Lynnes
King
- Joined
- Aug 23, 2015
- Messages
- 886
When reporting bugs or desyncs, please try to add the logs of your game!
How to enable logging
Introduction:
Requirements: (taken from the official CPP-Thread)
How to Install:
How to Uninstall:
How to Use:
Download:
OUTDATED, please check the forum threads for newer versions of the VP-modpacks.
If you have created a modpack that runs stable, you can send me a message and I will enter the link here.
FAQ:
Credits:
How to enable logging
Introduction:
This is the Community Patch Project by Gazebo as a Modpack.
It's intended for those who want to use the CPP in multiplayer (online and hotseat), but you can also use it in singleplayer to earn achievements in a modded game or as an alternative in case you are encountering any difficulties with the installation/ usage of mods.
It includes the following components:
It's intended for those who want to use the CPP in multiplayer (online and hotseat), but you can also use it in singleplayer to earn achievements in a modded game or as an alternative in case you are encountering any difficulties with the installation/ usage of mods.
It includes the following components:
- Community Patch
- Community Balance Patch
- City-State Diplomacy (CBP)
- Civ4 Diplomacy Features (CBP)
- CBP - Compatibility Mod
- More Luxuries
optional:
- EUI by bc1
Requirements: (taken from the official CPP-Thread)
- Civilization V (v.279)
- Gods And Kings Expansion
- Brave New World Expansion
- All Leader DLC
- Ancient Wonders DLC
- Windows (Mac OS is not supported)
How to Install:
Download & unpack.
Copy the included folder 'MP_MODSPACK' to
Steam\SteamApps\common\Sid Meier's Civilization V\Assets\DLC
Copy the included folder 'MP_MODSPACK' to
Steam\SteamApps\common\Sid Meier's Civilization V\Assets\DLC
How to Uninstall:
Remove the included folder 'MP_MODSPACK' from
Steam\SteamApps\common\Sid Meier's Civilization V\Assets\DLC
Steam\SteamApps\common\Sid Meier's Civilization V\Assets\DLC
How to Use:
Once the Modpack was copied to the required destination, just start the game, setup a new game (SP, Online MP, Hotseat) as you would in the unmodded Civ5 and play.
No further steps or usage of the Mods-Menu required.
When playing MP, please make sure that all players are using the same version of this modpack.
No further steps or usage of the Mods-Menu required.
When playing MP, please make sure that all players are using the same version of this modpack.
Download:
OUTDATED, please check the forum threads for newer versions of the VP-modpacks.
If you have created a modpack that runs stable, you can send me a message and I will enter the link here.
Q: Can I use other Mods while using this Modpack?
A: This may be possible, but depends on the other mods. It must not be any DLL-mod, and you should also not try to load any of the mods included in this modpack (obviously). Other mods might work, but do it on your own risk.
Q: Is the Community Patch Only-Modpack compatible to the official version of EUI?
A: Yes, but you have to delete the YieldIconManager.lua and xml from
MP_MODSPACK\Mods\Community Patch (v 66)\LUA.
Q: Are there any restrictions for multiplayer?
A: No, as long as everyone is using the same version.
Please post your MP-experiences (everything worked fine? any crashes? desyncs?) into this thread to support Gazebo with sorting out any MP-related issues (if there are any).
Q: Are there any other changes compared to the original CPP?
A: Only those that are required to prevent any issues in MP, like replacing the selection-popups that could currently cause desyncs.
Q: Can I use it on a Mac?
A: Unfortunately not. No matter which method you use (mods menu, modspack), CP and therefore all mods that depend on it won't work on the Mac OS.
Q: Will savegames be compatible among different versions of the CPP (and therefore this modpack)?
A: This depends on the changes that were made, but the general answer is 'No'.
For this reason, previous versions will still be available here for download.
Q: Can I earn achievements while playing with this modpack in singleplayer?
A: Yes, all achievements should be unlockable.
Q: Can I play scenarios as well?
A: No, since the changes from CBP affect the gameplay a lot, trying to play a scenario is nothing else but a shortcut right to your desktop.
Or to make your computer explode. Not fully tested.
A: This may be possible, but depends on the other mods. It must not be any DLL-mod, and you should also not try to load any of the mods included in this modpack (obviously). Other mods might work, but do it on your own risk.
Q: Is the Community Patch Only-Modpack compatible to the official version of EUI?
A: Yes, but you have to delete the YieldIconManager.lua and xml from
MP_MODSPACK\Mods\Community Patch (v 66)\LUA.
Q: Are there any restrictions for multiplayer?
A: No, as long as everyone is using the same version.
Please post your MP-experiences (everything worked fine? any crashes? desyncs?) into this thread to support Gazebo with sorting out any MP-related issues (if there are any).
Q: Are there any other changes compared to the original CPP?
A: Only those that are required to prevent any issues in MP, like replacing the selection-popups that could currently cause desyncs.
Q: Can I use it on a Mac?
A: Unfortunately not. No matter which method you use (mods menu, modspack), CP and therefore all mods that depend on it won't work on the Mac OS.
Q: Will savegames be compatible among different versions of the CPP (and therefore this modpack)?
A: This depends on the changes that were made, but the general answer is 'No'.
For this reason, previous versions will still be available here for download.
Q: Can I earn achievements while playing with this modpack in singleplayer?
A: Yes, all achievements should be unlockable.
Q: Can I play scenarios as well?
A: No, since the changes from CBP affect the gameplay a lot, trying to play a scenario is nothing else but a shortcut right to your desktop.
Or to make your computer explode. Not fully tested.
Credits:
Last edited: