Resync within turn 1-5 breaking game

looter

Chieftain
Joined
Apr 15, 2013
Messages
23
So, after having not played multiplayer civilization 5 for over a year, me and a friend decided to start a game. The issue we are having now, is that within the first 5 turns a resync is forced by the game, and all the terrain, resources, city locations, etc. are corrupted or broken. We used to play Civilization 5 MP regularly with little to no issues, sometimes even with mods.

I have read in some places this is due to a patch that came out last October that completely broke Civilization 5 MP. Is there a way to fix this?
 
So, after having not played multiplayer civilization 5 for over a year, me and a friend decided to start a game. The issue we are having now, is that within the first 5 turns a resync is forced by the game, and all the terrain, resources, city locations, etc. are corrupted or broken. We used to play Civilization 5 MP regularly with little to no issues, sometimes even with mods.

I have read in some places this is due to a patch that came out last October that completely broke Civilization 5 MP. Is there a way to fix this?

I bumped into some hosts where it happened. But i don't know why these guys had this problem. Best you can do is to uninstall-reinstall completely especially that you returned from a long inactivity.

October patch has been patched a month later.
 
I bumped into some hosts where it happened. But i don't know why these guys had this problem. Best you can do is to uninstall-reinstall completely especially that you returned from a long inactivity.

October patch has been patched a month later.

Thanks for the reply, going to do a complete reinstall and have my friend do it too and will post back what our results are.

Edit: Alright, complete reinstall of the game on every clients machine fixed the issue. Thanks!
 
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