Game status: Culture Victory
Game date: 1884AD
Turns played: 312
Base score: 1377
Final score: 2220
Time played: 11:22:00
- Did you use your UU?
No, comes too late and pretty negligible impact on GA.
- Was your UB helpful?
Yes, lots of gold and culture that generates tourism via hotel/airports, my northern expo with 2 lucky landmarks had almost half the tourism of my capital.
- Did you use spying to your advantage? Stole a few tech but lost a spy to Maria which was a bit of a set back. End game, used spies as diplomat for boost to tourism to civs of different ideology.
- Did the map type help or hinder victory and how?
It would be a lot easier if my continent had another AI on it, enabling worker steals and early trade routes.
- How did the difficulty level affect your game decisions?
Deity meant no early wonders. In my game the AI tech was quick enough that all the theming wonders before modern era wasn't even possible for me to build.
- Was Faith helpful to achieve victory? How?
Required to buy 2 GM, and some faith was used for 2 cathedrals which gave early tourism due to another AI's religion having Sacred Sites.
- What Social Policies did you choose and in what order?
Full tradition, Rationalism until Secularism + Free thought, Aesthetic opener, Freedom until Universal Suffrage, then it's just about timing policies between freedom/aesthetics, once finished tier 3 freedom and aesthetic, went into Liberty - Representation to extend golden age.
- Did enjoy Carnival?
Extremely OP, I had at least 50 turns of continuous Carnival at the end after getting Internet and was required or else Indonesia would've be impossible to catch.
Game was one of the tougher (slower) CV ones I've ever played on deity. Game was completely peaceful, I didn't even worker steal since there was only 1 CS on my continent and they took forever to pop out a worker, combined with bad terrain.
Settled cap on non coastal area with mountain/river access. I believe it was superior to the coastal to the south. Built 4 expo before having a late T110 NC because I don't have enough gold to rush the last 2 libraries. Grabbed a religion from the Earth mother pantheon. Religion has +growth and +production. Mayans converted 2 of my cities and I built cathedrals in them which gave +4 tourism total with his Sacred Sites. I used a great Prophet to reconvert back all my cities once I have enough other source of tourism.
Oracle was gone T57, so pretty sure it was gonna be a wonder-less game at least until Industrial. Education 136, Scientific Theory 177, pretty slow by deity standards possibly due to slower start.
The ONLY wonders that were completed was SoL (no AI went freedom, so it's free), Big Ben, Sydney Opera House, Neuschwanstein, CN Tower, Great Firewall (to deny AI building it). None of the theming wonders were built, except for the default oxford+hermitage combo.
Reached internet on T260. Usually on other games, I win soon after internet but this game took another 50 turns.
Used the Aesthetics: Flourishing of the Arts to begin the chain carnival, popped 3 more GA to extend, and finally Liberty: representation to extend again. This was long enough because of the 12 turn GA from freedom Universal suffrage. This is basically a 60 turn Carnival at the end.
Indonesia was the only real cultural runaway in my game.
Indonesia had 69k, Mayans 43k, Portugal 32k culture at the end. Mayans and Portugal had some culture but GM bombing only Indonesia would be enough to bring all other civs over influential.
Built Musician guild around the time I reached internet, spawned 2 GM before teching to airport. Spawned 2 more GM after airport. Finally had bought enough CS to pass World Religion near the end, and used my faith to buy 2 more GM. For a total of 6 GM bombs on Indonesia. That is the most GM I've ever used against a single AI.
Peak (with airport+WR+carnival) tourism was 655. For a time, Indonesia actually had almost 670 culture per turn, before I repealed the + culture to world wonder. Without repealing that, it would've taken a lot longer. Indonesia had Sistine, Louvre, Uffizi, and 9 other wonders.
I didn't fight a single war due to constantly bribing Oda or the other AI, also to slow down the science since Persia was trying for SV. Eventually Arts funding passed and it pretty much ensured no AI launches. In fact no AI has built a single part by the time I won.
World Ideology: Order was passed. 5 AI went order, the other 2 autocracy. So I built zoos and eventually stadiums to stay happy until my tourism kicks in. At one point, I was down to -14 and in revolutionary wave. The other major WC proposal passed was +culture to landmarks which helped significantly to speed up the win when I have 5 landmarks in my territory.
WF was proposed on first WC and I won it easily to deny the AI from winning it. IG was proposed on 3rd but I lost it to Indonesia because they had many cities and I only had 5. They were in a war with 2 other AI and still didn't slow them that much.
I used only 2 GW for great works and only 4 GA for great works, and only got 2 artifacts. All GM were used only for concert tours. It wouldn't be possible to win unless I'm playing Brazil when I need to catch up to that huge chunk of culture.
If I was allowed to replay, would've conquered some Mayan cities to steal their great works to speed it up. It takes too long to conquer Indonesia completely and I lose the diplomat/OB/TR bonus if I do. The world was also in constant state of wars after Ideologies kick in, you can see form the screenshots that there were only 8 CS left on the map, rest were all conquered. In general, I would rate this map as medium-hard difficulty for deity, so newer players might have problem winning.