Museum.


Kai and Kai Ni Upgrade(Remodel) System
Spoiler :
Each ships in the mod will be remodel (upgrade) to Kai if they reach Level 5. Plus, their stats will be increase
when they are remodelling into Kai.
Same goes to Kai Ni remodel ships. Only that Kai ships will remodel to Kai Ni if they reached Level 10.
Each nations will have their own name of remodel badge, just to give some immersion inside the mod.
They are:

  • Kai and Kai Ni -Japan
  • MkI and MKII -UK
  • Zwei and Drei-German
  • 2.0 and 3.0-USA
  • Dva and Trei- Russia
  • Deux and Trois- France



New Unit Class:
Spoiler :
  • Divebomber : Specialize to attack naval units only.
  • Cruiser : Balanced abilities. Can attack ships or cities.

INCOMING PLANS:
Spoiler :
  • Set each UU have its own unique abilites (Dearly need help from you all)
 
Top Bottom