Game status: Diplomacy Victory
Game date: 1898AD
Turns played: 319
Base score: 2026
Final score: 3215
Time played: 9:45:00
Very bad hammer start. Settled on hill NE of start to get the river for later hydro dam. Decided against wonder spams, and only focused on essentials. There isn't good land to get a 2nd city up soon, so went with 1 city NC start. ToA with stolen worker from CS and my own both chopping forests and clearing the jungle hills. NC then HG after that. By the time Optics researched, India already settled the south spot, so I had to take some non optimal ones on other islands. In hindsight, I think it's better to actually go OCC until I conquer another city such as Rome, rather than founding 3 extra useless cities. Either they lack food or they lack production. By far Carthage and Rome were better than my other expos, they're even better than my capital by the end except for the lower pop.
Other essential wonders such as FP, LToP and PT were easy on this difficulty. No need to rush. Also build non essential wonders such as ET, Kremlin, Hubble, CN tower etc. Some were GE rushed as I had 1 extra GE generated due to early GE points, also from order tier 3. I also had too much faith and not needed for GS near the end.
Settled 3 extra cities on pretty bad islands. One of them next to Rome and eventually Dido backstabbed and Dow me twice for that city after she took Rome. I was careless and underestimated strength of her UU + SoZ, even against my superior navy of frigates. Lost the city but recaptured, but still was a big blow since I lost buildings and population. Later I captured Rome from her which was a very good city with Petra/Colossus/GLH, and I also captured Carthage, razed a few other cities before having my CS friends eliminate her so that I don't have the warmonger penalty. That provided me the gold to ally half of the CS.
Next went for Celts since Isabella asked me to, I wanted to take some culture wonders such as Sistine Chapel in Edinburgh. Once again, I let someone else do the killing blow so that I don't get warmonger penalty for eliminating civ. This time it was Spain eliminating them. Went peaceful for rest of the game, although Japan was starting to cause problem.
The problem for the late finish was the bad timing for WC. I decided to delay founding WC and it wasn't founded until turn 194 and I thought I had good enough science to win it before 300, except my science was bad due to having too many cities and conquered cities take a while to catch up. The problem with fast DV isn't about getting CS allies fast, it's all about having enough science to reach information era to actually trigger the vote. (The other way would be to eliminate more civs but I calculated I wouldn't be able actually trigger the vote earlier due to a lack of iron for more frigates. I would have to eliminate 3 more civs within 20 turns which wasn't possible without huge navy)
For the last 30 or so turns, I just spammed wonders as there was nothing else to do. I reached information era just 2 turns too late to trigger an earlier vote. Went Order for the extra production and boost for science, but still couldn't make it.
- Describe any significant World Congress accomplishments? Who founded if you didn't? WC Proposal order?
Controlled WC from the time I founded. I tried to delay founding to give more time, but still couldn't time it correctly. In my case it would be better to found a few turns earlier and I would win 25ish turns earlier. Proposal in that order: WF(won), +culture to WW, world ideology order, IG(won). Other civs just either tries to repeal mine or useless stuff like banning lux, embargo etc, which I easily blocked.
- Did you use your UU/UB to any benefit for a Diplomacy victory?
UU is the most useless crap in the game, I don't have the iron for it anyway. UB is good as it boosted GPP along with LToP. Never founded a religion, but UB provided a massive amount of faith.
- In hindsight, describe where you could have improved with votes, proposals, strategy, etc.
Timing the founding of WC pretty much makes or breaks the speed of winning at this difficulty as it is trivial to win at the very first WL vote. Also underestimated the amount of science required to get to information era because of founding too many cities. Probably better off with at most 1 self founded expo. I overshot science so much that I could've won SV. Also sitting on 13k gold just like deity AI.